Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jameso046
Medusa
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,435 Elo+
Solo
Khepri
Khepri
KEN97KANEKI
Khepri
Level 112
God Stats
5W - 6L
1,190 SR
Queue Stats
89W - 91L
1,461 Elo+
Party 3
Ganesha
Ganesha
ZOCKERDISCORD
Ganesha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,477 Elo+
Party 3
Ares
Ares
geant-vert974
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,244 Elo+
Solo
Team Averages
Level 116
1,438 SR
1,423 Elo+

VS

Team Averages
Level 66
1,558 SR
1,438 Elo+
Awilix
Awilix
Ant Jambon
Awilix
Level 76
God Stats
64W - 55L
1,398 SR
Queue Stats
751W - 694L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DYL4444
Cu Chulainn
Level 80
God Stats
3W - 2L
1,682 SR
Queue Stats
37W - 25L
1,471 Elo+
Party 2
Chernobog
Chernobog
RuberyShrubery
Chernobog
Level 57
God Stats
10W - 3L
1,668 SR
Queue Stats
47W - 48L
1,511 Elo+
Party 1
Thoth
Thoth
Sandzyy
Thoth
Level 86
God Stats
180W - 132L
1,542 SR
Queue Stats
422W - 390L
1,457 Elo+
Party 1
Arachne
Arachne
charlie2k
Arachne
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
20W - 13L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 0
5,829
583
3,552
2,036
1,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Jameso046
Medusa
13
5 / 1 / 0
6,836
684
3,344
6,341
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
7
0 / 1 / 1
4,515
452
2,331
6,895
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
9
0 / 4 / 3
5,231
523
3,037
7,177
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,900
490
2,917
8,268
5,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ant Jambon
Awilix
13
4 / 1 / 1
6,711
671
3,915
7,571
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
DYL4444
Cu Chulainn
10
0 / 1 / 2
5,130
513
4,944
7,017
4,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
RuberyShrubery
Chernobog
9
0 / 1 / 2
5,271
527
5,341
4,632
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Sandzyy
Thoth
11
3 / 3 / 1
6,278
628
3,853
5,578
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
charlie2k
Arachne
9
0 / 0 / 0
5,436
544
317
4,824
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
0
0
W
Awilix
Ant Jambon
Awilix
4
1
1
4.5
W
Cu Chulainn
DYL4444
Cu Chulainn
0
1
2
1
L
Medusa
Jameso046
Medusa
5
1
0
5
L
Khepri
0
1
1
0.5
W
Chernobog
RuberyShrubery
Chernobog
0
1
2
1
W
Thoth
Sandzyy
Thoth
3
3
1
1.17
L
Ganesha
0
4
3
0.38
W
Arachne
charlie2k
Arachne
0
0
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,181
Damage
18,370
30,717
Taken
29,622
17,575
Mitigated
12,351
3,517
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,552
607
0
904
2,036
1,115
0
0
2,036
40,682
4,390
W
Awilix
Ant Jambon
Awilix
3,915
1,882
0
4,875
7,571
2,961
0
1,801
5,770
0
54,913
W
Cu Chulainn
DYL4444
Cu Chulainn
4,944
1,217
0
672
7,017
4,801
269
2,339
4,678
0
23,404
L
Medusa
Jameso046
Medusa
3,344
933
0
668
6,341
2,739
0
1,272
5,069
0
50,735
L
Khepri
2,331
418
115
761
6,895
5,204
0
0
6,895
16,895
340
W
Chernobog
RuberyShrubery
Chernobog
5,341
2,843
0
1,363
4,632
1,555
334
2,520
2,112
0
35,760
W
Thoth
Sandzyy
Thoth
3,853
165
0
979
5,578
1,610
0
1,510
4,068
42,798
1,078
L
Ganesha
3,037
405
0
0
7,177
2,963
53
2,225
4,952
25,671
0
W
Arachne
charlie2k
Arachne
317
317
0
794
4,824
1,424
0
3,456
1,368
0
20,204
L
2,917
274
0
1,069
8,268
5,554
0
0
8,268
18,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,311
Gold Earned
28,826
255
Minions Killed
292
0
Camps Cleared
0
981,232
Distance Traveled
1,075,665
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,829
583
78
8
0
171,790
2
W
Awilix
6,711
671
88
9
0
253,124
1
W
Cu Chulainn
5,130
513
40
4
0
235,017
0
L
Medusa
6,836
684
95
10
0
197,748
0
L
Khepri
4,515
452
13
1
0
196,967
0
W
Chernobog
5,271
527
46
5
0
178,000
0
W
Thoth
6,278
628
74
7
0
192,095
2
L
Ganesha
5,231
523
38
4
0
199,214
0
W
Arachne
5,436
544
44
4
0
217,429
0
L
Ares
4,900
490
31
3
0
215,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role