Player Matchup

Fenrir
Fenrir
Goomeez_2001
Fenrir
Level 55
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 64L
1,366 Elo+
Solo
Guan Yu
Guan Yu
LEWISXvX
Guan Yu
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 69L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
ManLikeMets16
Kukulkan
Level 26
God Stats
12W - 9L
1,506 SR
Queue Stats
62W - 64L
1,430 Elo+
Party 1
Team Averages
Level 67
1,430 SR
1,430 Elo+

VS

Team Averages
Level 86
1,291 SR
1,386 Elo+
Athena
Athena
Dominator5424
Athena
Level 119
God Stats
5W - 6L
1,407 SR
Queue Stats
84W - 90L
1,377 Elo+
Solo
Janus
Janus
Fernando LF7687
Janus
Level 118
God Stats
3W - 4L
1,081 SR
Queue Stats
36W - 42L
1,385 Elo+
Party 2
Izanami
Izanami
Wyd_alxsha
Izanami
Level 20
God Stats
9W - 13L
1,387 SR
Queue Stats
36W - 37L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 6 / 0
7,838
560
3,270
9,289
3,285
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LEWISXvX
Guan Yu
14
1 / 3 / 1
8,968
641
9,357
13,743
13,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
ManLikeMets16
Kukulkan
14
0 / 6 / 1
8,950
639
9,569
11,340
4,095
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 11
10,807
772
7,932
13,459
10,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 8
11,295
807
13,371
7,271
2,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Wyd_alxsha
Izanami
15
4 / 0 / 7
10,550
754
6,242
9,232
3,608
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
14
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
6
1
8
10
L
Fenrir
1
6
0
0.17
L
Guan Yu
LEWISXvX
Guan Yu
1
3
1
0.5
L
Kukulkan
ManLikeMets16
Kukulkan
0
6
1
0.08
W
Izanami
Wyd_alxsha
Izanami
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,196
Damage
27,545
34,372
Taken
29,962
20,543
Mitigated
17,083
2,285
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,932
1,847
0
4,826
13,459
10,551
451
4,532
8,927
23,089
0
W
13,371
924
0
726
7,271
2,924
520
2,736
4,535
48,414
778
L
Fenrir
3,270
338
0
127
9,289
3,285
0
4,473
4,478
0
14,599
L
Guan Yu
LEWISXvX
Guan Yu
9,357
1,011
366
1,632
13,743
13,163
0
6,709
6,521
1,533
31,820
L
Kukulkan
ManLikeMets16
Kukulkan
9,569
1,264
0
160
11,340
4,095
0
8,637
2,154
38,507
0
W
Izanami
Wyd_alxsha
Izanami
6,242
4,376
0
337
9,232
3,608
1,742
3,634
5,598
0
37,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
32,652
133
Minions Killed
182
0
Camps Cleared
0
635,280
Distance Traveled
796,521
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,807
772
27
2
0
285,477
0
W
Janus
11,295
807
76
5
0
247,348
0
L
Fenrir
7,838
560
20
1
0
165,119
0
L
Guan Yu
8,968
641
38
3
0
255,113
6
L
Kukulkan
8,950
639
75
5
0
215,048
1
W
Izanami
10,550
754
79
6
0
263,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role