Player Matchup

Danzaburou
Danzaburou
AzazelShil
Danzaburou
Level 49
God Stats
9W - 9L
1,483 SR
Queue Stats
9W - 9L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
Baylord909
Zhong Kui
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,401 Elo+
Party 2
Cupid
Cupid
CosmicChip6804
Cupid
Level 33
God Stats
2W - 1L
1,285 SR
Queue Stats
16W - 13L
1,366 Elo+
Party 2
Team Averages
Level 74
1,423 SR
1,415 Elo+

VS

Team Averages
Level 118
1,339 SR
1,324 Elo+
Chernobog
Chernobog
GrosseCenne
Chernobog
Level 147
God Stats
0W - 4L
1,156 SR
Queue Stats
74W - 84L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
MrKofalot
Kukulkan
Level 86
God Stats
56W - 54L
1,360 SR
Queue Stats
301W - 298L
1,286 Elo+
Solo
Horus
Horus
sim_habs_qc
Horus
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 48L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzazelShil
Danzaburou
16
1 / 3 / 11
10,559
704
10,413
14,408
6,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
Baylord909
Zhong Kui
17
7 / 3 / 7
12,134
809
18,756
15,897
15,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
6 / 0 / 8
11,971
798
13,018
8,662
4,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GrosseCenne
Chernobog
14
1 / 5 / 4
9,493
633
11,183
13,893
6,496
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MrKofalot
Kukulkan
15
0 / 6 / 4
9,955
664
9,703
13,103
6,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 1
9,849
657
8,958
20,798
26,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
14
Kills
6
6
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AzazelShil
Danzaburou
1
3
11
2.17
W
Zhong Kui
Baylord909
Zhong Kui
7
3
7
3.5
W
6
0
8
10
L
Chernobog
GrosseCenne
Chernobog
1
5
4
0.6
L
Kukulkan
MrKofalot
Kukulkan
0
6
4
0.33
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,187
Damage
29,844
38,967
Taken
47,794
25,671
Mitigated
39,510
9,017
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AzazelShil
Danzaburou
10,413
4,328
0
3,249
14,408
6,378
1,079
3,392
10,610
0
38,850
W
Zhong Kui
Baylord909
Zhong Kui
18,756
964
0
3,885
15,897
15,243
746
2,614
12,965
63,133
5,322
W
13,018
5,249
328
1,555
8,662
4,050
1,046
2,447
5,961
0
50,409
L
Chernobog
GrosseCenne
Chernobog
11,183
6,774
0
0
13,893
6,496
488
6,343
7,510
0
35,931
L
Kukulkan
MrKofalot
Kukulkan
9,703
904
424
658
13,103
6,855
182
4,616
8,460
41,795
825
L
8,958
3,304
1,864
3,508
20,798
26,159
0
5,438
15,250
0
18,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
29,297
207
Minions Killed
172
0
Camps Cleared
0
817,082
Distance Traveled
775,916
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,559
704
56
4
0
276,154
0
W
Zhong Kui
12,134
809
85
6
0
271,646
2
W
Cupid
11,971
798
66
4
0
269,282
0
L
Chernobog
9,493
633
62
4
0
244,350
5
L
Kukulkan
9,955
664
87
6
0
235,393
3
L
Horus
9,849
657
23
2
0
296,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role