Player Matchup

Janus
Janus
AdrysAB
Janus
Level 18
God Stats
7W - 3L
1,582 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 2
Sobek
Sobek
PAPADATOMICA
Sobek
Level 11
God Stats
6W - 3L
1,550 SR
Queue Stats
9W - 7L
1,526 Elo+
Party 2
Achilles
Achilles
f33tSm3ll3R
Achilles
Level 40
God Stats
43W - 30L
1,747 SR
Queue Stats
57W - 53L
1,588 Elo+
Party 3
Fenrir
Fenrir
iNimien
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,520 Elo+
Party 2
Hachiman
Hachiman
vodkadestroyer21
Hachiman
Level 45
God Stats
4W - 2L
1,815 SR
Queue Stats
86W - 81L
1,714 Elo+
Party 3
Team Averages
Level 47
1,639 SR
1,575 Elo+

VS

Team Averages
Level 27
1,500 SR
1,555 Elo+
Loki
Loki
BuffLokiPlease
Loki
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Chronos
Chronos
Day64
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,875 Elo+
Party 1
Neith
Neith
KnowiTheEnemY
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
optsusano
Thor
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,397 Elo+
Solo
Cerberus
Cerberus
tasteOfbloood
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdrysAB
Janus
13
2 / 0 / 3
7,832
653
3,246
6,105
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 3
6,926
577
1,989
6,882
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
f33tSm3ll3R
Achilles
14
2 / 0 / 0
8,497
708
4,492
6,850
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
iNimien
Fenrir
13
6 / 1 / 2
7,721
643
7,305
7,772
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
1 / 1 / 4
6,811
568
7,670
5,989
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,994
416
1,144
5,982
1,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chronos
Day64
Chronos
12
1 / 3 / 0
6,529
544
4,220
8,201
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
5,367
447
3,362
5,617
1,857
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thor
10
1 / 3 / 0
5,584
465
1,168
9,341
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
tasteOfbloood
Cerberus
9
0 / 1 / 1
5,737
478
4,417
11,588
8,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
13
Kills
3
3
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
AdrysAB
Janus
2
0
3
3.5
L
0
2
0
0
L
Chronos
Day64
Chronos
1
3
0
0.33
L
1
4
0
0.25
W
2
1
3
3.5
W
Achilles
f33tSm3ll3R
Achilles
2
0
0
2
W
Fenrir
iNimien
Fenrir
6
1
2
7
L
Thor
1
3
0
0.33
L
Cerberus
tasteOfbloood
Cerberus
0
1
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,702
Damage
14,311
33,598
Taken
40,729
17,584
Mitigated
17,363
12,659
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AdrysAB
Janus
3,246
386
0
1,842
6,105
2,139
0
3,230
2,625
56,492
625
L
1,144
113
0
250
5,982
1,443
0
84
5,569
0
27,242
L
Chronos
Day64
Chronos
4,220
1,305
0
2,281
8,201
2,730
0
2,205
5,764
48,345
5,063
L
3,362
1,514
0
793
5,617
1,857
0
785
4,832
0
30,403
W
1,989
257
0
2,392
6,882
5,710
56
1,823
5,059
18,275
0
W
Achilles
f33tSm3ll3R
Achilles
4,492
881
0
3,859
6,850
4,088
0
0
6,850
1,563
68,663
W
Fenrir
iNimien
Fenrir
7,305
1,322
0
1,126
7,772
3,907
567
1,065
6,671
0
67,473
L
Thor
1,168
61
0
3,717
9,341
2,918
0
519
8,713
0
37,460
L
Cerberus
tasteOfbloood
Cerberus
4,417
367
0
5,520
11,588
8,415
0
1,363
10,195
23,749
0
W
7,670
4,141
0
3,440
5,989
1,740
450
2,213
3,776
0
56,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
28,211
480
Minions Killed
323
0
Camps Cleared
0
1,319,257
Distance Traveled
1,235,564
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,832
653
118
10
0
266,582
0
L
Loki
4,994
416
42
4
0
247,066
0
L
Chronos
6,529
544
108
9
0
242,712
0
L
Neith
5,367
447
64
5
0
224,058
0
W
Sobek
6,926
577
24
2
0
280,177
0
W
Achilles
8,497
708
123
10
0
253,900
5
W
Fenrir
7,721
643
113
9
0
304,743
0
L
Thor
5,584
465
64
5
0
253,298
0
L
Cerberus
5,737
478
45
4
0
268,430
0
W
Hachiman
6,811
568
102
9
0
213,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role