Player Matchup

Scylla
Scylla
Gold IV
Ghost251
Scylla
Gold IV
Level 132
God Stats
7W - 12L
1,500 SR
Queue Stats
236W - 288L
1,441 MMR
Solo
Surtr
Surtr
Gold IV
Tyffusko
Surtr
Gold IV
Level 144
God Stats
8W - 6L
1,496 SR
Queue Stats
83W - 86L
1,546 MMR
Party 1
Hachiman
Hachiman
Gold V
dawid12398
Hachiman
Gold V
Level 117
God Stats
1W - 4L
1,301 SR
Queue Stats
98W - 106L
1,399 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,432 SR
1,462 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,427 SR
1,423 MMR
Kukulkan
Kukulkan
Bronze III
CoBoKyl7JIeHue
Kukulkan
Bronze III
Level 43
God Stats
0W - 3L
1,450 SR
Queue Stats
0W - 5L
1,400 MMR
Party 2
Fenrir
Fenrir
Gold III
eQ Schuumi
Fenrir
Gold III
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 334L
1,469 MMR
Solo
Medusa
Medusa
Bronze III
goVegas488
Medusa
Bronze III
Level 39
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ghost251
Scylla
14
4 / 3 / 7
10,018
771
11,515
7,311
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Tyffusko
Surtr
17
11 / 2 / 4
11,349
873
16,617
17,497
19,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
dawid12398
Hachiman
15
1 / 3 / 10
9,859
758
9,322
11,565
5,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusThothPersephoneNe ZhaAres

VS

Bans
AchillesHeraHou YiDiscordiaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 5 / 4
8,770
675
6,374
11,144
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
eQ Schuumi
Fenrir
14
3 / 3 / 5
9,145
703
12,710
19,244
18,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
goVegas488
Medusa
13
3 / 8 / 5
8,993
692
6,499
13,760
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
16
Kills
8
8
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
2
5
4
0.8
W
Scylla
Ghost251
Scylla
4
3
7
2.5
W
Surtr
Tyffusko
Surtr
11
2
4
6.5
W
Hachiman
dawid12398
Hachiman
1
3
10
2
L
Fenrir
eQ Schuumi
Fenrir
3
3
5
1.83
L
Medusa
goVegas488
Medusa
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
25,583
36,373
Taken
44,148
27,918
Mitigated
30,367
5,618
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,374
644
0
250
11,144
4,861
38
3,595
7,108
31,063
0
W
Scylla
Ghost251
Scylla
11,515
936
0
0
7,311
2,949
494
987
6,195
37,614
0
W
Surtr
Tyffusko
Surtr
16,617
5,255
0
3,414
17,497
19,741
381
4,015
12,761
666
39,005
W
Hachiman
dawid12398
Hachiman
9,322
5,310
0
2,204
11,565
5,228
1,517
1,422
9,793
0
40,626
L
Fenrir
eQ Schuumi
Fenrir
12,710
1,862
0
1,962
19,244
18,988
0
4,244
14,271
0
26,873
L
Medusa
goVegas488
Medusa
6,499
2,478
0
120
13,760
6,518
49
4,112
9,293
0
19,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
26,908
151
Minions Killed
122
0
Camps Cleared
0
708,863
Distance Traveled
671,274
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,770
675
73
6
0
213,799
3
W
Scylla
10,018
771
60
5
0
215,243
0
W
Surtr
11,349
873
37
3
0
269,837
2
W
Hachiman
9,859
758
54
4
0
223,783
2
L
Fenrir
9,145
703
23
2
0
254,779
0
L
Medusa
8,993
692
26
2
0
202,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role