Player Matchup

Hachiman
Hachiman
MATTKILLAH
Hachiman
Level 210
God Stats
2W - 12L
1,526 SR
Queue Stats
216W - 211L
1,452 Elo+
Solo
Bastet
Bastet
Mersenario2008
Bastet
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 30L
1,565 Elo+
Solo
Shiva
Shiva
O0dram
Shiva
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,242 Elo+
Solo
Kuzenbo
Kuzenbo
TDaniels64
Kuzenbo
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 54L
1,351 Elo+
Solo
Anubis
Anubis
cienisty_sprint
Anubis
Level 46
God Stats
1W - 3L
1,240 SR
Queue Stats
11W - 21L
1,288 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,380 Elo+

VS

Team Averages
Level 84
1,627 SR
1,464 Elo+
Ishtar
Ishtar
Bigtime88248
Ishtar
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,356 Elo+
Solo
Bake Kujira
Bake Kujira
Himothy97
Bake Kujira
Level 101
God Stats
14W - 10L
1,677 SR
Queue Stats
122W - 100L
1,644 Elo+
Solo
Achilles
Achilles
I_M1ss_Th3_Rag3
Achilles
Level 103
God Stats
68W - 52L
1,521 SR
Queue Stats
1,481W - 1,344L
1,460 Elo+
Solo
Ra
Ra
ZaeMoney414
Ra
Level 84
God Stats
6W - 1L
1,938 SR
Queue Stats
53W - 40L
1,440 Elo+
Solo
Horus
Horus
juqlx
Horus
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
307W - 293L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MATTKILLAH
Hachiman
8
1 / 4 / 0
4,054
507
3,073
6,649
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 0 / 1
3,922
490
1,909
4,702
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
O0dram
Shiva
4
0 / 2 / 0
3,492
437
1,428
3,495
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TDaniels64
Kuzenbo
7
1 / 4 / 0
4,222
528
1,958
8,584
5,870
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 0 / 1
3,986
498
1,120
3,030
1,188
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
3 / 0 / 2
5,433
679
3,054
3,360
1,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Himothy97
Bake Kujira
11
2 / 0 / 1
6,506
813
3,814
4,609
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Achilles
8
4 / 1 / 2
5,804
726
3,930
7,696
3,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 1 / 0
4,901
613
1,602
2,875
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
juqlx
Horus
8
1 / 0 / 3
4,814
602
2,068
3,365
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
3
0
2
4
W
Bake Kujira
Himothy97
Bake Kujira
2
0
1
2.5
W
Achilles
4
1
2
5
L
Hachiman
MATTKILLAH
Hachiman
1
4
0
0.25
L
0
0
1
0.5
L
Shiva
O0dram
Shiva
0
2
0
0
L
Kuzenbo
TDaniels64
Kuzenbo
1
4
0
0.25
W
0
1
0
0
L
0
0
1
0.5
W
Horus
juqlx
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,488
Damage
14,468
26,460
Taken
21,905
12,352
Mitigated
10,840
4,166
Healing
6,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
3,054
1,849
0
1,713
3,360
1,182
717
470
2,890
0
35,964
W
Bake Kujira
Himothy97
Bake Kujira
3,814
2,438
0
500
4,609
3,984
379
76
4,359
42,615
1,670
W
Achilles
3,930
981
846
1,974
7,696
3,746
0
966
6,730
0
15,773
L
Hachiman
MATTKILLAH
Hachiman
3,073
1,435
0
546
6,649
1,978
0
1,093
5,556
0
23,412
L
1,909
834
0
1,089
4,702
1,607
0
766
3,936
0
20,040
L
Shiva
O0dram
Shiva
1,428
570
0
772
3,495
1,709
0
1,580
1,915
0
9,079
L
Kuzenbo
TDaniels64
Kuzenbo
1,958
1,101
0
1,509
8,584
5,870
0
823
7,761
12,235
445
W
1,602
84
68
442
2,875
765
0
931
1,944
28,722
0
L
1,120
47
0
250
3,030
1,188
0
1,154
1,876
22,576
694
W
Horus
juqlx
Horus
2,068
928
400
814
3,365
1,163
211
442
2,923
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
27,458
117
Minions Killed
247
0
Camps Cleared
0
656,858
Distance Traveled
793,634
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,433
679
48
6
0
152,437
0
W
Bake Kujira
6,506
813
81
10
0
141,225
2
W
Achilles
5,804
726
31
4
0
175,927
1
L
Hachiman
4,054
507
28
4
0
118,635
0
L
Bastet
3,922
490
41
5
0
146,362
0
L
Shiva
3,492
437
11
1
0
83,246
0
L
Kuzenbo
4,222
528
15
2
0
153,435
0
W
Ra
4,901
613
54
7
0
144,499
2
L
Anubis
3,986
498
22
3
0
155,180
1
W
Horus
4,814
602
33
4
0
179,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role