Player Matchup

Hun Batz
Hun Batz
BrazzleMcDazzle
Hun Batz
Level 181
God Stats
6W - 8L
1,867 SR
Queue Stats
483W - 455L
1,522 Elo+
Solo
Bellona
Bellona
TeutonicOrder
Bellona
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,858 Elo+
Party 2
Zhong Kui
Zhong Kui
TheWalkerTR
Zhong Kui
Level 121
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 29L
1,388 Elo+
Solo
Heimdallr
Heimdallr
UlsterCycle
Heimdallr
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 62L
1,640 Elo+
Party 2
Hel
Hel
VI Mark VI
Hel
Level 106
God Stats
0W - 2L
1,197 SR
Queue Stats
96W - 101L
1,382 Elo+
Solo
Team Averages
Level 133
1,430 SR
1,558 Elo+

VS

Team Averages
Level 45
1,500 SR
1,385 Elo+
Bacchus
Bacchus
Moxital
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,216 Elo+
Party 1
Vulcan
Vulcan
MyspaceDenn
Vulcan
Level 121
God Stats
5W - 0L
1,500 SR
Queue Stats
23W - 25L
1,509 Elo+
Solo
Bakasura
Bakasura
ShrimpOfSixTails
Bakasura
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,483 Elo+
Party 3
Bellona
Bellona
ShrimpingTime
Bellona
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 37L
1,500 Elo+
Party 3
Artemis
Artemis
SvgJorm
Artemis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 2 / 2
5,897
454
4,192
9,332
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
12
2 / 1 / 0
7,045
542
6,830
15,664
15,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
TheWalkerTR
Zhong Kui
13
1 / 1 / 1
7,286
560
4,682
10,019
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
UlsterCycle
Heimdallr
12
2 / 2 / 0
6,585
507
6,109
11,442
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 1
6,070
467
2,411
11,095
6,695
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Moxital
Bacchus
10
1 / 0 / 2
6,300
485
4,465
8,936
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
12
1 / 3 / 1
6,786
522
9,178
5,076
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 0 / 1
7,518
578
5,394
9,865
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
13
3 / 2 / 0
7,954
612
11,712
12,550
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SvgJorm
Artemis
11
0 / 2 / 2
6,944
534
6,039
8,045
3,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
7
Kills
8
8
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
2
2
1
W
Bacchus
Moxital
Bacchus
1
0
2
2
W
Vulcan
1
3
1
0.5
W
3
0
1
3.5
W
Bellona
3
2
0
1.5
W
Artemis
SvgJorm
Artemis
0
2
2
0.5
L
Bellona
2
1
0
2
L
Zhong Kui
TheWalkerTR
Zhong Kui
1
1
1
1.5
L
Heimdallr
UlsterCycle
Heimdallr
2
2
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
36,788
57,552
Taken
44,472
38,769
Mitigated
30,782
22,451
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
4,192
1,237
0
2,221
9,332
3,419
0
1,849
7,276
0
35,627
W
Bacchus
Moxital
Bacchus
4,465
384
0
2,852
8,936
8,104
0
2,495
6,441
19,383
0
W
Vulcan
9,178
4,911
0
0
5,076
1,985
0
2,516
2,560
60,445
1,040
W
5,394
3,137
0
2,577
9,865
4,827
0
1,115
8,750
0
59,937
W
Bellona
11,712
3,034
0
3,300
12,550
12,572
0
0
12,550
0
58,214
W
Artemis
SvgJorm
Artemis
6,039
3,109
0
2,575
8,045
3,294
41
418
7,627
0
51,254
L
Bellona
6,830
3,349
0
7,249
15,664
15,905
0
0
14,690
0
45,338
L
Zhong Kui
TheWalkerTR
Zhong Kui
4,682
0
0
5,353
10,019
7,950
0
5,919
3,902
61,745
2,919
L
Heimdallr
UlsterCycle
Heimdallr
6,109
2,415
0
1,648
11,442
4,800
0
622
10,390
0
47,688
L
2,411
525
1,868
4,112
11,095
6,695
0
5,062
5,189
20,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,883
Gold Earned
35,502
371
Minions Killed
424
0
Camps Cleared
0
1,213,039
Distance Traveled
1,387,829
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,897
454
56
4
0
211,650
0
W
Bacchus
6,300
485
21
2
0
227,651
3
W
Vulcan
6,786
522
92
7
0
281,843
4
W
Bakasura
7,518
578
118
9
0
364,856
0
W
Bellona
7,954
612
107
8
0
239,355
0
W
Artemis
6,944
534
86
7
0
274,124
0
L
Bellona
7,045
542
82
6
0
219,351
0
L
Zhong Kui
7,286
560
127
10
0
288,085
0
L
Heimdallr
6,585
507
73
6
0
240,921
0
L
Hel
6,070
467
33
3
0
253,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role