Player Matchup

Bakasura
Bakasura
Bladerx11
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 19L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
Necrovibe
Gilgamesh
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Neith
Neith
demonheliosttv
Neith
Level 8
God Stats
1W - 5L
1,513 SR
Queue Stats
7W - 16L
1,600 Elo+
Party 2
Zhong Kui
Zhong Kui
leftykun
Zhong Kui
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,600 Elo+
Party 2
Athena
Athena
thesheen33
Athena
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 71L
1,706 Elo+
Party 2
Team Averages
Level 36
1,503 SR
1,601 Elo+

VS

Team Averages
Level 34
1,472 SR
1,411 Elo+
Anubis
Anubis
Raggieu
Anubis
Level 34
God Stats
7W - 9L
1,598 SR
Queue Stats
53W - 43L
1,514 Elo+
Solo
Mercury
Mercury
WhatUpsideDown
Mercury
Level 31
God Stats
3W - 3L
1,213 SR
Queue Stats
12W - 14L
1,130 Elo+
Solo
Ymir
Ymir
Yongy67
Ymir
Level 13
God Stats
3W - 1L
1,735 SR
Queue Stats
7W - 12L
1,420 Elo+
Party 1
Maui
Maui
blue8heart
Maui
Level 46
God Stats
11W - 15L
1,299 SR
Queue Stats
343W - 336L
1,597 Elo+
Solo
Cupid
Cupid
flame321pokery
Cupid
Level 44
God Stats
6W - 5L
1,513 SR
Queue Stats
11W - 19L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bladerx11
Bakasura
16
8 / 7 / 5
9,735
487
14,164
21,106
11,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Necrovibe
Gilgamesh
14
0 / 7 / 2
8,290
415
6,252
22,401
18,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 7 / 10
9,065
453
11,843
14,775
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
leftykun
Zhong Kui
14
2 / 7 / 4
8,621
431
14,391
17,033
11,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
thesheen33
Athena
15
5 / 5 / 8
10,074
504
6,788
19,948
21,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Raggieu
Anubis
18
4 / 4 / 14
11,151
558
14,465
13,399
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

19
10 / 3 / 7
11,461
573
16,047
18,690
9,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Yongy67
Ymir
15
5 / 6 / 14
10,662
533
13,604
22,696
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 0 / 9
12,499
625
13,862
14,216
12,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 6 / 8
10,731
537
14,069
17,433
8,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
85
19
Kills
33
33
Deaths
19
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bladerx11
Bakasura
8
7
5
1.5
L
Gilgamesh
Necrovibe
Gilgamesh
0
7
2
0.14
W
Anubis
Raggieu
Anubis
4
4
14
2.75
W
10
3
7
4.5
W
Ymir
Yongy67
Ymir
5
6
14
2
W
9
0
9
13.5
L
4
7
10
1.29
W
5
6
8
1.5
L
Zhong Kui
leftykun
Zhong Kui
2
7
4
0.57
L
Athena
thesheen33
Athena
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,438
Damage
72,047
95,263
Taken
86,434
68,874
Mitigated
63,537
7,716
Healing
24,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bladerx11
Bakasura
14,164
9,058
0
2,475
21,106
11,047
384
7,956
13,150
0
51,303
L
Gilgamesh
Necrovibe
Gilgamesh
6,252
1,890
0
475
22,401
18,668
317
8,492
13,909
0
45,290
W
Anubis
Raggieu
Anubis
14,465
990
0
4,120
13,399
7,216
325
6,704
6,328
83,363
1,127
W
16,047
6,908
0
2,560
18,690
9,715
1,081
4,033
13,827
0
98,021
W
Ymir
Yongy67
Ymir
13,604
3,118
0
3,116
22,696
25,852
0
5,187
16,372
35,783
691
W
13,862
3,460
0
5,546
14,216
12,744
526
3,135
10,625
77,779
24,914
L
11,843
6,289
0
1,592
14,775
6,162
115
6,614
8,161
0
49,514
W
14,069
6,708
1,559
7,797
17,433
8,010
1,640
3,725
12,824
0
101,990
L
Zhong Kui
leftykun
Zhong Kui
14,391
1,104
0
1,703
17,033
11,914
0
9,270
7,763
53,913
878
L
Athena
thesheen33
Athena
6,788
1,874
0
1,471
19,948
21,083
0
8,079
11,869
18,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
56,504
361
Minions Killed
580
0
Camps Cleared
0
1,727,100
Distance Traveled
1,837,944
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,735
487
85
4
0
387,572
0
L
Gilgamesh
8,290
415
91
5
0
319,346
0
W
Anubis
11,151
558
128
6
0
340,561
4
W
Mercury
11,461
573
132
7
0
440,820
0
W
Ymir
10,662
533
35
2
0
338,248
2
W
Maui
12,499
625
137
7
0
379,912
6
L
Neith
9,065
453
81
4
0
278,434
0
W
Cupid
10,731
537
148
7
0
338,403
0
L
Zhong Kui
8,621
431
83
4
0
354,708
0
L
Athena
10,074
504
21
1
0
387,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role