Player Matchup

Bacchus
Bacchus
BlueFrost95
Bacchus
Level 126
God Stats
3W - 4L
1,526 SR
Queue Stats
122W - 138L
1,353 Elo+
Solo
Fenrir
Fenrir
H__Greed
Fenrir
Level 105
God Stats
2W - 3L
1,760 SR
Queue Stats
170W - 144L
1,529 Elo+
Party 1
Persephone
Persephone
NLB_Lico
Persephone
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,483 Elo+
Party 1
Jing Wei
Jing Wei
Sluzhii
Jing Wei
Level 33
God Stats
1W - 2L
1,721 SR
Queue Stats
14W - 25L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
aczino_tu_rosca
Kuzenbo
Level 63
God Stats
2W - 10L
1,540 SR
Queue Stats
290W - 259L
1,522 Elo+
Solo
Team Averages
Level 73
1,610 SR
1,455 Elo+

VS

Team Averages
Level 50
1,455 SR
1,542 Elo+
Hachiman
Hachiman
GetKitDumped
Hachiman
Level 43
God Stats
2W - 2L
1,291 SR
Queue Stats
236W - 200L
1,573 Elo+
Solo
Arachne
Arachne
PaytonBledsoe
Arachne
Level 25
God Stats
3W - 1L
1,701 SR
Queue Stats
39W - 45L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
Pimentazul
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,735 Elo+
Solo
Kuzenbo
Kuzenbo
SaionBEIBY
Kuzenbo
Level 46
God Stats
4W - 5L
1,500 SR
Queue Stats
328W - 303L
1,512 Elo+
Solo
Poseidon
Poseidon
TheNamesPre
Poseidon
Level 67
God Stats
9W - 2L
1,285 SR
Queue Stats
85W - 76L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BlueFrost95
Bacchus
12
0 / 7 / 4
7,555
420
6,017
17,502
20,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
H__Greed
Fenrir
16
8 / 3 / 1
9,371
521
10,755
15,887
8,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
NLB_Lico
Persephone
13
1 / 5 / 0
8,373
465
2,827
10,092
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Sluzhii
Jing Wei
14
3 / 5 / 1
8,214
456
6,268
14,624
6,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
2 / 1 / 1
10,391
577
11,379
21,103
26,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GetKitDumped
Hachiman
18
6 / 1 / 7
10,981
610
12,025
7,718
3,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
16
4 / 3 / 3
9,482
527
4,208
18,462
8,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Pimentazul
Sun Wukong
17
1 / 3 / 2
10,927
607
13,359
17,238
16,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
SaionBEIBY
Kuzenbo
16
5 / 2 / 11
11,442
636
13,725
17,802
27,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
TheNamesPre
Poseidon
17
5 / 5 / 4
11,021
612
10,778
10,610
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
14
Kills
21
21
Deaths
14
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BlueFrost95
Bacchus
0
7
4
0.29
W
Hachiman
GetKitDumped
Hachiman
6
1
7
9.5
L
Fenrir
H__Greed
Fenrir
8
3
1
2.83
L
Persephone
NLB_Lico
Persephone
1
5
0
0.2
W
Arachne
4
3
3
1.83
W
Sun Wukong
Pimentazul
Sun Wukong
1
3
2
0.67
W
Kuzenbo
SaionBEIBY
Kuzenbo
5
2
11
5.25
L
Jing Wei
Sluzhii
Jing Wei
3
5
1
0.7
W
Poseidon
TheNamesPre
Poseidon
5
5
4
1.4
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,246
Damage
54,095
79,208
Taken
71,830
65,453
Mitigated
59,439
17,622
Healing
17,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BlueFrost95
Bacchus
6,017
653
289
3,893
17,502
20,286
0
5,879
11,500
30,440
0
W
Hachiman
GetKitDumped
Hachiman
12,025
7,222
0
2,908
7,718
3,354
2,306
628
7,090
0
96,362
L
Fenrir
H__Greed
Fenrir
10,755
3,667
0
2,732
15,887
8,805
0
5,089
10,629
0
77,095
L
Persephone
NLB_Lico
Persephone
2,827
126
0
1,633
10,092
3,661
0
6,012
3,773
51,749
0
W
Arachne
4,208
2,690
0
4,571
18,462
8,833
1,033
3,554
14,908
0
61,116
W
Sun Wukong
Pimentazul
Sun Wukong
13,359
4,199
0
5,881
17,238
16,071
0
10,154
7,084
0
84,685
W
Kuzenbo
SaionBEIBY
Kuzenbo
13,725
3,560
0
3,957
17,802
27,010
17
3,424
14,378
43,084
3,327
L
Jing Wei
Sluzhii
Jing Wei
6,268
3,911
0
3,800
14,624
6,576
216
6,533
8,025
0
59,742
W
Poseidon
TheNamesPre
Poseidon
10,778
1,893
0
526
10,610
4,171
1,365
1,989
8,621
77,125
3,511
L
11,379
5,060
0
5,275
21,103
26,125
0
538
19,041
81,080
2,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
53,853
462
Minions Killed
566
0
Camps Cleared
0
1,774,454
Distance Traveled
1,780,701
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,555
420
38
2
0
372,635
0
W
Hachiman
10,981
610
147
8
0
348,305
2
L
Fenrir
9,371
521
89
5
0
365,523
3
L
Persephone
8,373
465
94
5
0
330,042
3
W
Arachne
9,482
527
92
5
0
367,131
0
W
Sun Wukong
10,927
607
128
7
0
352,196
0
W
Kuzenbo
11,442
636
53
3
0
366,120
3
L
Jing Wei
8,214
456
110
6
0
369,958
0
W
Poseidon
11,021
612
146
8
0
346,949
2
L
Kuzenbo
10,391
577
131
7
0
336,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role