Player Matchup

He Bo
He Bo
 
He Bo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Bratensoos
Yu Huang
Level 16
God Stats
2W - 4L
1,719 SR
Queue Stats
45W - 52L
1,387 Elo+
Party 1
Nu Wa
Nu Wa
CalebWidowgast
Nu Wa
Level 122
God Stats
5W - 3L
1,715 SR
Queue Stats
247W - 231L
1,561 Elo+
Party 2
Vulcan
Vulcan
SlushyDeez
Vulcan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,450 Elo+
Party 2
King Arthur
King Arthur
lXevel
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 74L
1,371 Elo+
Party 1
Team Averages
Level 75
1,587 SR
1,454 Elo+

VS

Team Averages
Level 83
1,671 SR
1,392 Elo+
Maui
Maui
Amida_Dan
Maui
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 240L
1,422 Elo+
Solo
Cabrakan
Cabrakan
FridgeMagnet847
Cabrakan
Level 45
God Stats
3W - 4L
1,715 SR
Queue Stats
99W - 77L
1,480 Elo+
Party 3
Ishtar
Ishtar
IvanAC98
Ishtar
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,208 Elo+
Solo
King Arthur
King Arthur
Temprah
King Arthur
Level 68
God Stats
3W - 3L
1,898 SR
Queue Stats
119W - 96L
1,482 Elo+
Party 3
Kukulkan
Kukulkan
i-Askari
Kukulkan
Level 89
God Stats
3W - 6L
1,742 SR
Queue Stats
301W - 364L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
2 / 4 / 8
8,216
632
5,676
8,370
3,820
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Bratensoos
Yu Huang
14
1 / 7 / 4
7,932
610
7,295
10,924
5,029
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
3 / 4 / 7
9,256
712
15,000
12,258
5,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
SlushyDeez
Vulcan
16
3 / 4 / 8
8,939
688
11,331
9,830
5,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
lXevel
King Arthur
17
5 / 8 / 6
10,213
786
13,381
17,464
10,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
0 / 2 / 24
10,009
770
6,124
12,199
13,897
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
16
1 / 2 / 20
9,403
723
3,924
12,242
17,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
IvanAC98
Ishtar
18
10 / 2 / 14
11,331
872
13,832
10,955
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Temprah
King Arthur
17
11 / 5 / 13
10,753
827
17,520
19,405
26,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
i-Askari
Kukulkan
18
5 / 3 / 12
11,298
869
12,751
10,331
5,832
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
14
Kills
27
27
Deaths
14
33
Assists
83
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
4
8
1.5
W
Maui
0
2
24
6
L
Yu Huang
Bratensoos
Yu Huang
1
7
4
0.43
L
3
4
7
1.63
W
Cabrakan
1
2
20
5.5
W
Ishtar
IvanAC98
Ishtar
10
2
14
8.5
L
Vulcan
SlushyDeez
Vulcan
3
4
8
1.75
W
King Arthur
Temprah
King Arthur
11
5
13
3.5
W
Kukulkan
i-Askari
Kukulkan
5
3
12
3.67
L
King Arthur
lXevel
King Arthur
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,683
Damage
54,151
58,846
Taken
65,132
30,120
Mitigated
68,921
12,560
Healing
24,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,676
227
351
1,181
8,370
3,820
303
4,228
4,002
12,149
345
W
Maui
6,124
417
1,667
2,912
12,199
13,897
280
7,313
4,886
12,359
0
L
Yu Huang
Bratensoos
Yu Huang
7,295
1,377
0
83
10,924
5,029
0
4,594
6,181
12,578
0
L
15,000
4,559
1,587
3,452
12,258
5,300
75
4,511
7,438
28,963
475
W
Cabrakan
3,924
330
691
846
12,242
17,198
481
7,784
4,458
9,389
1,928
W
Ishtar
IvanAC98
Ishtar
13,832
8,821
3,553
2,420
10,955
5,782
2,661
7,565
3,390
0
36,648
L
Vulcan
SlushyDeez
Vulcan
11,331
2,906
506
1,538
9,830
5,012
0
3,149
6,583
21,282
0
W
King Arthur
Temprah
King Arthur
17,520
1,073
3,399
4,941
19,405
26,212
0
9,355
10,050
0
29,160
W
Kukulkan
i-Askari
Kukulkan
12,751
2,179
2,105
2,355
10,331
5,832
1,045
6,633
3,698
48,061
627
L
King Arthur
lXevel
King Arthur
13,381
1,446
1,395
2,467
17,464
10,959
74
5,793
11,382
0
25,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,556
Gold Earned
52,794
109
Minions Killed
195
0
Camps Cleared
0
1,089,231
Distance Traveled
1,250,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,216
632
13
1
0
217,234
0
W
Maui
10,009
770
10
1
0
274,045
0
L
Yu Huang
7,932
610
17
1
0
197,760
0
L
Nu Wa
9,256
712
28
2
0
215,689
1
W
Cabrakan
9,403
723
18
1
0
252,564
0
W
Ishtar
11,331
872
51
4
0
232,013
0
L
Vulcan
8,939
688
26
2
0
242,864
0
W
King Arthur
10,753
827
22
2
0
242,770
0
W
Kukulkan
11,298
869
94
7
0
248,864
0
L
King Arthur
10,213
786
25
2
0
215,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role