Player Matchup

Kukulkan
Kukulkan
Br0ken Politics
Kukulkan
Level 52
God Stats
4W - 3L
1,572 SR
Queue Stats
80W - 69L
1,525 Elo+
Party 2
Baron Samedi
Baron Samedi
Mossflayer
Baron Samedi
Level 144
God Stats
3W - 1L
1,469 SR
Queue Stats
15W - 5L
1,771 Elo+
Party 1
Skadi
Skadi
OakleyThePanda
Skadi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,559 Elo+
Solo
Amaterasu
Amaterasu
Slugwatch
Amaterasu
Level 106
God Stats
1W - 1L
1,816 SR
Queue Stats
10W - 3L
1,733 Elo+
Party 1
Lancelot
Lancelot
TTVTossinAFrag
Lancelot
Level 138
God Stats
28W - 21L
1,555 SR
Queue Stats
73W - 78L
1,382 Elo+
Party 2
Team Averages
Level 106
1,582 SR
1,594 Elo+

VS

Team Averages
Level 85
1,500 SR
1,492 Elo+
Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ArkFenX
Janus
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,600 Elo+
Solo
Ix Chel
Ix Chel
PolodinVLL
Ix Chel
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,556 Elo+
Solo
Hachiman
Hachiman
TheThunder19361
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,205 Elo+
Solo
Loki
Loki
iTrollSoWat
Loki
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 78L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 1 / 1
6,361
578
3,764
4,603
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Mossflayer
Baron Samedi
10
1 / 1 / 5
6,477
589
3,857
5,524
4,232
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 2 / 1
6,398
582
5,388
6,588
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Slugwatch
Amaterasu
12
1 / 0 / 1
6,658
605
6,125
10,356
11,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
12
6 / 0 / 1
6,703
609
8,579
9,727
4,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 2 / 0
6,184
562
4,899
9,972
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ArkFenX
Janus
11
0 / 1 / 1
6,303
573
4,429
5,225
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
PolodinVLL
Ix Chel
8
0 / 3 / 0
5,393
490
3,071
6,825
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
11
1 / 3 / 0
5,869
534
4,669
8,186
2,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 4 / 1
6,022
547
3,893
10,548
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
13
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
0
0
L
Janus
ArkFenX
Janus
0
1
1
0.5
W
Kukulkan
1
1
1
1.5
W
Baron Samedi
Mossflayer
Baron Samedi
1
1
5
3.5
W
4
2
1
2.25
L
Ix Chel
PolodinVLL
Ix Chel
0
3
0
0
W
Amaterasu
Slugwatch
Amaterasu
1
0
1
1.5
W
Lancelot
6
0
1
6.5
L
Hachiman
1
3
0
0.33
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,713
Damage
20,961
36,798
Taken
40,756
24,042
Mitigated
19,494
12,414
Healing
8,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,899
2,360
0
2,776
9,972
8,007
0
589
8,465
0
49,969
L
Janus
ArkFenX
Janus
4,429
177
0
465
5,225
1,788
0
2,481
2,744
52,449
1,318
W
Kukulkan
3,764
231
0
1,236
4,603
1,595
0
3,845
758
47,394
0
W
Baron Samedi
Mossflayer
Baron Samedi
3,857
579
623
2,728
5,524
4,232
0
951
4,573
18,241
2,224
W
5,388
3,217
0
1,036
6,588
2,223
348
737
5,851
0
47,679
L
Ix Chel
PolodinVLL
Ix Chel
3,071
350
256
1,577
6,825
2,851
0
2,136
4,645
22,965
0
W
Amaterasu
Slugwatch
Amaterasu
6,125
2,290
0
4,742
10,356
11,525
0
860
9,496
0
51,136
W
Lancelot
8,579
2,633
0
2,049
9,727
4,467
0
983
8,744
0
47,839
L
Hachiman
4,669
2,167
0
1,805
8,186
2,630
0
747
7,439
0
44,128
L
3,893
753
0
1,815
10,548
4,218
0
1,491
9,057
0
45,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,597
Gold Earned
29,771
354
Minions Killed
386
0
Camps Cleared
0
1,167,703
Distance Traveled
1,123,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,184
562
88
8
0
235,605
0
L
Janus
6,303
573
106
10
0
219,659
2
W
Kukulkan
6,361
578
90
8
0
214,765
0
W
Baron Samedi
6,477
589
26
2
0
233,727
1
W
Skadi
6,398
582
81
7
0
210,895
2
L
Ix Chel
5,393
490
33
3
0
209,133
1
W
Amaterasu
6,658
605
90
8
0
225,144
1
W
Lancelot
6,703
609
67
6
0
283,172
0
L
Hachiman
5,869
534
81
7
0
212,034
0
L
Loki
6,022
547
78
7
0
247,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role