Player Matchup

Serqet
Serqet
Deh Yelaiah
Serqet
Level 211
God Stats
5W - 11L
1,196 SR
Queue Stats
159W - 148L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Webetto
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 101L
1,452 Elo+
Party 2
Hercules
Hercules
juan759
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 133L
1,272 Elo+
Party 2
Surtr
Surtr
survivorrXD
Surtr
Level 153
God Stats
4W - 10L
1,442 SR
Queue Stats
312W - 340L
1,455 Elo+
Solo
Sol
Sol
xJoaoGsr
Sol
Level 88
God Stats
7W - 6L
1,680 SR
Queue Stats
56W - 50L
1,333 Elo+
Solo
Team Averages
Level 134
1,463 SR
1,393 Elo+

VS

Team Averages
Level 74
1,532 SR
1,513 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
guigasXD
Medusa
Level 44
God Stats
4W - 3L
1,451 SR
Queue Stats
36W - 43L
1,418 Elo+
Solo
Bacchus
Bacchus
martin2702
Bacchus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 43L
1,418 Elo+
Party 1
Hachiman
Hachiman
saharasack
Hachiman
Level 24
God Stats
2W - 2L
1,709 SR
Queue Stats
6W - 3L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 3 / 0
5,455
455
1,892
9,911
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Webetto
Baron Samedi
10
2 / 5 / 1
6,452
538
4,688
11,511
11,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
juan759
Hercules
12
1 / 2 / 0
6,743
562
3,705
11,679
7,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 0
6,036
503
2,835
11,021
9,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 1
6,584
549
7,131
9,256
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
8 / 1 / 2
8,150
679
9,565
4,093
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
 
Thor
13
4 / 0 / 7
7,303
609
4,791
8,784
3,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
guigasXD
Medusa
13
1 / 2 / 2
7,188
599
8,633
8,203
3,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
martin2702
Bacchus
10
0 / 1 / 10
6,361
530
6,474
8,897
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
saharasack
Hachiman
12
3 / 3 / 7
6,736
561
5,269
8,544
3,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
6
Kills
16
16
Deaths
7
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
2
9
W
Thor
 
Thor
4
0
7
7.5
L
Serqet
0
3
0
0
L
Baron Samedi
Webetto
Baron Samedi
2
5
1
0.5
W
Medusa
guigasXD
Medusa
1
2
2
1
L
Hercules
juan759
Hercules
1
2
0
0.5
W
Bacchus
martin2702
Bacchus
0
1
10
5
W
Hachiman
saharasack
Hachiman
3
3
7
2.17
L
1
3
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
34,732
53,378
Taken
38,521
35,395
Mitigated
20,007
12,250
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,565
4,872
0
934
4,093
1,569
0
429
3,300
66,880
2,058
W
Thor
 
Thor
4,791
1,048
0
1,310
8,784
3,864
0
943
7,685
0
58,818
L
Serqet
1,892
379
0
893
9,911
4,424
0
2,355
7,556
0
40,064
L
Baron Samedi
Webetto
Baron Samedi
4,688
411
174
2,221
11,511
11,143
0
3,483
8,028
24,549
0
W
Medusa
guigasXD
Medusa
8,633
3,134
0
990
8,203
3,106
0
584
7,457
0
49,737
L
Hercules
juan759
Hercules
3,705
1,868
0
3,519
11,679
7,284
0
352
11,327
0
44,637
W
Bacchus
martin2702
Bacchus
6,474
683
0
2,235
8,897
8,277
0
5,895
2,960
18,637
721
W
Hachiman
saharasack
Hachiman
5,269
2,926
0
1,862
8,544
3,191
0
4,422
3,954
0
40,196
L
2,835
815
0
2,927
11,021
9,386
0
5,323
5,698
1,363
42,202
L
7,131
3,132
0
2,516
9,256
3,158
722
4,077
5,179
45,248
4,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
35,738
331
Minions Killed
382
0
Camps Cleared
0
1,181,112
Distance Traveled
1,224,973
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,150
679
114
10
0
261,606
2
W
Thor
7,303
609
91
8
0
247,949
1
L
Serqet
5,455
455
67
6
0
275,960
0
L
Baron Samedi
6,452
538
23
2
0
224,242
0
W
Medusa
7,188
599
94
8
0
203,640
0
L
Hercules
6,743
562
86
7
0
217,580
3
W
Bacchus
6,361
530
14
1
0
262,466
0
W
Hachiman
6,736
561
69
6
0
249,312
0
L
Surtr
6,036
503
70
6
0
241,453
3
L
Sol
6,584
549
85
7
0
221,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role