Player Matchup

Lancelot
Lancelot
ITSEvilestDruid
Lancelot
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 46L
1,458 Elo+
Party 1
Sobek
Sobek
KillingAltoid
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,690 Elo+
Party 2
Cernunnos
Cernunnos
OutCyd3
Cernunnos
Level 143
God Stats
5W - 3L
1,756 SR
Queue Stats
35W - 32L
1,690 Elo+
Party 2
Achilles
Achilles
intensedeer
Achilles
Level 63
God Stats
0W - 3L
1,324 SR
Queue Stats
92W - 75L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
mrbches
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,573 Elo+
Party 1
Team Averages
Level 115
1,516 SR
1,586 Elo+

VS

Team Averages
Level 127
1,541 SR
1,581 Elo+
Cliodhna
Cliodhna
CallMeMel0Yel0
Cliodhna
Level 152
God Stats
8W - 5L
1,837 SR
Queue Stats
184W - 186L
1,645 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
Level 123
God Stats
9W - 6L
1,716 SR
Queue Stats
143W - 117L
1,613 Elo+
Party 3
Thoth
Thoth
Twitch-Nnkof
Thoth
Level 108
God Stats
22W - 16L
1,602 SR
Queue Stats
92W - 85L
1,544 Elo+
Solo
Hel
Hel
lAmaral
Hel
Level 94
God Stats
1W - 0L
1,246 SR
Queue Stats
30W - 26L
1,614 Elo+
Party 3
Erlang Shen
Erlang Shen
oMillion
Erlang Shen
Level 156
God Stats
2W - 1L
1,302 SR
Queue Stats
106W - 85L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
0 / 2 / 5
8,157
408
6,139
16,984
7,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 3
8,683
434
6,493
19,956
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
OutCyd3
Cernunnos
16
4 / 3 / 0
9,497
475
14,554
19,030
8,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
intensedeer
Achilles
15
1 / 1 / 0
8,309
415
9,766
21,975
30,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
mrbches
Baron Samedi
16
5 / 5 / 0
10,225
511
14,511
18,728
9,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
3 / 2 / 5
10,273
514
12,670
17,624
7,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
16
2 / 1 / 5
9,794
490
16,333
12,081
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

18
8 / 4 / 3
11,442
572
18,576
13,222
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hel
14
0 / 3 / 6
8,061
403
7,769
15,865
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
oMillion
Erlang Shen
17
0 / 0 / 5
10,984
549
18,649
24,174
30,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
13
13
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
3
2
5
2.75
L
Lancelot
0
2
5
1.25
L
0
2
3
0.75
W
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
2
1
5
4.5
L
Cernunnos
OutCyd3
Cernunnos
4
3
0
1.33
W
8
4
3
2.38
L
Achilles
intensedeer
Achilles
1
1
0
1
W
Hel
0
3
6
1
L
Baron Samedi
mrbches
Baron Samedi
5
5
0
1
W
Erlang Shen
oMillion
Erlang Shen
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,463
Damage
73,997
96,673
Taken
82,966
78,903
Mitigated
54,076
29,615
Healing
34,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
12,670
414
0
7,552
17,624
7,720
0
3,834
13,687
0
96,710
L
Lancelot
6,139
661
0
1,870
16,984
7,762
0
3,160
13,629
0
60,423
L
6,493
138
692
7,305
19,956
21,933
0
5,853
13,941
24,588
1,954
W
Ah Muzen Cab
MrSilverHD
Ah Muzen Cab
16,333
2,626
0
400
12,081
4,661
801
2,640
9,389
0
86,988
L
Cernunnos
OutCyd3
Cernunnos
14,554
7,535
0
7,559
19,030
8,594
463
5,891
13,029
0
95,143
W
18,576
405
0
744
13,222
5,327
74
5,769
7,401
89,179
0
L
Achilles
intensedeer
Achilles
9,766
1,573
769
6,055
21,975
30,630
0
2,979
17,943
0
53,644
W
Hel
7,769
264
7,103
10,326
15,865
5,565
167
3,628
12,186
36,222
753
L
Baron Samedi
mrbches
Baron Samedi
14,511
1,594
681
4,684
18,728
9,984
158
8,212
10,304
82,387
2,160
W
Erlang Shen
oMillion
Erlang Shen
18,649
8,750
0
8,066
24,174
30,803
0
5,684
17,575
0
98,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,871
Gold Earned
50,554
476
Minions Killed
576
0
Camps Cleared
0
1,981,195
Distance Traveled
2,083,288
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,273
514
114
6
0
474,909
0
L
Lancelot
8,157
408
75
4
0
479,820
0
L
Sobek
8,683
434
31
2
0
418,201
3
W
Ah Muzen Cab
9,794
490
130
7
0
414,556
1
L
Cernunnos
9,497
475
159
8
0
356,378
4
W
Thoth
11,442
572
135
7
0
401,651
6
L
Achilles
8,309
415
73
4
0
393,426
0
W
Hel
8,061
403
53
3
0
373,856
0
L
Baron Samedi
10,225
511
138
7
0
333,370
2
W
Erlang Shen
10,984
549
144
7
0
418,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role