Player Matchup

Kukulkan
Kukulkan
Chaser_D_Alex
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 1
Jormungandr
Jormungandr
Keulenfurz
Jormungandr
Level 73
God Stats
2W - 1L
1,267 SR
Queue Stats
100W - 78L
1,528 Elo+
Solo
Athena
Athena
spielengehtimmer
Athena
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,660 Elo+
Party 1
Rama
Rama
topolka
Rama
Level 106
God Stats
3W - 3L
1,285 SR
Queue Stats
211W - 204L
1,408 Elo+
Party 2
Amaterasu
Amaterasu
ТеодоРУС
Amaterasu
Level 124
God Stats
7W - 7L
1,712 SR
Queue Stats
211W - 204L
1,408 Elo+
Party 2
Team Averages
Level 100
1,453 SR
1,533 Elo+

VS

Team Averages
Level 94
1,543 SR
1,480 Elo+
Lancelot
Lancelot
Born26
Lancelot
Level 140
God Stats
3W - 3L
1,500 SR
Queue Stats
228W - 244L
1,398 Elo+
Party 3
Sol
Sol
Cordho
Sol
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rama
Rama
II I3ULL3T II
Rama
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 68L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Pequeño111
Sun Wukong
Level 154
God Stats
2W - 2L
1,715 SR
Queue Stats
213W - 236L
1,392 Elo+
Party 3
He Bo
He Bo
violi971
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaser_D_Alex
Kukulkan
17
4 / 2 / 17
10,664
889
15,398
7,500
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Keulenfurz
Jormungandr
16
4 / 2 / 15
9,512
793
8,913
11,560
12,725
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 19
9,909
826
7,397
17,659
16,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
topolka
Rama
18
11 / 3 / 10
11,193
933
21,087
10,163
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
17
5 / 2 / 11
9,835
820
9,142
13,682
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Born26
Lancelot
16
2 / 5 / 8
9,401
783
11,189
20,944
17,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Cordho
Sol
15
3 / 7 / 4
8,821
735
8,984
11,642
5,456
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 2
6,644
554
4,459
6,547
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Pequeño111
Sun Wukong
17
4 / 3 / 4
9,645
804
11,999
21,448
20,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
violi971
He Bo
14
3 / 6 / 6
8,484
707
9,401
10,274
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
36
25
Kills
12
12
Deaths
25
72
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Born26
Lancelot
2
5
8
1.2
W
Kukulkan
Chaser_D_Alex
Kukulkan
4
2
17
6.25
L
Sol
Cordho
Sol
3
7
4
0.71
L
0
4
2
0.25
W
Jormungandr
Keulenfurz
Jormungandr
4
2
15
5.75
L
Sun Wukong
Pequeño111
Sun Wukong
4
3
4
2
W
1
3
19
3.5
W
Rama
topolka
Rama
11
3
10
5.33
L
He Bo
violi971
He Bo
3
6
6
1
W
Amaterasu
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,937
Damage
46,032
60,564
Taken
70,855
52,309
Mitigated
49,707
24,716
Healing
22,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Born26
Lancelot
11,189
1,115
189
5,996
20,944
17,113
168
7,764
12,420
0
25,599
W
Kukulkan
Chaser_D_Alex
Kukulkan
15,398
1,780
1,745
1,330
7,500
4,472
499
2,222
5,040
43,712
574
L
Sol
Cordho
Sol
8,984
1,362
470
862
11,642
5,456
978
6,075
5,293
18,547
0
L
4,459
3,722
79
1,017
6,547
2,379
342
3,004
3,176
0
6,681
W
Jormungandr
Keulenfurz
Jormungandr
8,913
1,730
1,322
2,053
11,560
12,725
247
3,533
7,419
14,773
1,670
L
Sun Wukong
Pequeño111
Sun Wukong
11,999
2,145
2,113
10,505
21,448
20,229
0
7,356
13,409
0
23,355
W
7,397
1,712
3,330
3,447
17,659
16,332
489
5,423
11,408
14,474
514
W
Rama
topolka
Rama
21,087
14,533
1,107
2,599
10,163
5,418
5,091
4,460
5,492
0
37,220
L
He Bo
violi971
He Bo
9,401
549
0
1,070
10,274
4,530
232
4,730
5,212
13,687
371
W
Amaterasu
9,142
3,681
1,696
6,087
13,682
13,362
1,966
2,376
10,426
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,113
Gold Earned
42,995
134
Minions Killed
98
0
Camps Cleared
0
1,155,504
Distance Traveled
921,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,401
783
33
3
0
219,777
0
W
Kukulkan
10,664
889
57
5
0
230,672
0
L
Sol
8,821
735
25
2
0
157,346
0
L
Rama
6,644
554
2
0
0
97,138
0
W
Jormungandr
9,512
793
15
1
0
238,606
0
L
Sun Wukong
9,645
804
30
3
0
232,121
0
W
Athena
9,909
826
11
1
0
230,536
0
W
Rama
11,193
933
44
4
0
185,411
0
L
He Bo
8,484
707
8
1
0
214,964
0
W
Amaterasu
9,835
820
7
1
0
270,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role