Player Matchup

Ishtar
Ishtar
Dolkje8
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,290 Elo+
Party 3
Nox
Nox
SchnozTime
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,566 Elo+
Party 2
Merlin
Merlin
Speedyty
Merlin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 3
Camazotz
Camazotz
Wixterdude
Camazotz
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,566 Elo+
Party 2
Tyr
Tyr
theastamana
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,324 Elo+
Party 3
Team Averages
Level 122
1,500 SR
1,408 Elo+

VS

Team Averages
Level 129
1,502 SR
1,518 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Deazfly
Yu Huang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 50L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
KetaOfVengerberg
Kukulkan
Level 125
God Stats
9W - 7L
1,715 SR
Queue Stats
162W - 156L
1,420 Elo+
Solo
Thanatos
Thanatos
SlayterY
Thanatos
Level 117
God Stats
4W - 9L
1,297 SR
Queue Stats
149W - 139L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Ádámás
Cthulhu
Level 148
God Stats
3W - 2L
1,497 SR
Queue Stats
125W - 111L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Dolkje8
Ishtar
13
0 / 6 / 1
7,499
750
11,133
13,726
7,301
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 0
7,890
789
3,932
8,021
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Speedyty
Merlin
13
1 / 6 / 0
7,393
739
3,011
9,167
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Wixterdude
Camazotz
13
1 / 5 / 2
7,693
769
5,425
11,978
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 1
6,635
664
4,156
10,635
8,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
9 / 1 / 13
9,965
997
14,513
8,926
4,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Deazfly
Yu Huang
13
2 / 1 / 13
8,545
855
6,104
5,799
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 14
9,087
909
6,609
6,083
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Thanatos
SlayterY
Thanatos
16
11 / 3 / 13
9,952
995
10,510
8,743
4,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Ádámás
Cthulhu
15
2 / 3 / 20
9,359
936
12,135
13,705
18,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
99
4
Kills
26
26
Deaths
8
4
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
1
13
15.5
W
Yu Huang
Deazfly
Yu Huang
2
1
13
8.5
L
Ishtar
Dolkje8
Ishtar
0
6
1
0.08
W
2
0
14
9
L
2
5
0
0.4
W
Thanatos
SlayterY
Thanatos
11
3
13
5.83
L
Merlin
Speedyty
Merlin
1
6
0
0.17
L
Camazotz
Wixterdude
Camazotz
1
5
2
0.4
L
0
4
1
0.13
W
Cthulhu
Ádámás
Cthulhu
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,657
Damage
49,871
53,527
Taken
43,256
28,182
Mitigated
34,224
10,292
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,513
10,517
1,413
3,222
8,926
4,439
4,300
1,687
7,239
0
27,176
W
Yu Huang
Deazfly
Yu Huang
6,104
269
1,185
727
5,799
2,785
939
1,201
4,598
14,683
0
L
Ishtar
Dolkje8
Ishtar
11,133
6,469
538
3,070
13,726
7,301
384
6,761
6,965
0
19,254
W
6,609
187
2,270
1,056
6,083
3,363
1,345
322
5,761
30,173
262
L
3,932
181
626
290
8,021
3,612
0
3,808
4,213
17,898
0
W
Thanatos
SlayterY
Thanatos
10,510
1,579
1,233
5,589
8,743
4,743
494
2,022
6,721
0
15,951
L
Merlin
Speedyty
Merlin
3,011
276
257
810
9,167
3,714
0
4,169
4,998
10,454
880
L
Camazotz
Wixterdude
Camazotz
5,425
146
295
2,738
11,978
4,913
0
6,124
5,854
0
10,702
L
4,156
236
412
1,256
10,635
8,642
0
3,801
6,834
0
8,828
W
Cthulhu
Ádámás
Cthulhu
12,135
264
0
1,713
13,705
18,894
253
1,696
12,009
20,894
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,110
Gold Earned
46,908
95
Minions Killed
130
0
Camps Cleared
0
901,982
Distance Traveled
1,089,938
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,965
997
39
4
0
220,146
0
W
Yu Huang
8,545
855
9
1
0
219,190
0
L
Ishtar
7,499
750
11
1
0
184,466
0
W
Kukulkan
9,087
909
49
5
0
228,289
0
L
Nox
7,890
789
32
3
0
180,208
1
W
Thanatos
9,952
995
7
1
0
223,241
0
L
Merlin
7,393
739
25
3
0
169,136
0
L
Camazotz
7,693
769
10
1
0
187,942
0
L
Tyr
6,635
664
17
2
0
180,230
0
W
Cthulhu
9,359
936
26
3
0
199,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role