Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Kennys321
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 336L
1,417 Elo+
Party 3
Thanatos
Thanatos
St0neIsland42O
Thanatos
Level 5
God Stats
4W - 5L
1,524 SR
Queue Stats
66W - 54L
1,292 Elo+
Party 3
Sobek
Sobek
UniosekPL
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,529 Elo+
Solo
Hachiman
Hachiman
lionelfe
Hachiman
Level 55
God Stats
9W - 11L
1,552 SR
Queue Stats
322W - 326L
1,570 Elo+
Solo
Team Averages
Level 52
1,515 SR
1,462 Elo+

VS

Team Averages
Level 70
1,557 SR
1,390 Elo+
Fenrir
Fenrir
BOBINATER 9000
Fenrir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 64L
1,304 Elo+
Party 2
Janus
Janus
Bozzikk
Janus
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,627 Elo+
Party 1
Ymir
Ymir
FullChubb69
Ymir
Level 56
God Stats
9W - 3L
1,854 SR
Queue Stats
21W - 19L
1,404 Elo+
Party 2
Medusa
Medusa
SZbejgn
Medusa
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 6L
1,127 Elo+
Solo
Bastet
Bastet
шпвапгшрвап
Bastet
Level 82
God Stats
9W - 9L
1,433 SR
Queue Stats
45W - 34L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 3 / 0
4,869
487
2,739
10,022
7,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Kennys321
Aphrodite
9
0 / 3 / 0
4,690
469
444
6,045
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
9
1 / 3 / 0
4,659
466
2,192
8,651
3,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
UniosekPL
Sobek
8
0 / 0 / 0
4,829
483
2,025
5,887
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
lionelfe
Hachiman
8
0 / 2 / 0
4,500
450
3,063
5,974
1,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
7,363
736
7,974
6,896
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Bozzikk
Janus
11
2 / 1 / 3
6,220
622
5,453
4,447
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 1
5,643
564
1,973
6,603
3,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
SZbejgn
Medusa
10
1 / 0 / 1
5,445
545
4,997
2,307
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 0 / 1
5,340
534
1,587
4,393
1,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
11
11
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
0
0
W
5
0
0
5
W
Janus
Bozzikk
Janus
2
1
3
3.5
W
0
0
1
0.5
L
Aphrodite
Kennys321
Aphrodite
0
3
0
0
W
Medusa
SZbejgn
Medusa
1
0
1
1.5
L
Thanatos
1
3
0
0.33
L
Sobek
UniosekPL
Sobek
0
0
0
0
L
Hachiman
lionelfe
Hachiman
0
2
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,463
Damage
21,984
36,579
Taken
24,646
19,266
Mitigated
11,506
10,624
Healing
6,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,739
543
0
1,257
10,022
7,136
0
0
9,462
0
25,976
W
7,974
2,432
0
3,422
6,896
4,087
0
190
6,706
0
49,102
W
Janus
Bozzikk
Janus
5,453
214
0
1,040
4,447
1,385
0
251
4,196
43,399
2,484
W
1,973
224
0
1,609
6,603
3,977
0
1,107
5,496
19,489
4,969
L
Aphrodite
Kennys321
Aphrodite
444
80
132
2,385
6,045
2,083
0
2,902
2,783
20,716
1,037
W
Medusa
SZbejgn
Medusa
4,997
1,278
0
0
2,307
870
342
728
1,579
0
43,243
L
Thanatos
2,192
324
0
3,361
8,651
3,491
0
2,003
6,500
0
26,710
L
Sobek
UniosekPL
Sobek
2,025
138
0
1,550
5,887
4,639
0
1,011
4,829
6,479
0
L
Hachiman
lionelfe
Hachiman
3,063
1,723
0
1,939
5,974
1,917
0
422
5,552
0
39,468
W
1,587
287
0
831
4,393
1,187
0
193
4,200
0
25,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,547
Gold Earned
30,011
218
Minions Killed
310
0
Camps Cleared
0
916,040
Distance Traveled
995,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,869
487
54
5
0
182,916
0
W
Fenrir
7,363
736
91
9
0
194,165
0
W
Janus
6,220
622
79
8
0
191,241
0
W
Ymir
5,643
564
43
4
0
204,551
0
L
Aphrodite
4,690
469
41
4
0
181,386
0
W
Medusa
5,445
545
61
6
0
203,508
0
L
Thanatos
4,659
466
38
4
0
205,354
0
L
Sobek
4,829
483
6
1
0
192,025
0
L
Hachiman
4,500
450
79
8
0
154,359
0
W
Bastet
5,340
534
36
4
0
202,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role