Player Matchup

Pele
Pele
 
Pele
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 29
God Stats
61W - 61L
1,472 SR
Queue Stats
160W - 149L
1,531 Elo+
Party 1
Ra
Ra
Skormin
Ra
Level 118
God Stats
7W - 5L
1,875 SR
Queue Stats
47W - 42L
1,513 Elo+
Solo
Apollo
Apollo
crackenespañol
Apollo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 38L
1,542 Elo+
Solo
Lancelot
Lancelot
lazyexe
Lancelot
Level 157
God Stats
3W - 3L
1,753 SR
Queue Stats
683W - 588L
1,578 Elo+
Solo
Team Averages
Level 116
1,620 SR
1,533 Elo+

VS

Team Averages
Level 129
1,490 SR
1,549 Elo+
Osiris
Osiris
 
Osiris
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FuRy Void
Ne Zha
Level 81
God Stats
4W - 3L
1,307 SR
Queue Stats
188W - 192L
1,560 Elo+
Solo
Vulcan
Vulcan
PetterThePanda
Vulcan
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 32L
1,582 Elo+
Solo
Heimdallr
Heimdallr
x Benik x
Heimdallr
Level 158
God Stats
4W - 3L
1,642 SR
Queue Stats
42W - 34L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
1 / 0 / 1
3,287
657
1,241
3,913
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
NaeNaePanic
Bacchus
5
0 / 0 / 0
3,210
642
1,249
2,262
1,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,490
698
651
1,986
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,272
654
1,177
3,452
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Lancelot
lazyexe
Lancelot
3
0 / 2 / 0
2,773
555
1,339
2,539
917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
2 / 0 / 1
4,394
879
2,565
3,853
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
 
Geb
5
0 / 0 / 0
3,291
658
1,390
2,772
1,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
FuRy Void
Ne Zha
5
0 / 2 / 0
3,012
602
948
3,892
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

6
0 / 0 / 0
3,472
694
1,609
1,274
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
x Benik x
Heimdallr
6
1 / 0 / 0
3,487
697
2,146
2,466
799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
3
3
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
0
1
1.5
W
Osiris
 
Osiris
2
0
1
2.5
W
Geb
 
Geb
0
0
0
0
W
Ne Zha
FuRy Void
Ne Zha
0
2
0
0
L
Bacchus
NaeNaePanic
Bacchus
0
0
0
0
W
0
0
0
0
L
1
0
0
1
L
0
1
0
0
L
Lancelot
lazyexe
Lancelot
0
2
0
0
W
Heimdallr
x Benik x
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,657
Damage
8,658
14,152
Taken
14,257
5,310
Mitigated
6,799
5,408
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,241
630
0
1,256
3,913
1,327
0
602
3,192
0
14,899
W
Osiris
 
Osiris
2,565
1,175
0
1,301
3,853
2,947
0
0
3,717
0
23,267
W
Geb
 
Geb
1,390
377
0
1,096
2,772
1,374
0
529
2,243
6,853
0
W
Ne Zha
FuRy Void
Ne Zha
948
499
0
427
3,892
1,288
0
271
3,621
0
13,466
L
Bacchus
NaeNaePanic
Bacchus
1,249
318
0
1,181
2,262
1,377
0
442
1,820
7,154
460
W
1,609
793
0
500
1,274
391
0
380
894
18,806
393
L
651
176
264
827
1,986
614
0
1,071
915
16,850
0
L
1,177
825
0
1,185
3,452
1,075
0
877
2,575
0
21,831
L
Lancelot
lazyexe
Lancelot
1,339
746
0
695
2,539
917
0
0
2,370
0
7,473
W
Heimdallr
x Benik x
Heimdallr
2,146
806
0
1,362
2,466
799
0
715
1,751
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,032
Gold Earned
17,656
131
Minions Killed
167
0
Camps Cleared
0
544,389
Distance Traveled
541,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,287
657
29
6
0
147,503
0
W
Osiris
4,394
879
48
10
0
110,884
0
W
Geb
3,291
658
12
2
0
94,200
0
W
Ne Zha
3,012
602
28
6
0
118,253
0
L
Bacchus
3,210
642
16
3
0
112,402
0
W
Vulcan
3,472
694
36
7
0
121,996
0
L
Ra
3,490
698
35
7
0
110,924
0
L
Apollo
3,272
654
34
7
0
117,760
0
L
Lancelot
2,773
555
17
3
0
55,800
0
W
Heimdallr
3,487
697
43
9
0
95,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role