Player Matchup

Scylla
Scylla
Akiua
Scylla
Level 103
God Stats
11W - 15L
1,500 SR
Queue Stats
128W - 128L
1,471 Elo+
Party 1
Sobek
Sobek
fishyfun01
Sobek
Level 64
God Stats
20W - 12L
1,832 SR
Queue Stats
100W - 93L
1,322 Elo+
Solo
Ishtar
Ishtar
jointmessiah
Ishtar
Level 29
God Stats
26W - 38L
1,359 SR
Queue Stats
262W - 255L
1,502 Elo+
Party 1
Team Averages
Level 65
1,563 SR
1,432 Elo+

VS

Team Averages
Level 52
1,461 SR
1,434 Elo+
Xing Tian
Xing Tian
Draxxusszz
Xing Tian
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 2
Janus
Janus
Its1upJames
Janus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
hellrainer1998
Ah Muzen Cab
Level 89
God Stats
11W - 11L
1,382 SR
Queue Stats
11W - 12L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akiua
Scylla
18
6 / 0 / 2
11,603
725
23,037
9,839
5,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
15
1 / 2 / 4
10,258
641
8,470
22,074
26,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
2 / 2 / 6
11,703
731
10,686
9,081
4,663
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Draxxusszz
Xing Tian
17
3 / 1 / 1
10,439
652
11,156
18,633
18,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
0 / 5 / 1
8,960
560
4,286
12,414
6,841
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ah Muzen Cab
hellrainer1998
Ah Muzen Cab
17
1 / 3 / 3
10,899
681
13,972
15,362
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
4
4
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akiua
Scylla
6
0
2
7
L
Xing Tian
Draxxusszz
Xing Tian
3
1
1
3.5
L
0
5
1
0.1
W
Sobek
1
2
4
1.5
L
Ah Muzen Cab
hellrainer1998
Ah Muzen Cab
1
3
3
0.83
W
Ishtar
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,193
Damage
29,414
40,994
Taken
46,409
36,496
Mitigated
31,756
10,354
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akiua
Scylla
23,037
872
310
1,407
9,839
5,024
1,368
4,321
5,326
53,428
1,155
L
Xing Tian
Draxxusszz
Xing Tian
11,156
955
587
1,546
18,633
18,455
0
9,845
8,680
22,250
0
L
4,286
647
0
0
12,414
6,841
186
9,292
3,122
17,439
0
W
Sobek
8,470
217
0
7,757
22,074
26,809
272
7,462
13,888
30,558
1,145
L
Ah Muzen Cab
hellrainer1998
Ah Muzen Cab
13,972
5,972
111
1,544
15,362
6,460
0
10,969
4,357
0
70,158
W
Ishtar
10,686
5,339
0
880
9,081
4,663
1,066
3,373
5,574
0
46,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
30,298
178
Minions Killed
179
0
Camps Cleared
0
858,448
Distance Traveled
777,264
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,603
725
68
4
0
286,466
2
L
Xing Tian
10,439
652
36
2
0
286,985
4
L
Janus
8,960
560
36
2
0
214,005
0
W
Sobek
10,258
641
35
2
0
296,831
0
L
Ah Muzen Cab
10,899
681
107
7
0
276,274
0
W
Ishtar
11,703
731
75
5
0
275,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role