Player Matchup

Bellona
Bellona
 
Bellona
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FaZeHenry
Baron Samedi
Level 83
God Stats
2W - 1L
1,727 SR
Queue Stats
9W - 17L
1,268 Elo+
Party 2
Mercury
Mercury
FrostySausage
Mercury
Level 109
God Stats
6W - 5L
1,735 SR
Queue Stats
96W - 76L
1,576 Elo+
Party 2
Atlas
Atlas
lAvatar9347l
Atlas
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,556 Elo+
Party 2
Team Averages
Level 101
1,592 SR
1,480 Elo+

VS

Team Averages
Level 82
1,577 SR
1,562 Elo+
Artemis
Artemis
FractionOfABook
Artemis
Level 156
God Stats
0W - 1L
1,750 SR
Queue Stats
45W - 46L
1,535 Elo+
Solo
Zeus
Zeus
Sh4dqs
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,698 Elo+
Party 1
Terra
Terra
Stealuh
Terra
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,425 Elo+
Party 1
Arachne
Arachne
ZappyG
Arachne
Level 153
God Stats
7W - 5L
1,636 SR
Queue Stats
252W - 197L
1,626 Elo+
Solo
Nike
Nike
extremetrazor
Nike
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
37W - 42L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
4 / 0 / 4
9,227
710
7,545
10,441
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
 
Neith
14
1 / 1 / 5
7,922
609
9,688
5,556
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
FaZeHenry
Baron Samedi
13
2 / 2 / 1
7,054
543
3,182
5,486
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
14
5 / 0 / 4
7,719
594
4,645
7,798
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 6
7,529
579
7,373
12,865
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,227
479
3,838
7,903
3,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
Sh4dqs
Zeus
13
3 / 1 / 1
6,881
529
6,482
5,396
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Stealuh
Terra
11
0 / 2 / 0
6,231
479
1,447
13,036
7,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
ZappyG
Arachne
12
2 / 4 / 3
6,580
506
8,224
16,313
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 0
6,497
500
3,927
11,730
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
14
Kills
5
5
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
W
Neith
 
Neith
1
1
5
3.5
W
Baron Samedi
FaZeHenry
Baron Samedi
2
2
1
1.25
L
0
3
1
0.17
W
Mercury
5
0
4
7
L
Zeus
Sh4dqs
Zeus
3
1
1
3.5
L
Terra
Stealuh
Terra
0
2
0
0
L
Arachne
ZappyG
Arachne
2
4
3
0.88
L
0
4
0
0
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
23,918
42,146
Taken
54,378
30,870
Mitigated
26,233
14,060
Healing
17,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,545
1,686
0
5,841
10,441
10,399
134
36
9,657
68
74,755
W
Neith
 
Neith
9,688
4,713
0
1,796
5,556
2,429
468
1,322
4,220
0
80,704
W
Baron Samedi
FaZeHenry
Baron Samedi
3,182
264
464
1,444
5,486
2,580
0
1,881
3,392
43,944
3,669
L
3,838
776
0
1,381
7,903
3,016
0
1,112
6,791
0
59,148
W
Mercury
4,645
946
0
804
7,798
3,482
0
766
6,924
0
60,001
L
Zeus
Sh4dqs
Zeus
6,482
755
0
910
5,396
2,082
0
3,171
2,225
49,143
751
L
Terra
Stealuh
Terra
1,447
384
1,591
4,249
13,036
7,654
0
1,427
11,609
14,714
0
L
Arachne
ZappyG
Arachne
8,224
5,301
0
6,164
16,313
6,739
0
4,618
11,695
0
47,925
L
3,927
46
0
3,525
11,730
6,742
0
0
11,730
0
52,325
W
7,373
2,963
0
3,711
12,865
11,980
111
3,351
9,330
30,517
721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,451
Gold Earned
32,416
495
Minions Killed
387
0
Camps Cleared
0
1,315,676
Distance Traveled
1,256,710
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,227
710
135
10
0
258,377
6
W
Neith
7,922
609
128
10
0
223,804
0
W
Baron Samedi
7,054
543
89
7
0
259,161
0
L
Artemis
6,227
479
104
8
0
232,017
4
W
Mercury
7,719
594
107
8
0
326,363
1
L
Zeus
6,881
529
88
7
0
245,802
1
L
Terra
6,231
479
23
2
0
246,382
0
L
Arachne
6,580
506
79
6
0
275,895
4
L
Nike
6,497
500
93
7
0
256,614
0
W
Atlas
7,529
579
36
3
0
247,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role