Player Matchup

Ymir
Ymir
LegendaryFedya
Ymir
Level 7
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 3
Jing Wei
Jing Wei
Livanna
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,291 Elo+
Party 3
Anubis
Anubis
SmoKi2000
Anubis
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 17L
1,281 Elo+
Party 2
Chaac
Chaac
Venomz21
Chaac
Level 15
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Thor
Thor
optsusano
Thor
Level 36
God Stats
1W - 2L
1,542 SR
Queue Stats
7W - 13L
1,413 Elo+
Solo
Team Averages
Level 26
1,502 SR
1,311 Elo+

VS

Team Averages
Level 76
1,524 SR
1,418 Elo+
Apollo
Apollo
BAS911
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 33L
1,432 Elo+
Party 1
Discordia
Discordia
Ghos1Face
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 69L
1,390 Elo+
Party 1
Serqet
Serqet
TheRealStrider
Serqet
Level 141
God Stats
7W - 3L
1,897 SR
Queue Stats
114W - 111L
1,523 Elo+
Party 1
Bellona
Bellona
tooFrosted
Bellona
Level 31
God Stats
10W - 5L
1,500 SR
Queue Stats
93W - 108L
1,388 Elo+
Party 1
Atlas
Atlas
xBavaria
Atlas
Level 39
God Stats
2W - 3L
1,223 SR
Queue Stats
77W - 76L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,577
474
4,705
12,916
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Livanna
Jing Wei
13
1 / 4 / 1
7,510
469
7,572
9,224
3,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SmoKi2000
Anubis
14
2 / 6 / 0
8,327
520
4,369
11,114
4,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chaac
Venomz21
Chaac
14
1 / 2 / 1
8,043
503
4,547
10,313
7,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Thor
14
2 / 3 / 0
7,917
495
4,515
16,019
7,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BAS911
Apollo
12
0 / 3 / 6
7,213
451
3,698
8,513
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Ghos1Face
Discordia
16
7 / 1 / 8
9,724
608
10,763
5,834
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
6 / 1 / 7
9,444
590
12,150
11,632
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
tooFrosted
Bellona
15
4 / 1 / 4
9,709
607
8,886
11,502
13,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
xBavaria
Atlas
13
2 / 1 / 8
8,562
535
5,620
10,704
9,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
19
19
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Apollo
BAS911
Apollo
0
3
6
1
W
Discordia
Ghos1Face
Discordia
7
1
8
11
L
1
4
2
0.5
L
Jing Wei
Livanna
Jing Wei
1
4
1
0.38
L
Anubis
SmoKi2000
Anubis
2
6
0
0.33
W
6
1
7
9.5
L
Chaac
Venomz21
Chaac
1
2
1
0.75
L
Thor
2
3
0
0.67
W
Bellona
tooFrosted
Bellona
4
1
4
6
W
Atlas
xBavaria
Atlas
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
41,117
59,586
Taken
48,185
36,351
Mitigated
32,481
11,831
Healing
13,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BAS911
Apollo
3,698
2,386
0
1,194
8,513
2,944
988
3,170
5,343
0
33,394
W
Discordia
Ghos1Face
Discordia
10,763
768
0
1,131
5,834
2,111
1,096
858
4,976
76,154
1,103
L
4,705
369
332
996
12,916
12,983
120
5,807
6,544
24,747
0
L
Jing Wei
Livanna
Jing Wei
7,572
5,452
0
150
9,224
3,613
487
3,779
5,400
0
61,804
L
Anubis
SmoKi2000
Anubis
4,369
53
80
1,726
11,114
4,686
0
1,870
8,464
52,470
0
W
12,150
3,591
0
5,476
11,632
5,071
957
2,361
9,271
0
75,121
L
Chaac
Venomz21
Chaac
4,547
356
0
2,376
10,313
7,920
0
1,685
8,095
0
42,521
L
Thor
4,515
883
0
6,171
16,019
7,149
0
2,888
13,035
0
75,115
W
Bellona
tooFrosted
Bellona
8,886
1,486
0
3,219
11,502
13,325
1,023
913
10,589
0
67,324
W
Atlas
xBavaria
Atlas
5,620
1,878
0
2,436
10,704
9,030
376
1,772
8,932
26,809
2,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
44,652
391
Minions Killed
460
0
Camps Cleared
0
1,497,684
Distance Traveled
1,598,303
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,213
451
59
4
0
278,025
0
W
Discordia
9,724
608
147
9
0
343,212
5
L
Ymir
7,577
474
25
2
0
303,101
2
L
Jing Wei
7,510
469
94
6
0
294,298
0
L
Anubis
8,327
520
82
5
0
275,936
0
W
Serqet
9,444
590
116
7
0
392,181
0
L
Chaac
8,043
503
72
5
0
317,019
0
L
Thor
7,917
495
118
7
0
307,330
0
W
Bellona
9,709
607
100
6
0
285,937
0
W
Atlas
8,562
535
38
2
0
298,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role