Player Matchup

Achilles
Achilles
Plasmaxwolf
Achilles
Level 107
God Stats
2W - 5L
1,495 SR
Queue Stats
29W - 40L
1,551 Elo+
Party 1
Serqet
Serqet
Remtintin
Serqet
Level 96
God Stats
1W - 1L
1,729 SR
Queue Stats
23W - 38L
1,440 Elo+
Party 1
Chaac
Chaac
TheDa468rkOne
Chaac
Level 145
God Stats
5W - 3L
1,676 SR
Queue Stats
48W - 67L
1,422 Elo+
Party 1
Rama
Rama
girraffeasaur
Rama
Level 145
God Stats
2W - 6L
1,141 SR
Queue Stats
52W - 69L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
kawaiicatjulie
Ah Puch
Level 129
God Stats
9W - 6L
1,593 SR
Queue Stats
29W - 36L
1,427 Elo+
Party 1
Team Averages
Level 124
1,527 SR
1,462 Elo+

VS

Team Averages
Level 105
1,582 SR
1,423 Elo+
Merlin
Merlin
BeardedSpace
Merlin
Level 101
God Stats
4W - 8L
1,374 SR
Queue Stats
193W - 169L
1,516 Elo+
Solo
Ix Chel
Ix Chel
Dstar205
Ix Chel
Level 124
God Stats
1W - 0L
1,815 SR
Queue Stats
6W - 7L
1,492 Elo+
Party 2
Charybdis
Charybdis
Lich763
Charybdis
Level 126
God Stats
2W - 2L
1,696 SR
Queue Stats
22W - 30L
1,348 Elo+
Party 2
Da Ji
Da Ji
PopeChadius
Da Ji
Level 124
God Stats
7W - 5L
1,527 SR
Queue Stats
74W - 60L
1,592 Elo+
Solo
Surtr
Surtr
Znuz1337
Surtr
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Plasmaxwolf
Achilles
11
2 / 0 / 0
6,396
640
6,560
8,270
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Remtintin
Serqet
9
0 / 3 / 2
4,782
478
2,254
9,147
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 3 / 0
4,468
447
3,852
8,000
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,495
550
1,451
5,481
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 2
5,189
519
3,475
4,226
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 3
5,866
587
2,431
2,548
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ix Chel
Dstar205
Ix Chel
8
1 / 0 / 5
5,492
549
4,601
6,271
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Lich763
Charybdis
11
2 / 0 / 1
5,941
594
4,384
3,644
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
5 / 1 / 2
5,973
597
6,471
9,297
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
Znuz1337
Surtr
9
1 / 2 / 2
5,448
545
4,952
9,768
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
0
3
1.5
W
Ix Chel
Dstar205
Ix Chel
1
0
5
3.5
W
Charybdis
Lich763
Charybdis
2
0
1
2.5
L
Achilles
Plasmaxwolf
Achilles
2
0
0
2
W
5
1
2
6
L
Serqet
Remtintin
Serqet
0
3
2
0.33
L
1
3
0
0.33
W
Surtr
Znuz1337
Surtr
1
2
2
1
L
0
1
0
0
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,592
Damage
22,839
35,124
Taken
31,528
18,974
Mitigated
15,327
6,481
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,431
40
0
480
2,548
931
0
1,258
1,290
42,597
0
W
Ix Chel
Dstar205
Ix Chel
4,601
827
378
3,030
6,271
3,892
0
788
5,213
18,786
0
W
Charybdis
Lich763
Charybdis
4,384
2,824
0
750
3,644
1,152
0
0
3,644
0
49,616
L
Achilles
Plasmaxwolf
Achilles
6,560
1,212
0
2,456
8,270
7,959
0
597
7,171
0
47,140
W
6,471
1,460
0
4,359
9,297
3,598
0
964
7,891
0
44,238
L
Serqet
Remtintin
Serqet
2,254
170
0
728
9,147
3,899
0
1,351
7,693
0
28,425
L
3,852
482
0
1,151
8,000
3,654
0
1,853
5,969
0
15,121
W
Surtr
Znuz1337
Surtr
4,952
2,027
0
3,693
9,768
5,754
0
465
8,669
778
29,952
L
1,451
1,048
0
1,768
5,481
2,021
0
1,825
3,656
0
44,446
L
3,475
275
0
378
4,226
1,441
0
1,357
2,779
36,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
28,720
282
Minions Killed
337
0
Camps Cleared
0
979,076
Distance Traveled
980,489
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,866
587
97
10
0
188,085
2
W
Ix Chel
5,492
549
11
1
0
196,897
0
W
Charybdis
5,941
594
105
11
0
181,232
0
L
Achilles
6,396
640
75
8
0
195,092
0
W
Da Ji
5,973
597
72
7
0
218,790
1
L
Serqet
4,782
478
47
5
0
226,072
0
L
Chaac
4,468
447
16
2
0
201,746
0
W
Surtr
5,448
545
52
5
0
195,485
0
L
Rama
5,495
550
83
8
0
180,931
2
L
Ah Puch
5,189
519
61
6
0
175,235
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role