Player Matchup

Thor
Thor
BFOX_JARDE
Thor
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 222L
1,345 Elo+
Party 1
Geb
Geb
CuriousGe0rge
Geb
Level 42
God Stats
3W - 4L
1,702 SR
Queue Stats
37W - 47L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Depsian
Gilgamesh
Level 46
God Stats
9W - 12L
1,161 SR
Queue Stats
22W - 30L
1,294 Elo+
Solo
Hachiman
Hachiman
Jyndu
Hachiman
Level 47
God Stats
6W - 3L
1,466 SR
Queue Stats
125W - 125L
1,426 Elo+
Solo
Scylla
Scylla
Kaue_No4b
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 81L
1,320 Elo+
Party 1
Team Averages
Level 38
1,466 SR
1,365 Elo+

VS

Team Averages
Level 39
1,533 SR
1,517 Elo+
Hades
Hades
AnimEfAnAtiC1432
Hades
Level 44
God Stats
0W - 4L
1,162 SR
Queue Stats
20W - 22L
1,287 Elo+
Solo
Kukulkan
Kukulkan
DarkNightray_50c
Kukulkan
Level 103
God Stats
15W - 12L
1,563 SR
Queue Stats
40W - 45L
1,580 Elo+
Party 2
Bacchus
Bacchus
Juanimave
Bacchus
Level 18
God Stats
8W - 4L
1,617 SR
Queue Stats
23W - 24L
1,618 Elo+
Party 2
Thanatos
Thanatos
RubenPeKiller
Thanatos
Level 28
God Stats
5W - 5L
1,825 SR
Queue Stats
17W - 17L
1,600 Elo+
Party 2
Izanami
Izanami
tappeto-ossitono
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,865
493
12,005
15,374
7,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 2 / 8
9,041
502
7,808
14,540
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Depsian
Gilgamesh
16
7 / 0 / 6
10,547
586
9,190
14,114
10,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Jyndu
Hachiman
15
9 / 2 / 8
10,133
563
15,786
10,729
4,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
Kaue_No4b
Scylla
13
0 / 8 / 0
7,819
434
1,770
15,350
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
7,364
409
5,682
12,817
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

16
8 / 1 / 5
9,760
542
16,935
9,849
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Juanimave
Bacchus
13
2 / 3 / 4
8,152
453
7,626
16,880
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
RubenPeKiller
Thanatos
14
5 / 4 / 3
8,348
464
5,220
14,942
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 9 / 1
6,377
354
3,482
11,586
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
23
Kills
15
15
Deaths
23
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
3
3
1.83
W
3
2
8
3.5
L
8
1
5
10.5
W
Gilgamesh
Depsian
Gilgamesh
7
0
6
10
L
Bacchus
Juanimave
Bacchus
2
3
4
1.33
W
Hachiman
Jyndu
Hachiman
9
2
8
6.5
W
Scylla
Kaue_No4b
Scylla
0
8
0
0
L
Thanatos
RubenPeKiller
Thanatos
5
4
3
1.63
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,559
Damage
38,945
70,107
Taken
66,074
40,940
Mitigated
46,334
12,695
Healing
16,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,682
620
100
1,991
12,817
7,150
0
0
12,329
38,028
1,135
W
12,005
2,480
0
1,800
15,374
7,166
0
5,151
10,223
0
82,573
W
7,808
938
0
3,346
14,540
13,594
0
3,318
11,222
38,248
0
L
16,935
2,300
0
2,740
9,849
4,853
0
1,797
7,949
68,568
617
W
Gilgamesh
Depsian
Gilgamesh
9,190
2,029
0
1,546
14,114
10,279
360
5,649
8,465
0
62,448
L
Bacchus
Juanimave
Bacchus
7,626
824
189
4,347
16,880
22,108
0
2,641
14,060
31,927
2,429
W
Hachiman
Jyndu
Hachiman
15,786
11,336
0
4,531
10,729
4,474
314
5,461
5,268
0
68,479
W
Scylla
Kaue_No4b
Scylla
1,770
265
0
1,472
15,350
5,427
0
10,299
5,051
36,770
3,853
L
Thanatos
RubenPeKiller
Thanatos
5,220
1,488
60
7,357
14,942
7,941
0
2,307
12,590
0
47,202
L
3,482
2,965
0
0
11,586
4,282
329
2,728
8,807
0
30,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
40,001
451
Minions Killed
321
0
Camps Cleared
0
1,658,157
Distance Traveled
1,610,107
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,364
409
64
4
0
284,956
0
W
Thor
8,865
493
105
6
0
364,169
0
W
Geb
9,041
502
42
2
0
352,391
4
L
Kukulkan
9,760
542
104
6
0
345,501
3
W
Gilgamesh
10,547
586
116
6
0
334,591
0
L
Bacchus
8,152
453
30
2
0
352,171
0
W
Hachiman
10,133
563
105
6
0
335,038
0
W
Scylla
7,819
434
83
5
0
271,968
0
L
Thanatos
8,348
464
76
4
0
315,739
1
L
Izanami
6,377
354
47
3
0
311,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role