Player Matchup

Neith
Neith
Kidd20Cam
Neith
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Chang'e
Chang'e
PhillipMcKracken
Chang'e
Level 51
God Stats
1W - 3L
1,754 SR
Queue Stats
134W - 111L
1,511 Elo+
Party 1
Eset
Eset
danieldude999
Eset
Level 97
God Stats
2W - 3L
1,720 SR
Queue Stats
85W - 85L
1,462 Elo+
Party 1
Chaac
Chaac
kookysnkream69
Chaac
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,332 Elo+
Party 1
Bakasura
Bakasura
kratos_21_08
Bakasura
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 25L
1,676 Elo+
Solo
Team Averages
Level 55
1,595 SR
1,496 Elo+

VS

Team Averages
Level 99
1,456 SR
1,421 Elo+
Susano
Susano
BeefyTortuga
Susano
Level 155
God Stats
2W - 2L
1,251 SR
Queue Stats
63W - 47L
1,198 Elo+
Solo
Achilles
Achilles
CountJoshula
Achilles
Level 59
God Stats
10W - 16L
1,343 SR
Queue Stats
170W - 197L
1,373 Elo+
Solo
Bacchus
Bacchus
Hellboyz44166
Bacchus
Level 57
God Stats
4W - 0L
1,689 SR
Queue Stats
21W - 20L
1,440 Elo+
Solo
Poseidon
Poseidon
KILLCITY_JOKER
Poseidon
Level 126
God Stats
23W - 10L
1,496 SR
Queue Stats
61W - 56L
1,404 Elo+
Solo
Anhur
Anhur
igot0skill
Anhur
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kidd20Cam
Neith
12
2 / 3 / 0
6,809
426
3,840
10,910
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 1
8,930
558
11,949
15,492
9,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 1
9,214
576
3,675
9,786
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 1
6,789
424
7,036
16,075
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
kratos_21_08
Bakasura
9
2 / 2 / 1
6,812
426
4,813
8,387
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
17
9 / 1 / 0
9,678
605
11,316
16,123
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
CountJoshula
Achilles
13
1 / 2 / 2
7,502
469
7,582
14,774
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
12
0 / 0 / 6
7,697
481
10,430
13,817
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
2 / 2 / 0
8,923
558
4,596
6,553
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
13
1 / 4 / 6
7,744
484
8,846
11,634
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
13
13
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Susano
9
1
0
9
W
Achilles
CountJoshula
Achilles
1
2
2
1
W
Bacchus
0
0
6
3
W
Poseidon
2
2
0
1
L
Neith
Kidd20Cam
Neith
2
3
0
0.67
L
1
2
1
0.75
L
3
3
1
1.17
W
Anhur
1
4
6
1
L
1
3
1
0.5
L
Bakasura
kratos_21_08
Bakasura
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,313
Damage
42,770
60,650
Taken
62,901
33,621
Mitigated
38,479
16,124
Healing
22,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,316
3,552
0
9,497
16,123
6,906
0
2,183
13,355
0
90,454
W
Achilles
CountJoshula
Achilles
7,582
1,296
0
6,178
14,774
11,408
96
7,324
7,360
284
44,074
W
Bacchus
10,430
1,189
0
4,396
13,817
13,397
93
2,102
10,943
33,218
1,577
W
Poseidon
4,596
502
0
901
6,553
2,406
320
2,206
4,013
75,602
1,148
L
Neith
Kidd20Cam
Neith
3,840
1,468
0
1,046
10,910
3,783
240
3,363
7,498
0
34,824
L
11,949
837
139
8,021
15,492
9,591
246
1,948
12,540
62,869
2,105
L
3,675
70
96
1,812
9,786
3,746
0
3,240
6,546
56,667
1,679
W
Anhur
8,846
4,505
0
1,831
11,634
4,362
104
877
10,409
0
55,041
L
7,036
558
0
3,112
16,075
12,667
244
4,284
11,791
0
39,174
L
Bakasura
kratos_21_08
Bakasura
4,813
2,867
0
1,898
8,387
3,834
0
1,945
6,401
0
31,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,554
Gold Earned
41,544
400
Minions Killed
442
0
Camps Cleared
0
1,421,407
Distance Traveled
1,665,374
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,678
605
133
8
0
386,877
0
W
Achilles
7,502
469
57
4
0
335,480
1
W
Bacchus
7,697
481
36
2
0
321,108
0
W
Poseidon
8,923
558
138
9
0
324,902
0
L
Neith
6,809
426
52
3
0
254,926
0
L
Chang'e
8,930
558
107
7
0
314,872
0
L
Eset
9,214
576
138
9
0
299,392
2
W
Anhur
7,744
484
78
5
0
297,007
2
L
Chaac
6,789
424
45
3
0
321,235
0
L
Bakasura
6,812
426
58
4
0
230,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role