Player Matchup

Nox
Nox
BaCkToLoBbY7797
Nox
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 2
Ra
Ra
Hast Du Arb
Ra
Level 5
God Stats
1W - 4L
1,224 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
MuckFilfs
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,293 Elo+
Party 2
Yemoja
Yemoja
NgE iLolaei
Yemoja
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,355 Elo+
Party 2
Pele
Pele
allunoidi
Pele
Level 44
God Stats
0W - 1L
1,274 SR
Queue Stats
46W - 61L
1,379 Elo+
Solo
Team Averages
Level 22
1,400 SR
1,364 Elo+

VS

Team Averages
Level 40
1,557 SR
1,437 Elo+
King Arthur
King Arthur
Barronboy
King Arthur
Level 15
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 0L
1,644 Elo+
Solo
Thoth
Thoth
CrowDaddi
Thoth
Level 89
God Stats
2W - 1L
1,467 SR
Queue Stats
22W - 35L
1,363 Elo+
Party 1
Skadi
Skadi
DeuceLad
Skadi
Level 66
God Stats
1W - 1L
1,443 SR
Queue Stats
13W - 22L
1,384 Elo+
Party 1
Athena
Athena
Rufa3
Athena
Level 13
God Stats
7W - 2L
1,721 SR
Queue Stats
41W - 36L
1,409 Elo+
Solo
Bellona
Bellona
SugarSnapP
Bellona
Level 15
God Stats
7W - 13L
1,425 SR
Queue Stats
8W - 15L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,303
730
3,423
9,548
3,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 0
8,009
801
3,323
8,903
3,806
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
MuckFilfs
Hou Yi
13
1 / 5 / 1
7,632
763
5,651
10,388
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
1 / 3 / 1
7,480
748
2,518
9,760
5,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
13
0 / 6 / 2
7,520
752
4,524
11,724
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barronboy
King Arthur
16
3 / 1 / 8
9,381
938
7,672
8,469
7,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
CrowDaddi
Thoth
16
6 / 0 / 12
9,411
941
12,566
4,429
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
DeuceLad
Skadi
16
8 / 0 / 8
9,465
947
10,848
5,560
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Rufa3
Athena
15
1 / 0 / 16
8,793
879
8,982
10,658
11,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
SugarSnapP
Bellona
15
7 / 3 / 8
9,047
905
5,166
6,838
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
25
25
Deaths
4
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
King Arthur
Barronboy
King Arthur
3
1
8
7
W
Thoth
CrowDaddi
Thoth
6
0
12
12
W
Skadi
DeuceLad
Skadi
8
0
8
12
L
2
6
0
0.33
L
Hou Yi
MuckFilfs
Hou Yi
1
5
1
0.3
L
Yemoja
1
3
1
0.5
W
Athena
Rufa3
Athena
1
0
16
9
W
Bellona
SugarSnapP
Bellona
7
3
8
3.67
L
Pele
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
45,234
50,323
Taken
35,954
21,278
Mitigated
28,611
3,262
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,423
1,095
0
272
9,548
3,357
702
5,364
3,820
12,600
0
W
King Arthur
Barronboy
King Arthur
7,672
466
0
0
8,469
7,291
883
1,840
6,489
0
31,327
W
Thoth
CrowDaddi
Thoth
12,566
81
0
325
4,429
1,856
671
1,604
2,825
35,343
99
W
Skadi
DeuceLad
Skadi
10,848
5,290
129
1,211
5,560
2,601
3,612
744
4,816
0
30,097
L
3,323
369
36
336
8,903
3,806
0
1,967
6,815
16,243
0
L
Hou Yi
MuckFilfs
Hou Yi
5,651
2,479
0
0
10,388
3,781
252
4,529
5,516
0
19,015
L
Yemoja
2,518
397
1,188
773
9,760
5,731
0
4,904
4,577
6,165
0
W
Athena
Rufa3
Athena
8,982
2,044
0
1,548
10,658
11,801
1,195
3,770
6,796
18,188
571
W
Bellona
SugarSnapP
Bellona
5,166
633
0
579
6,838
5,062
102
1,074
5,764
0
8,019
L
Pele
4,524
626
0
657
11,724
4,603
0
3,310
8,194
0
22,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,944
Gold Earned
46,097
145
Minions Killed
176
0
Camps Cleared
0
861,892
Distance Traveled
1,180,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,303
730
28
3
0
159,690
0
W
King Arthur
9,381
938
56
6
0
214,534
0
W
Thoth
9,411
941
56
6
0
241,265
0
W
Skadi
9,465
947
26
3
0
236,525
0
L
Ra
8,009
801
34
3
0
177,912
0
L
Hou Yi
7,632
763
35
4
0
179,065
0
L
Yemoja
7,480
748
4
0
0
177,636
0
W
Athena
8,793
879
27
3
0
254,011
0
W
Bellona
9,047
905
11
1
0
233,793
0
L
Pele
7,520
752
44
4
0
167,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role