Player Matchup

Osiris
Osiris
 
Osiris
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 88
God Stats
640W - 648L
1,606 SR
Queue Stats
651W - 665L
1,569 Elo+
Solo
Kuzenbo
Kuzenbo
WarchildUK
Kuzenbo
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,098 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zzMAjStiCzRR
Morgan Le Fay
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
zzNuMbRR
Hachiman
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 89
1,521 SR
1,433 Elo+

VS

Team Averages
Level 86
1,375 SR
1,362 Elo+
Artemis
Artemis
EgoTripz
Artemis
Level 93
God Stats
0W - 2L
1,185 SR
Queue Stats
1W - 4L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
Level 34
God Stats
12W - 9L
1,500 SR
Queue Stats
196W - 194L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
KuraNoYomi
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
1,251 Elo+
Solo
Surtr
Surtr
MaximilienML7
Surtr
Level 115
God Stats
2W - 7L
1,190 SR
Queue Stats
74W - 88L
1,397 Elo+
Solo
Sylvanus
Sylvanus
YungPhatSkep
Sylvanus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 78L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 0 / 3
10,446
580
6,071
12,310
14,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
14
2 / 0 / 3
8,349
464
6,728
9,307
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
WarchildUK
Kuzenbo
12
1 / 3 / 2
7,247
403
4,809
15,704
12,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
zzMAjStiCzRR
Morgan Le Fay
15
1 / 2 / 6
9,028
502
8,396
13,279
5,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
zzNuMbRR
Hachiman
15
4 / 0 / 2
9,205
511
7,903
11,610
3,989
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EgoTripz
Artemis
13
2 / 2 / 0
7,409
412
10,067
9,914
4,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
15
1 / 3 / 0
7,998
444
6,293
16,463
6,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Zhong Kui
KuraNoYomi
Zhong Kui
14
0 / 2 / 3
8,253
459
11,557
13,425
11,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

4
0 / 2 / 0
5,745
319
1,068
2,932
1,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
YungPhatSkep
Sylvanus
13
2 / 3 / 2
7,572
421
7,924
12,310
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
3
5.5
L
Artemis
EgoTripz
Artemis
2
2
0
1
L
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
1
3
0
0.33
L
Zhong Kui
KuraNoYomi
Zhong Kui
0
2
3
0.75
L
0
2
0
0
W
Nu Wa
2
0
3
3.5
W
Kuzenbo
WarchildUK
Kuzenbo
1
3
2
0.67
L
Sylvanus
YungPhatSkep
Sylvanus
2
3
2
1
W
Morgan Le Fay
zzMAjStiCzRR
Morgan Le Fay
1
2
6
2
W
Hachiman
zzNuMbRR
Hachiman
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,907
Damage
36,909
62,210
Taken
55,044
40,729
Mitigated
30,827
16,155
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,071
1,269
0
2,736
12,310
14,999
50
2,090
10,080
0
69,783
L
Artemis
EgoTripz
Artemis
10,067
3,734
0
125
9,914
4,400
725
3,170
6,643
0
54,039
L
Tsukuyomi
Ita-chi-Uch-iwa
Tsukuyomi
6,293
967
0
5,998
16,463
6,972
0
4,448
11,724
0
85,170
L
Zhong Kui
KuraNoYomi
Zhong Kui
11,557
1,370
0
5,837
13,425
11,710
204
7,098
6,276
68,301
1,584
L
1,068
481
0
268
2,932
1,259
0
519
2,204
147
10,830
W
Nu Wa
6,728
2,858
0
2,296
9,307
3,411
0
2,166
7,141
55,689
0
W
Kuzenbo
WarchildUK
Kuzenbo
4,809
1,157
0
522
15,704
12,594
240
4,295
11,409
25,873
1,310
L
Sylvanus
YungPhatSkep
Sylvanus
7,924
2,819
1,417
2,941
12,310
6,486
665
3,962
8,294
40,598
10,671
W
Morgan Le Fay
zzMAjStiCzRR
Morgan Le Fay
8,396
556
0
3,800
13,279
5,736
0
5,913
7,366
71,628
439
W
Hachiman
zzNuMbRR
Hachiman
7,903
5,913
0
6,801
11,610
3,989
480
4,446
7,164
0
68,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,275
Gold Earned
36,977
480
Minions Killed
421
0
Camps Cleared
0
1,646,569
Distance Traveled
1,356,436
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,446
580
127
7
0
354,484
4
L
Artemis
7,409
412
68
4
0
299,760
2
L
Tsukuyomi
7,998
444
126
7
0
365,190
0
L
Zhong Kui
8,253
459
124
7
0
331,724
2
L
Surtr
5,745
319
26
1
0
70,668
0
W
Nu Wa
8,349
464
87
5
0
337,943
0
W
Kuzenbo
7,247
403
27
2
0
304,150
3
L
Sylvanus
7,572
421
77
4
0
289,094
0
W
Morgan Le Fay
9,028
502
117
7
0
340,176
2
W
Hachiman
9,205
511
122
7
0
309,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role