Player Matchup

Fenrir
Fenrir
ColourfulPanda
Fenrir
Level 88
God Stats
8W - 7L
1,523 SR
Queue Stats
43W - 41L
1,529 Elo+
Party 3
Poseidon
Poseidon
EZEAUX
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,381 Elo+
Party 4
Bellona
Bellona
Freporta
Bellona
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 107L
1,378 Elo+
Party 3
Kuzenbo
Kuzenbo
L-Gregoly
Kuzenbo
Level 107
God Stats
13W - 7L
1,691 SR
Queue Stats
135W - 145L
1,516 Elo+
Solo
Rama
Rama
atila2016
Rama
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 128L
1,331 Elo+
Party 4
Team Averages
Level 111
1,543 SR
1,427 Elo+

VS

Team Averages
Level 137
1,478 SR
1,528 Elo+
Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
jiar__
Cernunnos
Level 148
God Stats
6W - 8L
1,399 SR
Queue Stats
566W - 557L
1,555 Elo+
Party 2
Surtr
Surtr
tuverculo
Surtr
Level 127
God Stats
2W - 2L
1,491 SR
Queue Stats
303W - 274L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,206
701
1,243
4,250
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
EZEAUX
Poseidon
6
0 / 1 / 1
3,689
615
889
2,384
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Freporta
Bellona
7
1 / 1 / 1
4,216
703
2,653
5,399
4,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kuzenbo
L-Gregoly
Kuzenbo
7
1 / 0 / 0
3,905
651
1,656
3,473
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
7
0 / 1 / 0
3,706
618
1,145
2,839
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
1 / 1 / 1
3,981
664
1,606
4,442
2,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
 
Morgan Le Fay
6
0 / 1 / 1
3,645
608
1,330
2,749
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
3
0 / 0 / 1
2,920
487
486
1,290
390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cernunnos
jiar__
Cernunnos
7
1 / 0 / 0
3,856
643
1,846
2,774
851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
tuverculo
Surtr
7
1 / 2 / 0
3,950
658
3,474
6,000
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
3
3
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
1
1.5
L
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
L
Pele
 
Pele
0
0
1
0.5
W
2
0
0
2
W
Poseidon
EZEAUX
Poseidon
0
1
1
0.5
W
Bellona
Freporta
Bellona
1
1
1
1.5
W
Kuzenbo
L-Gregoly
Kuzenbo
1
0
0
1
W
Rama
0
1
0
0
L
Cernunnos
jiar__
Cernunnos
1
0
0
1
L
Surtr
tuverculo
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,586
Damage
8,742
18,345
Taken
17,255
10,789
Mitigated
8,138
6,417
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,606
699
0
1,276
4,442
2,749
0
691
3,751
9,905
0
L
Morgan Le Fay
 
Morgan Le Fay
1,330
123
0
501
2,749
903
0
1,043
1,706
15,497
415
L
Pele
 
Pele
486
263
0
423
1,290
390
0
161
1,129
0
5,544
W
1,243
438
0
1,152
4,250
1,761
0
103
4,147
0
24,714
W
Poseidon
EZEAUX
Poseidon
889
131
0
466
2,384
688
0
1,094
1,290
19,342
0
W
Bellona
Freporta
Bellona
2,653
1,200
0
2,168
5,399
4,746
0
170
4,864
0
25,732
W
Kuzenbo
L-Gregoly
Kuzenbo
1,656
978
0
2,091
3,473
2,777
0
1,126
2,347
9,240
0
W
Rama
1,145
1,039
0
540
2,839
817
0
577
2,262
0
25,382
L
Cernunnos
jiar__
Cernunnos
1,846
861
0
1,119
2,774
851
0
650
2,124
0
26,802
L
Surtr
tuverculo
Surtr
3,474
1,691
0
2,412
6,000
3,245
0
0
5,705
374
20,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,722
Gold Earned
18,352
196
Minions Killed
145
0
Camps Cleared
0
619,300
Distance Traveled
511,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,981
664
20
3
0
127,207
0
L
Morgan Le Fay
3,645
608
26
4
0
96,170
0
L
Pele
2,920
487
12
2
0
54,432
0
W
Fenrir
4,206
701
50
8
0
141,607
0
W
Poseidon
3,689
615
29
5
0
125,415
0
W
Bellona
4,216
703
51
9
0
103,380
0
W
Kuzenbo
3,905
651
17
3
0
129,457
0
W
Rama
3,706
618
49
8
0
119,441
0
L
Cernunnos
3,856
643
47
8
0
111,715
0
L
Surtr
3,950
658
40
7
0
121,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role