Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
IIIVybzIII
Awilix
Level 148
God Stats
2W - 3L
1,292 SR
Queue Stats
17W - 42L
1,390 Elo+
Party 1
Zeus
Zeus
Matttt753
Zeus
Level 64
God Stats
3W - 2L
1,738 SR
Queue Stats
8W - 6L
1,759 Elo+
Solo
Hachiman
Hachiman
Torvusone
Hachiman
Level 7
God Stats
2W - 2L
1,342 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1
Bacchus
Bacchus
XeShift
Bacchus
Level 128
God Stats
0W - 2L
1,268 SR
Queue Stats
15W - 34L
1,408 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,507 Elo+

VS

Team Averages
Level 97
1,458 SR
1,401 Elo+
Artio
Artio
 
Artio
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Drag0nD3at
Artemis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 28L
1,263 Elo+
Party 2
Susano
Susano
JDakaBOB
Susano
Level 69
God Stats
1W - 2L
1,291 SR
Queue Stats
17W - 24L
1,369 Elo+
Solo
Nu Wa
Nu Wa
Rimmalations
Nu Wa
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,437 Elo+
Party 3
Atlas
Atlas
aeinhart
Atlas
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 2
6,925
693
7,931
6,949
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
IIIVybzIII
Awilix
11
6 / 2 / 1
6,216
622
6,099
8,590
3,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
9
1 / 1 / 3
5,336
534
1,693
3,561
1,028
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Torvusone
Hachiman
8
1 / 0 / 3
5,228
523
3,567
3,881
1,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
XeShift
Bacchus
9
3 / 1 / 1
5,680
568
4,640
8,252
7,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 2
5,021
502
3,673
8,168
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Drag0nD3at
Artemis
9
1 / 2 / 1
5,334
533
3,734
5,767
2,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Susano
JDakaBOB
Susano
10
2 / 4 / 1
5,410
541
2,948
9,069
3,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,111
511
2,875
5,139
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
aeinhart
Atlas
9
1 / 2 / 1
4,940
494
4,110
10,093
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
12
Kills
5
5
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
1
2
2
W
Artio
 
Artio
0
2
2
0.5
W
Artemis
Drag0nD3at
Artemis
1
2
1
0.75
L
Awilix
IIIVybzIII
Awilix
6
2
1
3.25
W
Susano
JDakaBOB
Susano
2
4
1
0.63
L
Zeus
1
1
3
2.5
W
1
2
0
0.5
L
Hachiman
Torvusone
Hachiman
1
0
3
2.5
L
Bacchus
XeShift
Bacchus
3
1
1
3.5
W
Atlas
aeinhart
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
17,340
31,233
Taken
38,236
18,391
Mitigated
20,987
8,246
Healing
8,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
7,931
1,269
0
2,846
6,949
4,929
0
2,832
4,117
6,891
48,921
W
Artio
 
Artio
3,673
943
272
2,607
8,168
5,676
0
1,638
6,530
15,488
0
W
Artemis
Drag0nD3at
Artemis
3,734
1,883
0
969
5,767
2,144
0
2,419
3,348
0
29,134
L
Awilix
IIIVybzIII
Awilix
6,099
2,404
0
988
8,590
3,637
0
2,382
6,208
0
39,681
W
Susano
JDakaBOB
Susano
2,948
890
0
3,104
9,069
3,635
0
685
8,301
0
34,353
L
Zeus
1,693
339
0
750
3,561
1,028
0
1,422
2,139
28,115
679
W
2,875
905
0
469
5,139
1,846
0
1,677
3,462
28,208
470
L
Hachiman
Torvusone
Hachiman
3,567
2,188
0
975
3,881
1,312
0
1,484
2,397
0
29,611
L
Bacchus
XeShift
Bacchus
4,640
757
0
2,687
8,252
7,485
0
2,040
6,212
23,187
0
W
Atlas
aeinhart
Atlas
4,110
2,236
0
886
10,093
7,686
0
1,071
8,412
21,473
2,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
25,816
293
Minions Killed
217
0
Camps Cleared
0
932,469
Distance Traveled
931,656
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,925
693
98
10
0
184,640
1
W
Artio
5,021
502
9
1
0
210,498
0
W
Artemis
5,334
533
61
6
0
175,413
2
L
Awilix
6,216
622
60
6
0
223,583
0
W
Susano
5,410
541
65
7
0
206,443
0
L
Zeus
5,336
534
48
5
0
184,323
0
W
Nu Wa
5,111
511
50
5
0
161,439
2
L
Hachiman
5,228
523
46
5
0
137,491
0
L
Bacchus
5,680
568
41
4
0
202,432
0
W
Atlas
4,940
494
32
3
0
177,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role