Player Matchup

Janus
Janus
Bronze IV
 
Janus
Bronze IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
R0ACHYRAKOON
Sylvanus
Bronze IV
Level 143
God Stats
1W - 1L
1,447 SR
Queue Stats
5W - 8L
1,175 MMR
Party 2
Arachne
Arachne
Bronze III
TheXLocoXClansX
Arachne
Bronze III
Level 103
God Stats
1W - 1L
1,586 SR
Queue Stats
11W - 14L
1,349 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 122
1,511 SR
1,342 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,700 SR
1,329 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver II
LetsGetHighBros
Ne Zha
Silver II
Level 122
God Stats
1W - 5L
1,755 SR
Queue Stats
427W - 399L
1,312 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
RecurringSilence
Baron Samedi
Silver II
Level 157
God Stats
38W - 33L
1,845 SR
Queue Stats
552W - 607L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 1 / 1
6,226
1,038
5,470
3,256
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
R0ACHYRAKOON
Sylvanus
10
0 / 1 / 4
5,164
861
1,861
4,603
3,920
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
2 / 0 / 2
5,641
940
2,193
4,947
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AtlasKuzenboAthenaBake KujiraShiva

VS

Bans
HerculesAchillesHachimanSurtrHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 1
5,259
877
3,546
4,416
1,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 3 / 1
5,050
842
2,342
6,798
3,282
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
RecurringSilence
Baron Samedi
5
0 / 0 / 0
4,259
710
1,546
1,536
589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
5
Kills
2
2
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
1
3.5
L
Medusa
 
Medusa
1
2
1
0.75
L
1
3
1
0.5
W
Sylvanus
R0ACHYRAKOON
Sylvanus
0
1
4
2
L
Baron Samedi
RecurringSilence
Baron Samedi
0
0
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,524
Damage
7,434
12,806
Taken
12,750
9,310
Mitigated
4,968
2,656
Healing
2,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,470
420
0
340
3,256
1,119
221
328
2,870
27,541
0
L
Medusa
 
Medusa
3,546
1,309
0
910
4,416
1,097
23
3,221
1,195
0
19,434
L
2,342
342
0
962
6,798
3,282
0
3,371
3,427
0
14,433
W
Sylvanus
R0ACHYRAKOON
Sylvanus
1,861
278
710
1,145
4,603
3,920
695
620
3,879
6,382
0
L
Baron Samedi
RecurringSilence
Baron Samedi
1,546
0
290
611
1,536
589
0
755
781
3,295
0
W
2,193
1,968
0
461
4,947
4,271
605
354
4,511
0
12,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,031
Gold Earned
14,568
88
Minions Killed
81
0
Camps Cleared
0
346,903
Distance Traveled
296,247
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,226
1,038
51
9
0
119,924
0
L
Medusa
5,259
877
48
8
0
122,730
1
L
Ne Zha
5,050
842
24
4
0
125,316
0
W
Sylvanus
5,164
861
13
2
0
94,844
2
L
Baron Samedi
4,259
710
9
2
0
48,201
1
W
Arachne
5,641
940
24
4
0
132,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role