Player Matchup

Charon
Charon
Gold III
AIphaZero2
Charon
Gold III
Level 213
God Stats
10W - 6L
1,654 SR
Queue Stats
88W - 96L
1,663 MMR
Solo
Vulcan
Vulcan
Gold II
DaBoosy
Vulcan
Gold II
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
274W - 272L
1,631 MMR
Solo
Da Ji
Da Ji
Gold III
KAI82
Da Ji
Gold III
Level 149
God Stats
26W - 15L
1,500 SR
Queue Stats
253W - 221L
1,662 MMR
Solo
Charybdis
Charybdis
Bronze III
NutOnMyFeet
Charybdis
Bronze III
Level 155
God Stats
0W - 1L
1,690 SR
Queue Stats
3W - 1L
1,569 MMR
Party 1
Bellona
Bellona
Silver I
YUCKOMODE
Bellona
Silver I
Level 128
God Stats
1W - 1L
1,845 SR
Queue Stats
6W - 1L
1,707 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,638 SR
1,647 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,572 SR
1,554 MMR
Susano
Susano
Platinum V
 
Susano
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver I
 
Hachiman
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
Alepeno
Geb
Gold II
Level 157
God Stats
21W - 27L
1,695 SR
Queue Stats
333W - 323L
1,650 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
Meds yt
Morgan Le Fay
Gold I
Level 123
God Stats
21W - 14L
1,665 SR
Queue Stats
64W - 58L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AIphaZero2
Charon
8
0 / 3 / 2
4,866
487
2,684
9,468
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
DaBoosy
Vulcan
9
0 / 2 / 0
5,129
513
4,409
3,293
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
KAI82
Da Ji
10
3 / 2 / 0
5,431
543
2,694
6,417
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
NutOnMyFeet
Charybdis
9
0 / 3 / 1
5,224
522
3,048
7,900
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
YUCKOMODE
Bellona
8
0 / 4 / 0
5,108
511
2,802
9,125
7,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
CamazotzAresThanatosAo Kuang

VS

Bans
Maman BrigitteUllrBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
9 / 1 / 2
6,973
697
6,322
6,085
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
 
Bacchus
12
3 / 0 / 3
6,512
651
5,494
7,289
7,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
 
Hachiman
11
2 / 1 / 4
6,137
614
4,521
5,440
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
10
0 / 0 / 4
5,506
551
2,631
8,861
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Meds yt
Morgan Le Fay
11
0 / 1 / 4
5,831
583
3,066
4,339
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
2
10
W
Bacchus
 
Bacchus
3
0
3
4.5
W
Hachiman
 
Hachiman
2
1
4
4
L
Charon
AIphaZero2
Charon
0
3
2
0.33
W
Geb
0
0
4
2
L
Vulcan
DaBoosy
Vulcan
0
2
0
0
L
Da Ji
KAI82
Da Ji
3
2
0
1.5
W
Morgan Le Fay
Meds yt
Morgan Le Fay
0
1
4
2
L
Charybdis
NutOnMyFeet
Charybdis
0
3
1
0.17
L
Bellona
YUCKOMODE
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,637
Damage
22,034
36,203
Taken
32,014
19,311
Mitigated
19,500
8,838
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
6,322
2,413
0
2,464
6,085
2,383
81
1,403
4,630
0
34,694
W
Bacchus
 
Bacchus
5,494
646
0
2,384
7,289
7,842
0
496
6,388
36,012
2,957
W
Hachiman
 
Hachiman
4,521
1,632
0
1,365
5,440
1,895
634
1,246
4,154
0
52,059
L
Charon
AIphaZero2
Charon
2,684
513
0
1,635
9,468
6,034
5
1,902
7,364
13,859
0
W
Geb
2,631
205
0
2,713
8,861
5,796
27
2,165
6,600
18,201
0
L
Vulcan
DaBoosy
Vulcan
4,409
619
0
276
3,293
1,137
0
1,421
1,814
32,395
0
L
Da Ji
KAI82
Da Ji
2,694
384
0
2,908
6,417
2,318
0
1,878
4,471
0
30,009
W
Morgan Le Fay
Meds yt
Morgan Le Fay
3,066
249
0
1,159
4,339
1,584
0
1,508
2,751
49,358
0
L
Charybdis
NutOnMyFeet
Charybdis
3,048
1,785
0
2,903
7,900
2,424
0
699
7,192
0
43,439
L
Bellona
YUCKOMODE
Bellona
2,802
608
0
1,116
9,125
7,398
0
3,856
4,562
0
31,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
30,959
285
Minions Killed
352
0
Camps Cleared
0
966,036
Distance Traveled
1,055,933
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,973
697
67
7
0
233,500
4
W
Bacchus
6,512
651
75
8
0
208,390
2
W
Hachiman
6,137
614
89
9
0
194,360
1
L
Charon
4,866
487
12
1
0
197,644
4
W
Geb
5,506
551
26
3
0
220,367
1
L
Vulcan
5,129
513
73
7
0
204,579
1
L
Da Ji
5,431
543
61
6
0
178,631
0
W
Morgan Le Fay
5,831
583
95
10
0
199,316
1
L
Charybdis
5,224
522
79
8
0
177,683
2
L
Bellona
5,108
511
60
6
0
207,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role