Player Matchup

Bacchus
Bacchus
Kaczi8
Bacchus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Thor
Thor
Leon0987654321
Thor
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,280 Elo+
Party 2
Ra
Ra
Lokiec96
Ra
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 28L
1,566 Elo+
Party 2
Team Averages
Level 62
1,500 SR
1,449 Elo+

VS

Team Averages
Level 80
1,499 SR
1,440 Elo+
Anhur
Anhur
Bbf234
Anhur
Level 116
God Stats
9W - 7L
1,500 SR
Queue Stats
259W - 262L
1,415 Elo+
Solo
Ra
Ra
KekDesuSenpai
Ra
Level 39
God Stats
4W - 3L
1,497 SR
Queue Stats
16W - 8L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
WobblyWinkle
Kuzenbo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaczi8
Bacchus
12
0 / 3 / 3
7,417
618
6,913
10,809
13,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 1
7,768
647
6,708
10,041
4,104
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 1
7,977
665
7,194
9,788
3,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bbf234
Anhur
14
2 / 2 / 10
8,956
746
6,246
8,461
3,097
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 7
9,780
815
12,628
7,796
3,245
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
WobblyWinkle
Kuzenbo
15
5 / 0 / 8
9,212
768
5,404
11,899
13,031
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bbf234
Anhur
2
2
10
3.5
L
Bacchus
Kaczi8
Bacchus
0
3
3
0.5
W
6
1
7
9.5
L
1
4
1
0.38
L
2
6
1
0.42
W
Kuzenbo
WobblyWinkle
Kuzenbo
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
24,278
30,638
Taken
28,156
21,546
Mitigated
19,373
3,986
Healing
8,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bbf234
Anhur
6,246
2,516
0
1,308
8,461
3,097
988
4,065
4,253
0
25,187
L
Bacchus
Kaczi8
Bacchus
6,913
277
266
1,296
10,809
13,474
0
6,042
4,610
15,223
1,457
W
12,628
1,840
1,884
4,146
7,796
3,245
906
3,973
3,823
49,588
781
L
6,708
1,531
0
250
10,041
4,104
0
5,191
4,761
0
23,949
L
7,194
468
815
1,359
9,788
3,968
70
5,557
4,085
38,169
611
W
Kuzenbo
WobblyWinkle
Kuzenbo
5,404
1,933
0
1,256
11,899
13,031
534
5,238
6,350
15,078
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
27,948
116
Minions Killed
135
0
Camps Cleared
0
539,192
Distance Traveled
631,496
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,956
746
35
3
0
182,886
1
L
Bacchus
7,417
618
10
1
0
189,052
5
W
Ra
9,780
815
83
7
0
209,201
0
L
Thor
7,768
647
39
3
0
187,420
0
L
Ra
7,977
665
67
6
0
162,720
0
W
Kuzenbo
9,212
768
17
1
0
239,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role