Player Matchup

Janus
Janus
Bronze III
BRETT x
Janus
Bronze III
Level 142
God Stats
0W - 3L
1,440 SR
Queue Stats
1W - 7L
1,454 MMR
Party 1
Nike
Nike
Gold IV
BillyRoyaltn
Nike
Gold IV
Level 250
God Stats
5W - 5L
1,654 SR
Queue Stats
644W - 649L
1,455 MMR
Solo
Mercury
Mercury
Silver II
K1ng0fC1ubs
Mercury
Silver II
Level 109
God Stats
5W - 7L
1,551 SR
Queue Stats
60W - 63L
1,465 MMR
Solo
Izanami
Izanami
Silver IV
Lightning Fury4
Izanami
Silver IV
Level 126
God Stats
4W - 8L
1,574 SR
Queue Stats
22W - 38L
1,462 MMR
Solo
Khepri
Khepri
Bronze III
ROBERTS OP
Khepri
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 157
1,544 SR
1,458 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,624 SR
1,473 MMR
Shiva
Shiva
Silver I
 
Shiva
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze III
 
Hachiman
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver I
GodAquaBullet
Kukulkan
Silver I
Level 146
God Stats
9W - 9L
1,555 SR
Queue Stats
204W - 201L
1,362 MMR
Party 2
Thor
Thor
Silver I
GodFireBullet
Thor
Silver I
Level 158
God Stats
25W - 12L
1,713 SR
Queue Stats
181W - 162L
1,546 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
Powthergaist
Aphrodite
Gold IV
Level 155
God Stats
6W - 2L
1,852 SR
Queue Stats
173W - 184L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BRETT x
Janus
9
0 / 4 / 0
5,052
505
4,869
6,567
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
5,921
592
3,495
8,335
3,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
K1ng0fC1ubs
Mercury
10
1 / 2 / 1
5,338
534
3,341
9,301
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
5,439
544
2,166
5,932
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ROBERTS OP
Khepri
9
0 / 1 / 0
4,929
493
2,118
8,862
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Maman BrigittePeleBake Kujira

VS

Bans
Ao KuangSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 1 / 1
7,412
741
7,670
8,700
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hachiman
 
Hachiman
11
1 / 1 / 3
5,970
597
5,784
6,058
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GodAquaBullet
Kukulkan
11
3 / 0 / 1
6,640
664
5,682
3,352
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,477
648
3,758
7,776
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
Powthergaist
Aphrodite
9
1 / 0 / 4
5,880
588
4,073
6,356
3,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
1
4.5
W
Hachiman
 
Hachiman
1
1
3
2.5
L
Janus
BRETT x
Janus
0
4
0
0
L
1
3
0
0.33
W
Kukulkan
GodAquaBullet
Kukulkan
3
0
1
3.5
W
3
0
2
4
L
Mercury
K1ng0fC1ubs
Mercury
1
2
1
0.75
L
0
2
0
0
W
Aphrodite
Powthergaist
Aphrodite
1
0
4
3
L
Khepri
ROBERTS OP
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
26,967
38,997
Taken
32,242
17,457
Mitigated
13,497
7,887
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,670
2,338
0
3,054
8,700
3,783
0
0
8,208
0
56,996
W
Hachiman
 
Hachiman
5,784
3,686
0
1,850
6,058
2,141
498
564
5,494
0
46,517
L
Janus
BRETT x
Janus
4,869
80
0
1,200
6,567
2,086
0
2,086
4,481
38,356
0
L
3,495
79
0
3,270
8,335
3,591
0
0
8,335
0
42,707
W
Kukulkan
GodAquaBullet
Kukulkan
5,682
387
0
625
3,352
1,391
0
1,642
1,568
48,775
0
W
3,758
954
0
5,150
7,776
3,029
0
1,864
5,738
0
51,531
L
Mercury
K1ng0fC1ubs
Mercury
3,341
1,171
0
521
9,301
3,739
0
3,332
5,969
0
37,630
L
2,166
1,633
0
1,071
5,932
2,147
0
300
5,632
0
46,830
W
Aphrodite
Powthergaist
Aphrodite
4,073
383
2,738
5,055
6,356
3,153
527
2,505
3,755
24,479
488
L
Khepri
ROBERTS OP
Khepri
2,118
255
0
1,825
8,862
5,894
0
3,889
4,973
14,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
32,379
322
Minions Killed
385
0
Camps Cleared
0
1,079,456
Distance Traveled
1,055,208
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,412
741
102
10
0
220,965
3
W
Hachiman
5,970
597
75
8
0
187,709
0
L
Janus
5,052
505
78
8
0
197,161
1
L
Nike
5,921
592
76
8
0
204,001
3
W
Kukulkan
6,640
664
82
8
0
214,983
0
W
Thor
6,477
648
96
10
0
229,637
0
L
Mercury
5,338
534
61
6
0
276,558
1
L
Izanami
5,439
544
86
9
0
196,368
3
W
Aphrodite
5,880
588
30
3
0
201,914
0
L
Khepri
4,929
493
21
2
0
205,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role