Player Matchup

Hera
Hera
Silver I
 
Hera
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
Kachiro
Medusa
Silver I
Level 181
God Stats
0W - 2L
1,284 SR
Queue Stats
103W - 100L
1,272 MMR
Party 2
Bellona
Bellona
Silver IV
MouseyPineapple
Bellona
Silver IV
Level 86
God Stats
1W - 4L
1,172 SR
Queue Stats
42W - 50L
1,272 MMR
Solo
Arachne
Arachne
Silver V
Rushifa Ryu
Arachne
Silver V
Level 88
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 17L
1,305 MMR
Solo
Ganesha
Ganesha
Silver I
mUltic0re
Ganesha
Silver I
Level 155
God Stats
15W - 10L
1,490 SR
Queue Stats
100W - 100L
1,272 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,437 SR
1,324 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,381 SR
1,355 MMR
Susano
Susano
Silver IV
 
Susano
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver III
HaveFaithh
Hades
Silver III
Level 137
God Stats
38W - 32L
1,620 SR
Queue Stats
154W - 152L
1,165 MMR
Party 1
Bacchus
Bacchus
Bronze III
TheSaltyBone
Bacchus
Bronze III
Level 69
God Stats
2W - 3L
1,123 SR
Queue Stats
2W - 8L
1,308 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
VDR_DeltaPlayer
Cthulhu
Bronze III
Level 159
God Stats
2W - 3L
1,303 SR
Queue Stats
13W - 13L
1,437 MMR
Party 1
Danzaburou
Danzaburou
Silver I
zell181
Danzaburou
Silver I
Level 149
God Stats
102W - 75L
1,358 SR
Queue Stats
302W - 307L
1,365 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
8
0 / 1 / 0
4,407
630
273
3,214
908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Kachiro
Medusa
7
2 / 2 / 0
4,200
600
4,379
4,110
1,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,626
661
986
5,700
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Rushifa Ryu
Arachne
5
0 / 1 / 1
3,489
498
460
4,164
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
mUltic0re
Ganesha
7
0 / 2 / 2
4,194
599
1,917
6,428
3,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Cu ChulainnMaman BrigitteAthena

VS

Bans
PeleAwilixBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
4 / 0 / 0
4,891
699
2,221
5,968
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
8
1 / 0 / 2
4,494
642
2,107
1,557
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
TheSaltyBone
Bacchus
7
0 / 0 / 4
4,315
616
1,752
4,486
4,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8
0 / 0 / 1
3,962
566
2,649
2,500
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
zell181
Danzaburou
7
2 / 2 / 2
4,171
596
4,968
4,328
1,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
7
7
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
Susano
 
Susano
4
0
0
4
W
Hades
1
0
2
2
L
Medusa
Kachiro
Medusa
2
2
0
1
L
0
1
0
0
L
Arachne
Rushifa Ryu
Arachne
0
1
1
0.5
W
Bacchus
TheSaltyBone
Bacchus
0
0
4
2
W
0
0
1
0.5
L
Ganesha
mUltic0re
Ganesha
0
2
2
0.5
W
Danzaburou
zell181
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,015
Damage
13,697
23,616
Taken
18,839
11,005
Mitigated
9,191
9,266
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
273
136
0
1,490
3,214
908
0
838
2,376
28,632
425
W
Susano
 
Susano
2,221
500
0
4,120
5,968
2,041
0
107
5,861
0
27,222
W
Hades
2,107
659
395
1,232
1,557
545
0
262
1,295
22,297
636
L
Medusa
Kachiro
Medusa
4,379
1,891
0
1,164
4,110
1,458
0
683
3,427
0
28,527
L
986
341
0
2,768
5,700
3,759
0
2,117
3,179
0
29,758
L
Arachne
Rushifa Ryu
Arachne
460
268
0
1,923
4,164
1,340
0
1,432
2,692
0
13,023
W
Bacchus
TheSaltyBone
Bacchus
1,752
333
0
1,801
4,486
4,153
0
1,076
3,410
12,499
0
W
2,649
290
0
586
2,500
1,097
0
0
2,500
20,779
0
L
Ganesha
mUltic0re
Ganesha
1,917
260
0
1,921
6,428
3,540
0
985
5,443
11,033
0
W
Danzaburou
zell181
Danzaburou
4,968
2,591
0
1,344
4,328
1,355
0
734
3,594
0
23,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
21,833
224
Minions Killed
195
0
Camps Cleared
0
663,270
Distance Traveled
714,194
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,407
630
64
9
0
139,105
0
W
Susano
4,891
699
59
8
0
162,177
0
W
Hades
4,494
642
48
7
0
146,722
0
L
Medusa
4,200
600
71
10
0
139,105
0
L
Bellona
4,626
661
63
9
0
131,221
0
L
Arachne
3,489
498
25
4
0
109,500
0
W
Bacchus
4,315
616
12
2
0
155,789
1
W
Cthulhu
3,962
566
38
5
0
122,312
0
L
Ganesha
4,194
599
1
0
0
144,339
1
W
Danzaburou
4,171
596
38
5
0
127,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role