Player Matchup

Osiris
Osiris
Gold V
HAKMADAFK
Osiris
Gold V
Level 103
God Stats
6W - 3L
1,880 SR
Queue Stats
34W - 36L
1,585 MMR
Solo
Sobek
Sobek
Silver I
Jackkread
Sobek
Silver I
Level 142
God Stats
1W - 1L
1,714 SR
Queue Stats
49W - 49L
1,569 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
KalEl17
Ao Kuang
Gold IV
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 94L
1,571 MMR
Solo
Hachiman
Hachiman
Gold V
PsyCh0NauTx
Hachiman
Gold V
Level 147
God Stats
2W - 2L
1,624 SR
Queue Stats
61W - 57L
1,576 MMR
Solo
Ix Chel
Ix Chel
Gold V
jositopua
Ix Chel
Gold V
Level 95
God Stats
0W - 1L
1,285 SR
Queue Stats
40W - 39L
1,589 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,601 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,610 SR
1,578 MMR
Ra
Ra
Gold III
Entropyyyy
Ra
Gold III
Level 103
God Stats
17W - 14L
1,659 SR
Queue Stats
129W - 128L
1,580 MMR
Solo
Chiron
Chiron
Gold V
Kraeion
Chiron
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,568 MMR
Solo
Surtr
Surtr
Gold III
Smiga
Surtr
Gold III
Level 178
God Stats
8W - 6L
1,652 SR
Queue Stats
112W - 101L
1,577 MMR
Solo
Vamana
Vamana
Platinum V
ooloboo
Vamana
Platinum V
Level 106
God Stats
8W - 10L
1,582 SR
Queue Stats
191W - 186L
1,588 MMR
Solo
Odin
Odin
Gold II
xMarsu-_-
Odin
Gold II
Level 157
God Stats
13W - 12L
1,655 SR
Queue Stats
578W - 549L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HAKMADAFK
Osiris
14
1 / 7 / 0
8,851
443
6,445
24,675
28,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Jackkread
Sobek
11
0 / 5 / 1
7,722
386
9,708
21,462
21,885
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
KalEl17
Ao Kuang
15
4 / 5 / 0
9,139
457
6,015
21,226
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PsyCh0NauTx
Hachiman
17
1 / 3 / 1
9,868
493
7,519
15,024
5,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
jositopua
Ix Chel
16
1 / 3 / 1
9,335
467
9,969
11,971
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesIshtarAresAphrodite

VS

Bans
Bake KujiraThanatosMaman BrigitteNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,021
551
11,475
10,660
5,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Kraeion
Chiron
19
3 / 3 / 4
11,595
580
13,294
13,659
6,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Smiga
Surtr
17
4 / 2 / 7
10,983
549
18,414
19,384
18,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
ooloboo
Vamana
19
7 / 2 / 5
12,060
603
15,093
15,540
10,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
17
4 / 0 / 8
10,886
544
8,717
16,778
15,612
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
7
Kills
23
23
Deaths
7
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Osiris
HAKMADAFK
Osiris
1
7
0
0.14
L
Sobek
Jackkread
Sobek
0
5
1
0.1
L
Ao Kuang
KalEl17
Ao Kuang
4
5
0
0.8
W
Chiron
Kraeion
Chiron
3
3
4
1.67
L
Hachiman
PsyCh0NauTx
Hachiman
1
3
1
0.5
W
Surtr
Smiga
Surtr
4
2
7
3.75
L
Ix Chel
jositopua
Ix Chel
1
3
1
0.5
W
Vamana
ooloboo
Vamana
7
2
5
4.75
W
Odin
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,656
Damage
66,993
94,358
Taken
76,021
70,558
Mitigated
56,447
29,902
Healing
29,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,475
790
5,380
6,114
10,660
5,940
0
8,421
2,239
107,036
0
L
Osiris
HAKMADAFK
Osiris
6,445
2,527
0
5,883
24,675
28,740
0
3,736
19,468
1,129
67,796
L
Sobek
Jackkread
Sobek
9,708
1,196
0
7,717
21,462
21,885
0
3,526
17,431
30,797
0
L
Ao Kuang
KalEl17
Ao Kuang
6,015
510
0
9,068
21,226
8,623
0
3,126
17,729
70,449
0
W
Chiron
Kraeion
Chiron
13,294
4,443
511
3,112
13,659
6,088
268
3,217
10,442
0
113,649
L
Hachiman
PsyCh0NauTx
Hachiman
7,519
4,757
0
3,222
15,024
5,972
0
43
14,933
0
97,984
W
Surtr
Smiga
Surtr
18,414
6,978
0
5,076
19,384
18,308
406
5,148
14,236
2,576
83,260
L
Ix Chel
jositopua
Ix Chel
9,969
1,684
1,067
2,945
11,971
5,338
0
1,577
10,170
89,870
1,245
W
Vamana
ooloboo
Vamana
15,093
7,630
0
2,428
15,540
10,499
0
5,053
10,487
0
125,423
W
Odin
8,717
2,215
0
6,529
16,778
15,612
40
7,921
8,857
197
44,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
56,545
607
Minions Killed
623
0
Camps Cleared
0
1,878,034
Distance Traveled
2,084,548
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,021
551
175
9
0
412,818
3
L
Osiris
8,851
443
127
6
0
334,098
0
L
Sobek
7,722
386
36
2
0
407,837
6
L
Ao Kuang
9,139
457
110
6
0
398,497
0
W
Chiron
11,595
580
168
8
0
388,202
6
L
Hachiman
9,868
493
165
8
0
365,699
4
W
Surtr
10,983
549
92
5
0
376,939
4
L
Ix Chel
9,335
467
169
8
0
371,903
3
W
Vamana
12,060
603
157
8
0
449,589
3
W
Odin
10,886
544
31
2
0
457,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role