Player Matchup

Freya
Freya
Diamond I
 
Freya
Diamond I
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
 
Rama
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Grandmaster
Dashboarřd
Khepri
Grandmaster
Level 311
God Stats
52W - 29L
1,939 SR
Queue Stats
1,006W - 979L
2,294 MMR
Solo
Amaterasu
Amaterasu
Diamond II
Jangaru
Amaterasu
Diamond II
Level 281
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 72L
2,388 MMR
Solo
Ra
Ra
Grandmaster
nnog
Ra
Grandmaster
Level 141
God Stats
11W - 7L
1,575 SR
Queue Stats
224W - 143L
2,806 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 221
1,603 SR
2,097 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,756 SR
2,434 MMR
Sol
Sol
Grandmaster
BennyQ
Sol
Grandmaster
Level 250
God Stats
2W - 1L
1,813 SR
Queue Stats
497W - 418L
2,757 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond II
NuclearPlant
Kumbhakarna
Diamond II
Level 128
God Stats
1W - 1L
1,857 SR
Queue Stats
71W - 54L
2,455 MMR
Solo
Susano
Susano
Diamond III
Stewίe
Susano
Diamond III
Level 161
God Stats
21W - 20L
2,034 SR
Queue Stats
382W - 325L
2,307 MMR
Solo
Hachiman
Hachiman
Diamond II
TomLOSEMissile
Hachiman
Diamond II
Level 82
God Stats
3W - 8L
1,373 SR
Queue Stats
415W - 349L
2,489 MMR
Solo
Achilles
Achilles
Diamond IV
Viziant
Achilles
Diamond IV
Level 157
God Stats
2W - 2L
1,702 SR
Queue Stats
144W - 119L
2,164 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
8 / 0 / 2
8,782
676
10,593
9,456
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
 
Rama
15
3 / 2 / 4
8,722
671
8,427
11,048
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
12
0 / 2 / 6
7,186
553
2,464
11,844
8,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Jangaru
Amaterasu
14
3 / 0 / 2
8,410
647
9,637
14,983
15,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ra
nnog
Ra
15
1 / 1 / 4
8,406
647
7,548
7,707
3,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Bake KujiraAphroditeThanatosAres

VS

Bans
AthenaNu WaThothVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BennyQ
Sol
14
1 / 4 / 3
7,757
597
6,974
11,176
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
NuclearPlant
Kumbhakarna
11
0 / 2 / 5
6,593
507
3,498
13,771
10,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Susano
Stewίe
Susano
14
3 / 2 / 2
7,240
557
6,376
13,474
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
13
0 / 4 / 4
7,398
569
7,119
9,427
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Viziant
Achilles
12
1 / 3 / 0
7,382
568
10,096
13,645
7,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
15
Kills
5
5
Deaths
15
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
8
0
2
9
W
Rama
 
Rama
3
2
4
2.5
L
Sol
BennyQ
Sol
1
4
3
0.63
W
Khepri
0
2
6
1.5
W
Amaterasu
Jangaru
Amaterasu
3
0
2
4
L
Kumbhakarna
NuclearPlant
Kumbhakarna
0
2
5
1.25
L
Susano
Stewίe
Susano
3
2
2
2
L
Hachiman
0
4
4
0.5
L
Achilles
Viziant
Achilles
1
3
0
0.33
W
Ra
nnog
Ra
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,669
Damage
34,063
55,038
Taken
61,493
37,065
Mitigated
31,137
20,429
Healing
19,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,593
3,214
0
2,595
9,456
4,478
90
3,048
6,319
55,310
3,908
W
Rama
 
Rama
8,427
6,069
0
3,890
11,048
4,720
2,340
1,407
9,641
0
78,858
L
Sol
BennyQ
Sol
6,974
1,694
0
3,727
11,176
4,368
662
5,532
5,389
71,866
6,851
W
Khepri
2,464
491
1,553
2,474
11,844
8,572
0
2,902
8,851
11,238
0
W
Amaterasu
Jangaru
Amaterasu
9,637
3,672
0
6,453
14,983
15,528
184
576
13,634
0
59,445
L
Kumbhakarna
NuclearPlant
Kumbhakarna
3,498
833
0
1,914
13,771
10,033
56
5,746
7,829
10,122
1,803
L
Susano
Stewίe
Susano
6,376
1,632
0
6,051
13,474
5,460
0
4,702
8,415
0
59,149
L
Hachiman
7,119
3,705
0
2,435
9,427
3,414
0
1,476
7,923
0
71,156
L
Achilles
Viziant
Achilles
10,096
3,921
0
5,783
13,645
7,862
0
2,538
10,268
0
59,689
W
Ra
nnog
Ra
7,548
158
1,031
2,433
7,707
3,767
0
2,115
5,592
87,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
36,370
491
Minions Killed
490
0
Camps Cleared
0
1,440,540
Distance Traveled
1,355,509
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,782
676
86
7
0
325,599
0
W
Rama
8,722
671
134
10
0
255,168
1
L
Sol
7,757
597
149
11
0
250,669
0
W
Khepri
7,186
553
9
1
0
288,179
5
W
Amaterasu
8,410
647
102
8
0
270,029
3
L
Kumbhakarna
6,593
507
10
1
0
303,975
7
L
Susano
7,240
557
98
8
0
300,157
0
L
Hachiman
7,398
569
122
9
0
236,953
0
L
Achilles
7,382
568
111
9
0
263,755
0
W
Ra
8,406
647
160
12
0
301,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role