Player Matchup

Cthulhu
Cthulhu
DrKillshot92
Cthulhu
Level 150
God Stats
3W - 3L
1,280 SR
Queue Stats
233W - 217L
1,635 Elo+
Solo
Sol
Sol
Nitas423
Sol
Level 145
God Stats
1W - 0L
1,684 SR
Queue Stats
219W - 188L
1,558 Elo+
Solo
Ullr
Ullr
TheMink
Ullr
Level 214
God Stats
25W - 15L
1,437 SR
Queue Stats
330W - 274L
1,554 Elo+
Solo
Sobek
Sobek
Zocker3024
Sobek
Level 158
God Stats
9W - 5L
1,524 SR
Queue Stats
401W - 345L
1,526 Elo+
Solo
Awilix
Awilix
iZxt
Awilix
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,580 Elo+
Solo
Team Averages
Level 158
1,485 SR
1,570 Elo+

VS

Team Averages
Level 155
1,537 SR
1,567 Elo+
Cu Chulainn
Cu Chulainn
CadeCunningham
Cu Chulainn
Level 158
God Stats
1W - 3L
1,238 SR
Queue Stats
108W - 78L
1,654 Elo+
Solo
Danzaburou
Danzaburou
FunkyDunkMunkey
Danzaburou
Level 133
God Stats
4W - 1L
1,699 SR
Queue Stats
20W - 20L
1,659 Elo+
Solo
Athena
Athena
Futures
Athena
Level 161
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 71L
1,493 Elo+
Solo
Ra
Ra
Versatela
Ra
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
vCalculated-
Susano
Level 159
God Stats
14W - 9L
1,749 SR
Queue Stats
131W - 126L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrKillshot92
Cthulhu
10
0 / 2 / 2
5,307
531
5,814
9,520
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 1
6,387
639
6,018
6,856
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ullr
TheMink
Ullr
12
4 / 1 / 1
6,397
640
6,401
8,034
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
9
0 / 1 / 3
5,610
561
3,060
7,194
4,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
iZxt
Awilix
10
3 / 3 / 1
5,758
576
3,511
8,208
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CadeCunningham
Cu Chulainn
10
3 / 2 / 1
6,127
613
5,523
9,982
6,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FunkyDunkMunkey
Danzaburou
9
0 / 2 / 0
5,009
501
4,923
7,040
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Futures
Athena
8
0 / 1 / 3
5,107
511
3,802
8,235
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 0
5,214
521
2,546
5,652
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
10
3 / 1 / 1
5,657
566
5,272
9,643
3,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
7
7
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CadeCunningham
Cu Chulainn
3
2
1
1.75
W
Cthulhu
DrKillshot92
Cthulhu
0
2
2
0.5
L
Danzaburou
FunkyDunkMunkey
Danzaburou
0
2
0
0
L
Athena
Futures
Athena
0
1
3
1.5
W
2
0
1
2.5
W
Ullr
TheMink
Ullr
4
1
1
4.5
L
1
3
0
0.33
W
Sobek
0
1
3
1.5
W
Awilix
iZxt
Awilix
3
3
1
1.17
L
Susano
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
22,066
39,812
Taken
40,552
21,736
Mitigated
21,792
13,305
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CadeCunningham
Cu Chulainn
5,523
1,019
0
2,064
9,982
6,919
0
4,368
4,826
0
42,393
W
Cthulhu
DrKillshot92
Cthulhu
5,814
711
35
2,814
9,520
7,863
0
937
8,583
35,641
0
L
Danzaburou
FunkyDunkMunkey
Danzaburou
4,923
2,660
0
2,002
7,040
2,746
0
4,770
2,270
0
33,294
L
Athena
Futures
Athena
3,802
1,181
0
2,943
8,235
6,028
0
3,369
4,738
20,653
2,262
W
6,018
3,536
0
3,891
6,856
2,908
1,056
668
6,188
50,017
18,066
W
Ullr
TheMink
Ullr
6,401
3,517
0
1,529
8,034
3,020
0
1,693
6,237
0
51,720
L
2,546
467
255
1,371
5,652
2,555
0
0
5,652
33,333
0
W
Sobek
3,060
425
1,457
2,720
7,194
4,752
0
1,409
5,785
11,711
0
W
Awilix
iZxt
Awilix
3,511
1,319
0
859
8,208
3,193
0
1,261
6,809
0
32,967
L
Susano
5,272
1,589
0
4,088
9,643
3,544
0
751
8,851
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
27,114
313
Minions Killed
296
0
Camps Cleared
0
976,560
Distance Traveled
971,271
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,127
613
73
7
0
167,921
0
W
Cthulhu
5,307
531
63
6
0
184,541
0
L
Danzaburou
5,009
501
64
6
0
177,377
0
L
Athena
5,107
511
36
4
0
212,661
0
W
Sol
6,387
639
112
11
0
169,166
2
W
Ullr
6,397
640
75
8
0
183,403
0
L
Ra
5,214
521
65
7
0
180,562
0
W
Sobek
5,610
561
14
1
0
214,715
4
W
Awilix
5,758
576
49
5
0
224,735
0
L
Susano
5,657
566
58
6
0
232,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role