Player Matchup

Arachne
Arachne
Aryiguess
Arachne
Level 64
God Stats
2W - 0L
1,687 SR
Queue Stats
22W - 12L
1,594 Elo+
Solo
Horus
Horus
DiabSoule
Horus
Level 69
God Stats
10W - 4L
1,845 SR
Queue Stats
99W - 75L
1,559 Elo+
Solo
Bake Kujira
Bake Kujira
LORN01
Bake Kujira
Level 67
God Stats
8W - 3L
1,492 SR
Queue Stats
179W - 172L
1,348 Elo+
Party 1
Medusa
Medusa
Laxafir
Medusa
Level 78
God Stats
55W - 49L
1,317 SR
Queue Stats
175W - 171L
1,348 Elo+
Party 1
Kukulkan
Kukulkan
Monkey47
Kukulkan
Level 185
God Stats
11W - 10L
1,319 SR
Queue Stats
235W - 240L
1,308 Elo+
Solo
Team Averages
Level 93
1,532 SR
1,431 Elo+

VS

Team Averages
Level 70
1,525 SR
1,469 Elo+
Amaterasu
Amaterasu
AmorwinS
Amaterasu
Level 43
God Stats
0W - 1L
1,281 SR
Queue Stats
11W - 10L
1,492 Elo+
Solo
Pele
Pele
HydroSky59
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 40L
1,436 Elo+
Solo
Persephone
Persephone
ItsManu_121
Persephone
Level 86
God Stats
78W - 70L
1,458 SR
Queue Stats
329W - 329L
1,431 Elo+
Solo
Olorun
Olorun
Tiggz1999
Olorun
Level 76
God Stats
12W - 5L
2,038 SR
Queue Stats
97W - 80L
1,547 Elo+
Solo
Ymir
Ymir
hitmanschin
Ymir
Level 109
God Stats
19W - 24L
1,349 SR
Queue Stats
515W - 493L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aryiguess
Arachne
11
6 / 0 / 0
6,190
619
4,567
8,572
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Horus
DiabSoule
Horus
11
2 / 1 / 0
6,370
637
7,691
8,811
5,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
LORN01
Bake Kujira
10
3 / 3 / 3
6,026
603
7,243
10,829
8,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Laxafir
Medusa
10
1 / 0 / 5
6,021
602
4,440
5,075
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Monkey47
Kukulkan
11
0 / 0 / 4
6,141
614
3,157
4,702
1,739
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AmorwinS
Amaterasu
10
1 / 2 / 0
5,741
574
5,666
11,643
8,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 3 / 0
5,202
520
7,035
9,850
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
ItsManu_121
Persephone
9
0 / 2 / 0
5,306
531
1,841
4,859
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Tiggz1999
Olorun
8
2 / 3 / 1
5,101
510
6,769
6,542
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
5,370
537
2,340
8,234
6,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AmorwinS
Amaterasu
1
2
0
0.5
W
Arachne
Aryiguess
Arachne
6
0
0
6
W
Horus
DiabSoule
Horus
2
1
0
2
L
0
3
0
0
L
Persephone
ItsManu_121
Persephone
0
2
0
0
W
Bake Kujira
LORN01
Bake Kujira
3
3
3
1.5
W
Medusa
Laxafir
Medusa
1
0
5
3.5
W
Kukulkan
Monkey47
Kukulkan
0
0
4
2
L
Olorun
Tiggz1999
Olorun
2
3
1
0.83
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,098
Damage
23,651
37,989
Taken
41,128
21,142
Mitigated
23,342
8,808
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AmorwinS
Amaterasu
5,666
2,363
0
2,886
11,643
8,735
0
0
11,034
0
37,941
W
Arachne
Aryiguess
Arachne
4,567
2,925
0
2,672
8,572
3,497
0
1,175
7,397
0
33,760
W
Horus
DiabSoule
Horus
7,691
3,240
0
3,265
8,811
5,381
0
0
8,811
0
43,260
L
7,035
1,615
0
859
9,850
4,135
0
2,193
7,654
0
46,794
L
Persephone
ItsManu_121
Persephone
1,841
205
0
811
4,859
1,638
0
1,955
2,881
28,744
85
W
Bake Kujira
LORN01
Bake Kujira
7,243
4,285
0
1,301
10,829
8,517
185
7,090
3,739
24,788
259
W
Medusa
Laxafir
Medusa
4,440
1,917
0
70
5,075
2,008
371
2,019
3,056
0
33,322
W
Kukulkan
Monkey47
Kukulkan
3,157
352
0
1,500
4,702
1,739
0
581
4,121
48,540
0
L
Olorun
Tiggz1999
Olorun
6,769
4,762
240
730
6,542
2,452
0
3,088
3,454
29,772
0
L
2,340
726
0
2,182
8,234
6,382
0
3,014
5,220
17,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,748
Gold Earned
26,720
299
Minions Killed
252
0
Camps Cleared
0
1,095,186
Distance Traveled
935,645
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,741
574
61
6
0
181,657
0
W
Arachne
6,190
619
59
6
0
232,771
0
W
Horus
6,370
637
70
7
0
205,362
0
L
Pele
5,202
520
77
8
0
209,808
0
L
Persephone
5,306
531
50
5
0
164,491
0
W
Bake Kujira
6,026
603
30
3
0
232,307
0
W
Medusa
6,021
602
58
6
0
230,286
0
W
Kukulkan
6,141
614
82
8
0
194,460
5
L
Olorun
5,101
510
46
5
0
176,421
0
L
Ymir
5,370
537
18
2
0
203,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role