Player Matchup

Amaterasu
Amaterasu
Bronze III
 
Amaterasu
Bronze III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
A_DadToRemember
Achilles
Gold V
Level 159
God Stats
3W - 8L
1,504 SR
Queue Stats
67W - 70L
1,360 MMR
Solo
Vulcan
Vulcan
Bronze III
DarkEmperor__
Vulcan
Bronze III
Level 154
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 5L
1,329 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 161
1,573 SR
1,396 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,424 SR
1,281 MMR
King Arthur
King Arthur
Gold V
Exoztic
King Arthur
Gold V
Level 156
God Stats
7W - 13L
1,340 SR
Queue Stats
77W - 80L
1,392 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TheNamesJUNKLE
Kukulkan
Gold V
Level 155
God Stats
8W - 7L
1,750 SR
Queue Stats
111W - 112L
1,329 MMR
Party 1
Nemesis
Nemesis
Silver V
jreyn42
Nemesis
Silver V
Level 147
God Stats
3W - 9L
1,181 SR
Queue Stats
126W - 200L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 1 / 5
11,411
761
14,990
23,941
14,325
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Achilles
16
4 / 2 / 5
11,429
762
13,227
14,896
14,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

16
3 / 0 / 7
10,811
721
7,693
6,573
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CharonGebKuzenboMorgan Le FayThoth

VS

Bans
BastetHachimanXbalanqueDanzaburouNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Exoztic
King Arthur
15
2 / 2 / 1
10,532
702
15,216
21,569
23,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
1 / 4 / 1
10,287
686
8,515
11,284
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Nemesis
jreyn42
Nemesis
12
0 / 5 / 1
9,075
605
3,973
14,231
5,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
3
3
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
5
6.5
W
Achilles
4
2
5
3.25
W
3
0
7
6.5
L
King Arthur
Exoztic
King Arthur
2
2
1
1.25
L
Kukulkan
1
4
1
0.38
L
Nemesis
jreyn42
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,910
Damage
27,704
45,410
Taken
47,084
31,891
Mitigated
34,049
19,441
Healing
2,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
14,990
7,584
364
12,289
23,941
14,325
1,606
3,923
20,018
0
56,534
W
Achilles
13,227
3,019
0
4,182
14,896
14,553
734
3,025
11,845
167
45,360
W
7,693
4,088
160
2,446
6,573
3,013
427
2,008
4,538
39,762
394
L
King Arthur
Exoztic
King Arthur
15,216
1,472
0
0
21,569
23,076
32
3,515
16,487
0
47,244
L
Kukulkan
8,515
449
0
1,780
11,284
5,582
117
1,872
8,701
45,974
0
L
Nemesis
jreyn42
Nemesis
3,973
903
0
494
14,231
5,391
0
2,542
11,123
0
48,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
29,894
189
Minions Killed
214
0
Camps Cleared
0
909,867
Distance Traveled
882,464
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,411
761
69
5
0
317,125
8
W
Achilles
11,429
762
58
4
0
296,252
2
W
Vulcan
10,811
721
62
4
0
296,490
3
L
King Arthur
10,532
702
53
4
0
304,360
2
L
Kukulkan
10,287
686
100
7
0
298,572
7
L
Nemesis
9,075
605
61
4
0
279,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role