Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold V
billthedrill123
Charon
Gold V
Level 100
God Stats
5W - 5L
1,502 SR
Queue Stats
295W - 310L
1,377 MMR
Party 1
Arachne
Arachne
Silver II
dieccast
Arachne
Silver II
Level 121
God Stats
184W - 173L
1,518 SR
Queue Stats
296W - 317L
1,203 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,507 SR
1,360 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 135
1,534 SR
1,270 MMR
Xing Tian
Xing Tian
Silver II
Guayako182
Xing Tian
Silver II
Level 197
God Stats
51W - 51L
1,500 SR
Queue Stats
383W - 494L
1,191 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Gyrry2809
Morgan Le Fay
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,332 MMR
Solo
Thor
Thor
Silver IV
Vidvandre
Thor
Silver IV
Level 145
God Stats
0W - 1L
1,602 SR
Queue Stats
7W - 18L
1,288 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
2 / 1 / 9
10,772
718
9,166
6,371
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 1 / 9
10,839
723
9,428
9,840
10,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
dieccast
Arachne
16
7 / 3 / 3
11,538
769
12,148
12,457
7,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DiscordiaThothAchillesTiamatNe Zha

VS

Bans
AnubisKuzenboHorusBacchusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Guayako182
Xing Tian
16
3 / 3 / 2
10,128
675
5,590
17,687
17,812
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Gyrry2809
Morgan Le Fay
14
0 / 4 / 5
9,363
624
8,423
8,344
3,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thor
13
1 / 5 / 2
9,553
637
3,705
12,320
5,378
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
4
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
9
6.5
L
Xing Tian
Guayako182
Xing Tian
3
3
2
1.33
L
Morgan Le Fay
Gyrry2809
Morgan Le Fay
0
4
5
0.63
L
Thor
1
5
2
0.4
W
3
1
9
7.5
W
Arachne
dieccast
Arachne
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,742
Damage
17,718
28,668
Taken
38,351
19,762
Mitigated
27,078
8,732
Healing
2,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,166
586
0
928
6,371
2,305
795
3,252
3,115
47,451
0
L
Xing Tian
Guayako182
Xing Tian
5,590
135
0
1,594
17,687
17,812
234
5,056
11,414
27,855
3,539
L
Morgan Le Fay
Gyrry2809
Morgan Le Fay
8,423
1,338
0
1,124
8,344
3,888
504
5,403
2,294
40,354
0
L
Thor
3,705
449
0
0
12,320
5,378
604
5,735
5,902
0
37,484
W
9,428
1,754
0
2,835
9,840
10,276
630
4,585
5,253
29,867
3,516
W
Arachne
dieccast
Arachne
12,148
8,560
0
4,969
12,457
7,181
1,572
5,461
6,984
0
41,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
29,044
177
Minions Killed
187
0
Camps Cleared
0
825,222
Distance Traveled
692,643
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,772
718
102
7
0
283,551
2
L
Xing Tian
10,128
675
48
3
0
243,490
2
L
Morgan Le Fay
9,363
624
66
4
0
226,945
0
L
Thor
9,553
637
73
5
0
222,208
0
W
Charon
10,839
723
35
2
0
253,798
0
W
Arachne
11,538
769
40
3
0
287,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role