Player Matchup

Kuzenbo
Kuzenbo
Amistes
Kuzenbo
Level 83
God Stats
43W - 33L
1,278 SR
Queue Stats
177W - 179L
1,467 Elo+
Solo
Nike
Nike
Edgarianom1212
Nike
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,612 Elo+
Party 1
Achilles
Achilles
Quekschel
Achilles
Level 33
God Stats
24W - 17L
1,701 SR
Queue Stats
38W - 32L
1,612 Elo+
Party 1
Team Averages
Level 79
1,493 SR
1,564 Elo+

VS

Team Averages
Level 83
1,507 SR
1,561 Elo+
Hachiman
Hachiman
TommyQueue
Hachiman
Level 81
God Stats
34W - 18L
1,572 SR
Queue Stats
180W - 167L
1,585 Elo+
Solo
Mulan
Mulan
iamhaddock
Mulan
Level 98
God Stats
33W - 20L
1,505 SR
Queue Stats
52W - 46L
1,480 Elo+
Solo
Thor
Thor
valenPozzi
Thor
Level 71
God Stats
9W - 13L
1,445 SR
Queue Stats
78W - 96L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amistes
Kuzenbo
15
2 / 2 / 7
10,057
670
9,870
17,436
25,305
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 2 / 4
11,564
771
17,117
15,481
21,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
Quekschel
Achilles
16
2 / 1 / 7
10,210
681
6,558
9,159
10,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TommyQueue
Hachiman
16
1 / 3 / 3
9,864
658
11,620
12,711
4,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
14
1 / 6 / 3
9,314
621
6,342
14,692
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
9,697
646
10,042
11,178
8,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amistes
Kuzenbo
2
2
7
2.75
W
6
2
4
4
W
Achilles
Quekschel
Achilles
2
1
7
5.5
L
Hachiman
TommyQueue
Hachiman
1
3
3
0.83
L
Mulan
1
6
3
0.42
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,545
Damage
28,004
42,076
Taken
38,581
57,364
Mitigated
22,329
1,286
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amistes
Kuzenbo
9,870
2,500
0
288
17,436
25,305
404
27
16,990
28,936
1,456
W
17,117
2,498
0
500
15,481
21,336
56
51
14,552
533
75,604
W
Achilles
Quekschel
Achilles
6,558
629
0
498
9,159
10,723
0
0
8,675
1,046
23,032
L
Hachiman
TommyQueue
Hachiman
11,620
7,907
0
3,195
12,711
4,971
0
3,195
9,442
0
45,098
L
Mulan
6,342
523
0
2,198
14,692
9,001
0
4,683
9,974
0
24,577
L
10,042
2,778
0
1,371
11,178
8,357
0
2,489
8,655
0
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
28,875
175
Minions Killed
183
0
Camps Cleared
0
885,131
Distance Traveled
776,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,057
670
46
3
0
276,552
0
W
Nike
11,564
771
95
6
0
296,936
0
W
Achilles
10,210
681
34
2
0
311,643
0
L
Hachiman
9,864
658
77
5
0
270,994
0
L
Mulan
9,314
621
43
3
0
244,003
0
L
Thor
9,697
646
63
4
0
261,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role