Player Matchup

Hera
Hera
Gold I
Mrodsoccer6
Hera
Gold I
Level 98
God Stats
2W - 3L
1,226 SR
Queue Stats
215W - 223L
1,602 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 98
1,226 SR
1,602 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,323 SR
1,598 MMR
Sun Wukong
Sun Wukong
Bronze III
jadedjake21
Sun Wukong
Bronze III
Level 121
God Stats
2W - 2L
1,323 SR
Queue Stats
5W - 6L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
27,709
990
43,959
27,062
25,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bans
ArachneAo KuangMaman BrigitteMorgan Le FayTsukuyomi

VS

Bans
HerculesBellonaNe ZhaPeleVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
jadedjake21
Sun Wukong
20
3 / 3 / 0
25,032
894
20,959
53,481
46,560
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
L
Sun Wukong
jadedjake21
Sun Wukong
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,959
Damage
20,959
27,062
Taken
53,481
25,901
Mitigated
46,560
5,535
Healing
18,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,959
13,118
0
5,535
27,062
25,901
3,283
862
26,200
212,085
6,633
L
Sun Wukong
jadedjake21
Sun Wukong
20,959
6,805
0
18,884
53,481
46,560
2,899
43,030
10,451
0
184,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,709
Gold Earned
25,032
313
Minions Killed
246
9
Camps Cleared
11
461,748
Distance Traveled
594,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
27,709
990
313
11
9
461,748
0
L
Sun Wukong
25,032
894
246
9
11
594,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role