Player Matchup

Thanatos
Thanatos
BRANDINO66R
Thanatos
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 11L
1,170 Elo+
Party 1
Scylla
Scylla
Imkir12
Scylla
Level 111
God Stats
3W - 1L
1,538 SR
Queue Stats
41W - 34L
1,570 Elo+
Party 3
Artemis
Artemis
Millipaedo
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,513 Elo+
Party 1
Atlas
Atlas
ProvenChamp
Atlas
Level 89
God Stats
2W - 1L
1,031 SR
Queue Stats
43W - 37L
1,197 Elo+
Solo
Hercules
Hercules
javier7652
Hercules
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,554 Elo+
Party 3
Team Averages
Level 82
1,414 SR
1,401 Elo+

VS

Team Averages
Level 111
1,535 SR
1,550 Elo+
Poseidon
Poseidon
D3athEatEr465
Poseidon
Level 100
God Stats
1W - 1L
1,364 SR
Queue Stats
59W - 59L
1,595 Elo+
Solo
Hachiman
Hachiman
M_D_Ace212
Hachiman
Level 155
God Stats
32W - 18L
1,567 SR
Queue Stats
284W - 295L
1,511 Elo+
Solo
Ymir
Ymir
Mvbm1986
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,455 Elo+
Party 2
Hades
Hades
TMF DanielBRdsd
Hades
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,623 Elo+
Party 2
Nemesis
Nemesis
mOOca
Nemesis
Level 144
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 15L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BRANDINO66R
Thanatos
16
3 / 4 / 5
8,881
493
7,149
16,856
8,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Imkir12
Scylla
17
6 / 0 / 4
9,983
555
14,111
10,078
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Millipaedo
Artemis
16
6 / 2 / 4
9,485
527
9,251
9,771
3,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 1 / 10
9,388
522
5,604
12,609
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
javier7652
Hercules
15
1 / 2 / 1
8,541
475
3,463
13,742
9,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D3athEatEr465
Poseidon
15
2 / 4 / 0
8,953
497
8,907
8,851
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
M_D_Ace212
Hachiman
13
4 / 4 / 0
8,265
459
6,971
10,307
3,689
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ymir
9
0 / 4 / 1
6,835
380
1,183
11,638
9,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 2
10,424
579
10,928
12,877
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
mOOca
Nemesis
14
1 / 4 / 3
8,266
459
6,488
15,221
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
18
Kills
9
9
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BRANDINO66R
Thanatos
3
4
5
1.38
L
Poseidon
D3athEatEr465
Poseidon
2
4
0
0.5
W
Scylla
Imkir12
Scylla
6
0
4
8
L
Hachiman
M_D_Ace212
Hachiman
4
4
0
1
W
Artemis
Millipaedo
Artemis
6
2
4
4
L
Ymir
0
4
1
0.13
W
2
1
10
7
L
2
2
2
1.5
W
Hercules
javier7652
Hercules
1
2
1
0.75
L
Nemesis
mOOca
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,578
Damage
34,477
63,056
Taken
58,894
36,738
Mitigated
33,906
26,036
Healing
11,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BRANDINO66R
Thanatos
7,149
1,815
0
10,899
16,856
8,734
0
3,932
12,836
0
81,318
L
Poseidon
D3athEatEr465
Poseidon
8,907
1,142
0
500
8,851
3,299
0
4,830
3,735
66,016
1,947
W
Scylla
Imkir12
Scylla
14,111
1,432
0
4,145
10,078
4,120
427
3,925
5,881
88,002
596
L
Hachiman
M_D_Ace212
Hachiman
6,971
3,572
0
3,050
10,307
3,689
189
2,117
8,160
0
54,218
W
Artemis
Millipaedo
Artemis
9,251
5,214
0
3,005
9,771
3,807
925
768
8,985
0
68,294
L
Ymir
1,183
167
0
361
11,638
9,710
0
4,324
7,190
14,826
2,517
W
5,604
2,122
0
3,088
12,609
10,608
0
3,787
8,598
29,046
2,356
L
10,928
651
0
7,424
12,877
10,462
0
3,705
8,403
88,838
5,266
W
Hercules
javier7652
Hercules
3,463
794
0
4,899
13,742
9,469
0
7,933
5,775
0
60,699
L
Nemesis
mOOca
Nemesis
6,488
2,003
0
375
15,221
6,746
0
3,578
11,451
0
62,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,278
Gold Earned
42,743
511
Minions Killed
484
0
Camps Cleared
0
1,741,459
Distance Traveled
1,522,528
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,881
493
103
6
0
375,582
1
L
Poseidon
8,953
497
111
6
0
333,767
2
W
Scylla
9,983
555
148
8
0
342,016
7
L
Hachiman
8,265
459
85
5
0
222,367
0
W
Artemis
9,485
527
104
6
0
330,663
0
L
Ymir
6,835
380
26
1
0
255,627
0
W
Atlas
9,388
522
42
2
0
345,985
1
L
Hades
10,424
579
166
9
0
337,058
0
W
Hercules
8,541
475
114
6
0
347,213
1
L
Nemesis
8,266
459
96
5
0
373,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role