Player Matchup

Awilix
Awilix
Itts Lethal
Awilix
Level 144
God Stats
50W - 24L
1,830 SR
Queue Stats
181W - 169L
1,604 Elo+
Solo
Achilles
Achilles
MAIDENfan6660
Achilles
Level 112
God Stats
2W - 3L
1,166 SR
Queue Stats
146W - 146L
1,446 Elo+
Solo
Raijin
Raijin
MrSilverHD
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 117L
1,596 Elo+
Party 2
Xbalanque
Xbalanque
air_force_265
Xbalanque
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
447W - 429L
1,454 Elo+
Solo
Aphrodite
Aphrodite
lAmaral
Aphrodite
Level 94
God Stats
6W - 4L
1,573 SR
Queue Stats
30W - 26L
1,586 Elo+
Party 2
Team Averages
Level 126
1,514 SR
1,537 Elo+

VS

Team Averages
Level 116
1,673 SR
1,519 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AngelSavior7054
Horus
Level 111
God Stats
37W - 45L
1,640 SR
Queue Stats
305W - 281L
1,533 Elo+
Party 1
Neith
Neith
Keherbo
Neith
Level 156
God Stats
2W - 1L
1,804 SR
Queue Stats
231W - 223L
1,533 Elo+
Party 1
Ao Kuang
Ao Kuang
PhoenixR3born
Ao Kuang
Level 115
God Stats
1W - 2L
1,546 SR
Queue Stats
108W - 92L
1,527 Elo+
Solo
Izanami
Izanami
alj_mt
Izanami
Level 67
God Stats
3W - 3L
1,874 SR
Queue Stats
8W - 26L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
3 / 1 / 0
8,429
562
8,901
10,393
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
MAIDENfan6660
Achilles
12
0 / 1 / 1
7,895
526
6,179
11,023
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
MrSilverHD
Raijin
13
1 / 2 / 1
7,926
528
6,575
7,764
2,344
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
air_force_265
Xbalanque
13
0 / 0 / 3
7,985
532
4,426
6,905
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
lAmaral
Aphrodite
11
0 / 2 / 3
7,608
507
1,196
5,400
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 1
6,965
464
7,565
13,796
10,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 0
6,233
416
1,898
9,058
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
Keherbo
Neith
13
3 / 2 / 0
7,652
510
5,652
7,439
2,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
PhoenixR3born
Ao Kuang
13
1 / 0 / 2
7,200
480
5,033
14,439
5,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
alj_mt
Izanami
1
0 / 0 / 0
2,982
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
5
6
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
L
0
0
0
0
W
Awilix
3
1
0
3
L
Neith
Keherbo
Neith
3
2
0
1.5
W
Achilles
MAIDENfan6660
Achilles
0
1
1
0.5
W
Raijin
MrSilverHD
Raijin
1
2
1
0.75
L
Ao Kuang
PhoenixR3born
Ao Kuang
1
0
2
2
W
Xbalanque
air_force_265
Xbalanque
0
0
3
1.5
L
Izanami
alj_mt
Izanami
0
0
0
0
W
Aphrodite
lAmaral
Aphrodite
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
20,148
41,485
Taken
44,732
20,029
Mitigated
26,008
15,447
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,565
2,099
0
5,570
13,796
10,969
0
1,045
12,240
0
54,264
L
1,898
711
440
2,905
9,058
6,762
0
1,540
7,479
0
21,470
W
Awilix
8,901
3,399
0
1,197
10,393
4,452
197
3,263
6,958
0
75,008
L
Neith
Keherbo
Neith
5,652
1,992
0
1,827
7,439
2,961
0
3,354
4,033
0
56,777
W
Achilles
MAIDENfan6660
Achilles
6,179
1,448
0
3,928
11,023
8,451
0
1,287
9,182
0
51,100
W
Raijin
MrSilverHD
Raijin
6,575
788
0
3,149
7,764
2,344
309
91
7,589
65,873
0
L
Ao Kuang
PhoenixR3born
Ao Kuang
5,033
1,243
0
8,478
14,439
5,316
0
1,781
12,538
54,823
0
W
Xbalanque
air_force_265
Xbalanque
4,426
1,666
0
1,088
6,905
2,380
2,619
715
6,145
0
61,185
L
Izanami
alj_mt
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
lAmaral
Aphrodite
1,196
304
3,798
2,287
5,400
2,402
872
104
5,252
28,373
614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
31,032
433
Minions Killed
317
0
Camps Cleared
0
1,393,103
Distance Traveled
1,159,254
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,965
464
87
6
0
285,049
1
L
Horus
6,233
416
23
2
0
277,591
6
W
Awilix
8,429
562
107
7
0
332,787
0
L
Neith
7,652
510
99
7
0
278,819
1
W
Achilles
7,895
526
86
6
0
262,222
0
W
Raijin
7,926
528
92
6
0
258,966
4
L
Ao Kuang
7,200
480
108
7
0
317,795
2
W
Xbalanque
7,985
532
104
7
0
287,322
0
L
Izanami
2,982
199
0
0
0
0
0
W
Aphrodite
7,608
507
44
3
0
251,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role