Player Matchup

Mercury
Mercury
 
Mercury
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A-killer-nugget
Medusa
Level 71
God Stats
73W - 57L
1,434 SR
Queue Stats
538W - 540L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
Anloocu
Kukulkan
Level 15
God Stats
2W - 4L
1,302 SR
Queue Stats
60W - 61L
1,443 Elo+
Party 3
Bacchus
Bacchus
Larzen_91
Bacchus
Level 189
God Stats
124W - 150L
1,350 SR
Queue Stats
611W - 619L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
Xfranmi_11X
Sun Wukong
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 46L
1,408 Elo+
Party 3
Team Averages
Level 95
1,417 SR
1,430 Elo+

VS

Team Averages
Level 106
1,546 SR
1,480 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CGHEclipse735
Ao Kuang
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
195W - 171L
1,436 Elo+
Party 2
Charon
Charon
Fl1ckZer7
Charon
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 227L
1,377 Elo+
Party 2
Anhur
Anhur
TheLittleOne2711
Anhur
Level 149
God Stats
1W - 1L
1,732 SR
Queue Stats
23W - 25L
1,531 Elo+
Party 4
Zeus
Zeus
ToxicSnowflake
Zeus
Level 84
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 71L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 1 / 1
5,157
516
938
8,071
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 1 / 2
6,874
687
5,167
6,128
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Anloocu
Kukulkan
12
2 / 0 / 2
6,336
634
3,941
3,048
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Larzen_91
Bacchus
9
3 / 2 / 3
6,202
620
3,947
9,260
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Xfranmi_11X
Sun Wukong
11
0 / 0 / 1
6,296
630
3,709
6,024
3,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
2
0 / 1 / 0
3,534
353
742
1,446
621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
CGHEclipse735
Ao Kuang
9
1 / 2 / 0
5,104
510
3,490
6,949
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
Fl1ckZer7
Charon
9
0 / 1 / 0
4,928
493
3,851
7,619
3,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
1 / 3 / 1
5,328
533
3,348
7,215
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,617
562
3,645
5,590
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
4
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
1
0.5
L
Mulan
 
Mulan
0
1
0
0
W
4
1
2
5
W
Kukulkan
Anloocu
Kukulkan
2
0
2
3
L
Ao Kuang
CGHEclipse735
Ao Kuang
1
2
0
0.5
L
Charon
Fl1ckZer7
Charon
0
1
0
0
W
Bacchus
Larzen_91
Bacchus
3
2
3
2.25
L
1
3
1
0.5
L
1
2
1
0.75
W
Sun Wukong
Xfranmi_11X
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,702
Damage
15,076
32,531
Taken
28,819
17,416
Mitigated
11,658
10,347
Healing
5,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
938
525
0
858
8,071
3,171
0
917
7,105
0
37,073
L
Mulan
 
Mulan
742
218
0
209
1,446
621
0
380
1,066
0
1,918
W
5,167
2,430
0
2,418
6,128
2,334
1,413
770
5,325
0
52,236
W
Kukulkan
Anloocu
Kukulkan
3,941
589
0
625
3,048
1,268
0
1,441
1,607
46,422
986
L
Ao Kuang
CGHEclipse735
Ao Kuang
3,490
1,023
0
1,710
6,949
2,549
0
1,875
5,030
23,556
6,143
L
Charon
Fl1ckZer7
Charon
3,851
425
0
2,068
7,619
3,755
0
244
6,889
31,834
0
W
Bacchus
Larzen_91
Bacchus
3,947
793
1,052
3,359
9,260
6,756
140
3,258
5,972
13,440
0
L
3,348
2,392
0
941
7,215
2,717
0
2,448
4,767
0
29,256
L
3,645
627
0
1,044
5,590
2,016
0
2,752
2,838
37,299
589
W
Sun Wukong
Xfranmi_11X
Sun Wukong
3,709
790
0
2,035
6,024
3,887
0
3,485
1,852
0
44,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
24,511
336
Minions Killed
229
0
Camps Cleared
0
1,035,056
Distance Traveled
762,007
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,157
516
58
6
0
210,056
0
L
Mulan
3,534
353
1
0
0
24,829
0
W
Medusa
6,874
687
93
9
0
177,999
0
W
Kukulkan
6,336
634
94
9
0
226,637
1
L
Ao Kuang
5,104
510
58
6
0
215,442
0
L
Charon
4,928
493
45
5
0
164,752
0
W
Bacchus
6,202
620
12
1
0
215,531
2
L
Anhur
5,328
533
51
5
0
171,793
0
L
Zeus
5,617
562
74
7
0
185,191
0
W
Sun Wukong
6,296
630
79
8
0
204,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role