Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Gh0stSamurai92
Terra
Level 240
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 214L
1,482 Elo+
Party 1
Raijin
Raijin
KawausoSan
Raijin
Level 133
God Stats
2W - 0L
1,716 SR
Queue Stats
116W - 131L
1,492 Elo+
Party 1
Hou Yi
Hou Yi
POKERSFACE
Hou Yi
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
135W - 142L
1,433 Elo+
Party 1
Team Averages
Level 161
1,543 SR
1,481 Elo+

VS

Team Averages
Level 133
1,496 SR
1,448 Elo+
Cerberus
Cerberus
Kesslar89
Cerberus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,302 Elo+
Party 2
Cernunnos
Cernunnos
SenseiofDead380
Cernunnos
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
332W - 337L
1,379 Elo+
Solo
Janus
Janus
nielzio1
Janus
Level 156
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 11L
1,374 Elo+
Party 2
Skadi
Skadi
rob-20-
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,575 Elo+
Solo
Ix Chel
Ix Chel
yoem
Ix Chel
Level 159
God Stats
1W - 4L
1,715 SR
Queue Stats
259W - 206L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 10
10,341
795
11,486
7,855
3,362
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
17
5 / 2 / 9
10,205
785
20,718
10,185
4,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 15
10,089
776
8,812
15,967
14,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
KawausoSan
Raijin
15
2 / 1 / 10
9,341
719
10,168
10,147
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
POKERSFACE
Hou Yi
18
5 / 1 / 10
10,585
814
11,986
7,629
3,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kesslar89
Cerberus
16
1 / 2 / 5
9,025
694
6,650
17,857
21,823
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
SenseiofDead380
Cernunnos
8
0 / 4 / 3
6,829
525
2,787
5,395
2,064
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
nielzio1
Janus
17
2 / 5 / 4
10,044
773
11,818
14,210
6,599
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
rob-20-
Skadi
16
2 / 3 / 4
8,786
676
11,996
14,785
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
yoem
Ix Chel
16
3 / 3 / 1
8,517
655
6,393
13,488
7,469
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
17
Kills
8
9
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
10
4.5
W
Artemis
 
Artemis
5
2
9
4.75
W
1
3
15
2.83
W
Raijin
KawausoSan
Raijin
2
1
10
7
L
Cerberus
Kesslar89
Cerberus
1
2
5
1.75
W
Hou Yi
POKERSFACE
Hou Yi
5
1
10
10
L
Cernunnos
SenseiofDead380
Cernunnos
0
4
3
0.38
L
Janus
nielzio1
Janus
2
5
4
0.8
L
Skadi
rob-20-
Skadi
2
3
4
1.33
L
Ix Chel
yoem
Ix Chel
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,170
Damage
39,644
51,783
Taken
65,735
30,233
Mitigated
45,542
21,045
Healing
28,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,486
822
1,921
1,338
7,855
3,362
1,070
4,401
3,454
33,266
0
W
Artemis
 
Artemis
20,718
2,219
339
204
10,185
4,355
176
4,527
5,658
0
30,308
W
8,812
347
6,285
4,978
15,967
14,615
28
7,515
8,452
11,032
714
W
Raijin
KawausoSan
Raijin
10,168
343
2,427
2,732
10,147
4,280
855
4,868
5,279
23,425
0
L
Cerberus
Kesslar89
Cerberus
6,650
33
1,066
3,821
17,857
21,823
0
7,357
10,361
11,171
0
W
Hou Yi
POKERSFACE
Hou Yi
11,986
3,340
247
574
7,629
3,621
2,813
3,366
4,263
0
27,160
L
Cernunnos
SenseiofDead380
Cernunnos
2,787
931
809
216
5,395
2,064
0
2,092
3,303
0
5,476
L
Janus
nielzio1
Janus
11,818
141
1,386
2,881
14,210
6,599
488
7,837
6,209
38,969
395
L
Skadi
rob-20-
Skadi
11,996
1,929
1,636
1,884
14,785
7,587
347
6,736
7,979
0
25,943
L
Ix Chel
yoem
Ix Chel
6,393
627
10,246
4,342
13,488
7,469
112
5,863
7,557
14,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,561
Gold Earned
43,201
153
Minions Killed
136
0
Camps Cleared
0
1,225,677
Distance Traveled
1,033,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,341
795
58
4
0
227,140
0
W
Artemis
10,205
785
27
2
0
268,074
0
W
Terra
10,089
776
6
0
0
235,794
0
W
Raijin
9,341
719
30
2
0
261,368
0
L
Cerberus
9,025
694
19
1
0
262,399
0
W
Hou Yi
10,585
814
32
2
0
233,301
0
L
Cernunnos
6,829
525
8
1
0
63,767
0
L
Janus
10,044
773
55
4
0
237,180
0
L
Skadi
8,786
676
35
3
0
226,495
0
L
Ix Chel
8,517
655
19
1
0
243,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role