Player Matchup

Khepri
Khepri
Gewürzlachs
Khepri
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,224 Elo+
Party 3
Anubis
Anubis
Harryishuge
Anubis
Level 45
God Stats
2W - 4L
1,367 SR
Queue Stats
43W - 74L
1,384 Elo+
Party 4
Hachiman
Hachiman
Mr7MultyJack
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,224 Elo+
Party 3
Thanatos
Thanatos
SmiteTryhard444
Thanatos
Level 40
God Stats
10W - 34L
1,216 SR
Queue Stats
18W - 50L
1,243 Elo+
Party 4
Surtr
Surtr
prophetmumu
Surtr
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 63L
1,368 Elo+
Party 4
Team Averages
Level 32
1,417 SR
1,288 Elo+

VS

Team Averages
Level 50
1,556 SR
1,341 Elo+
Janus
Janus
AdrysAB
Janus
Level 18
God Stats
7W - 3L
1,540 SR
Queue Stats
14W - 11L
1,459 Elo+
Party 1
Zhong Kui
Zhong Kui
CharlySLK
Zhong Kui
Level 5
God Stats
3W - 2L
1,295 SR
Queue Stats
14W - 8L
1,153 Elo+
Party 2
Neith
Neith
PAPADATOMICA
Neith
Level 10
God Stats
3W - 2L
1,573 SR
Queue Stats
9W - 7L
1,459 Elo+
Party 1
Shiva
Shiva
Seth-uriel
Shiva
Level 99
God Stats
3W - 0L
1,626 SR
Queue Stats
14W - 8L
1,153 Elo+
Party 2
Bellona
Bellona
iNimien
Bellona
Level 119
God Stats
1W - 2L
1,745 SR
Queue Stats
22W - 16L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 3 / 1
4,735
474
2,114
6,985
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
11
1 / 2 / 0
5,588
559
3,492
4,274
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Mr7MultyJack
Hachiman
6
1 / 3 / 0
4,523
452
5,170
5,754
2,003
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thanatos
9
0 / 3 / 0
4,803
480
2,653
8,220
3,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 0 / 1
5,868
587
3,995
6,864
4,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdrysAB
Janus
10
1 / 1 / 2
6,182
618
3,635
4,575
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
CharlySLK
Zhong Kui
9
3 / 1 / 4
5,486
549
5,837
6,048
4,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 0
5,576
558
2,142
3,522
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
10
4 / 0 / 4
6,313
631
4,934
9,408
7,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
iNimien
Bellona
11
2 / 0 / 4
5,915
592
4,983
7,708
4,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
11
11
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
AdrysAB
Janus
1
1
2
2
W
Zhong Kui
CharlySLK
Zhong Kui
3
1
4
5
L
Khepri
0
3
1
0.17
L
Anubis
1
2
0
0.5
L
Hachiman
Mr7MultyJack
Hachiman
1
3
0
0.33
W
1
1
0
1
W
Shiva
4
0
4
6
L
Thanatos
0
3
0
0
W
Bellona
iNimien
Bellona
2
0
4
4
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,424
Damage
21,531
32,097
Taken
31,261
15,605
Mitigated
18,245
9,745
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AdrysAB
Janus
3,635
176
0
1,020
4,575
1,312
0
1,998
2,535
39,700
1,858
W
Zhong Kui
CharlySLK
Zhong Kui
5,837
1,574
0
1,929
6,048
4,193
658
720
5,328
29,711
931
L
Khepri
2,114
688
0
1,372
6,985
4,159
0
2,706
4,279
10,677
0
L
Anubis
3,492
41
0
749
4,274
1,973
0
1,773
2,261
38,442
0
L
Hachiman
Mr7MultyJack
Hachiman
5,170
3,831
0
300
5,754
2,003
33
2,609
3,141
0
19,614
W
2,142
975
0
775
3,522
915
0
634
2,666
0
27,201
W
Shiva
4,934
1,144
550
1,671
9,408
7,213
0
2,013
7,351
0
27,845
L
Thanatos
2,653
709
0
5,858
8,220
3,255
0
702
7,468
0
28,810
W
Bellona
iNimien
Bellona
4,983
1,336
0
939
7,708
4,612
0
408
7,214
0
46,812
L
3,995
1,321
0
1,466
6,864
4,215
0
1,171
5,611
547
37,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
29,472
222
Minions Killed
292
0
Camps Cleared
0
938,825
Distance Traveled
1,066,123
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,182
618
71
7
0
220,504
0
W
Zhong Kui
5,486
549
58
6
0
157,819
0
L
Khepri
4,735
474
6
1
0
173,567
2
L
Anubis
5,588
559
61
6
0
184,011
0
L
Hachiman
4,523
452
34
3
0
173,364
0
W
Neith
5,576
558
55
6
0
203,305
0
W
Shiva
6,313
631
36
4
0
212,418
4
L
Thanatos
4,803
480
59
6
0
221,191
0
W
Bellona
5,915
592
72
7
0
272,077
0
L
Surtr
5,868
587
62
6
0
186,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role