Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CTD-Otoo4K
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 157L
1,377 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LaLaLaDiDi
Kumbhakarna
Level 85
God Stats
7W - 2L
1,580 SR
Queue Stats
132W - 101L
1,480 Elo+
Party 3
Sun Wukong
Sun Wukong
TheFlashKrK
Sun Wukong
Level 49
God Stats
3W - 0L
1,800 SR
Queue Stats
156W - 130L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
yousseuf
Nu Wa
Level 67
God Stats
5W - 2L
1,728 SR
Queue Stats
122W - 115L
1,436 Elo+
Party 2
Team Averages
Level 83
1,622 SR
1,449 Elo+

VS

Team Averages
Level 96
1,488 SR
1,385 Elo+
Nu Wa
Nu Wa
Amida_Dan
Nu Wa
Level 106
God Stats
2W - 3L
1,742 SR
Queue Stats
204W - 240L
1,434 Elo+
Solo
Medusa
Medusa
Bratensoos
Medusa
Level 16
God Stats
2W - 5L
1,414 SR
Queue Stats
45W - 52L
1,436 Elo+
Party 1
Athena
Athena
IvanAC98
Athena
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,249 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TAS Carton
Morgan Le Fay
Level 123
God Stats
12W - 15L
1,285 SR
Queue Stats
1,002W - 1,051L
1,416 Elo+
Solo
Tyr
Tyr
lXevel
Tyr
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 74L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 2 / 11
8,825
802
10,578
16,627
15,705
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
CTD-Otoo4K
Ah Muzen Cab
17
3 / 0 / 13
8,730
794
13,248
7,993
4,042
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kumbhakarna
LaLaLaDiDi
Kumbhakarna
15
6 / 3 / 9
8,983
817
7,740
14,126
13,021
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
TheFlashKrK
Sun Wukong
15
7 / 3 / 11
9,422
857
14,854
16,074
15,111
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
yousseuf
Nu Wa
15
3 / 3 / 15
8,787
799
13,116
7,263
3,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amida_Dan
Nu Wa
14
1 / 5 / 5
7,926
721
8,192
9,218
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Bratensoos
Medusa
12
0 / 6 / 5
7,361
669
7,536
10,444
4,452
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
IvanAC98
Athena
15
2 / 3 / 8
8,854
805
8,961
14,926
14,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
TAS Carton
Morgan Le Fay
16
5 / 3 / 5
9,119
829
15,468
9,536
5,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
lXevel
Tyr
15
3 / 4 / 7
8,806
801
9,606
22,780
22,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
21
Kills
11
11
Deaths
21
59
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
11
3.75
L
Nu Wa
Amida_Dan
Nu Wa
1
5
5
0.7
L
Medusa
Bratensoos
Medusa
0
6
5
0.42
W
Ah Muzen Cab
CTD-Otoo4K
Ah Muzen Cab
3
0
13
9.5
L
Athena
IvanAC98
Athena
2
3
8
2
W
Kumbhakarna
LaLaLaDiDi
Kumbhakarna
6
3
9
3.5
L
Morgan Le Fay
TAS Carton
Morgan Le Fay
5
3
5
2.5
W
Sun Wukong
TheFlashKrK
Sun Wukong
7
3
11
4.17
L
Tyr
lXevel
Tyr
3
4
7
1.63
W
Nu Wa
yousseuf
Nu Wa
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,536
Damage
49,763
62,083
Taken
66,904
51,643
Mitigated
50,632
25,530
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,578
464
4,640
6,063
16,627
15,705
125
9,130
7,497
18,474
2,828
L
Nu Wa
Amida_Dan
Nu Wa
8,192
2,175
655
1,230
9,218
3,546
264
3,508
5,710
23,262
0
L
Medusa
Bratensoos
Medusa
7,536
3,641
0
0
10,444
4,452
512
4,754
5,690
0
17,366
W
Ah Muzen Cab
CTD-Otoo4K
Ah Muzen Cab
13,248
3,572
1,230
342
7,993
4,042
276
4,692
3,301
0
37,956
L
Athena
IvanAC98
Athena
8,961
1,813
2,455
3,903
14,926
14,892
54
7,572
7,354
15,018
0
W
Kumbhakarna
LaLaLaDiDi
Kumbhakarna
7,740
635
981
2,381
14,126
13,021
84
7,702
6,424
11,681
1,066
L
Morgan Le Fay
TAS Carton
Morgan Le Fay
15,468
1,993
616
2,036
9,536
5,019
53
4,127
5,409
37,213
0
W
Sun Wukong
TheFlashKrK
Sun Wukong
14,854
2,782
5,108
4,196
16,074
15,111
387
6,767
9,307
0
24,359
L
Tyr
lXevel
Tyr
9,606
1,674
543
6,842
22,780
22,723
303
9,216
13,564
0
20,818
W
Nu Wa
yousseuf
Nu Wa
13,116
3,636
301
288
7,263
3,764
738
4,330
2,933
26,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
42,066
136
Minions Killed
163
0
Camps Cleared
0
1,098,167
Distance Traveled
979,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,825
802
42
4
0
224,023
0
L
Nu Wa
7,926
721
25
2
0
167,972
0
L
Medusa
7,361
669
34
3
0
194,890
0
W
Ah Muzen Cab
8,730
794
37
3
0
242,342
0
L
Athena
8,854
805
14
1
0
213,846
0
W
Kumbhakarna
8,983
817
9
1
0
215,618
0
L
Morgan Le Fay
9,119
829
50
5
0
196,569
0
W
Sun Wukong
9,422
857
17
2
0
225,256
0
L
Tyr
8,806
801
40
4
0
206,541
0
W
Nu Wa
8,787
799
31
3
0
190,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role