Player Matchup

Pele
Pele
AmonqxThieves
Pele
Level 114
God Stats
2W - 2L
1,221 SR
Queue Stats
73W - 52L
1,595 Elo+
Solo
Janus
Janus
AssaultOnlySilva
Janus
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GabMarks
The Morrigan
Level 171
God Stats
74W - 82L
1,536 SR
Queue Stats
202W - 211L
1,467 Elo+
Solo
Fenrir
Fenrir
Pablo241103
Fenrir
Level 87
God Stats
1W - 1L
1,493 SR
Queue Stats
86W - 71L
1,574 Elo+
Party 1
Medusa
Medusa
daddyghost193
Medusa
Level 109
God Stats
9W - 3L
1,667 SR
Queue Stats
154W - 135L
1,517 Elo+
Party 1
Team Averages
Level 125
1,483 SR
1,531 Elo+

VS

Team Averages
Level 138
1,634 SR
1,573 Elo+
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CarlosC95
Poseidon
Level 104
God Stats
3W - 2L
1,834 SR
Queue Stats
27W - 31L
1,779 Elo+
Solo
Nemesis
Nemesis
IronSpider13
Nemesis
Level 135
God Stats
1W - 2L
1,719 SR
Queue Stats
35W - 41L
1,521 Elo+
Party 2
Bake Kujira
Bake Kujira
Kingstantheman7
Bake Kujira
Level 137
God Stats
6W - 16L
1,375 SR
Queue Stats
31W - 44L
1,538 Elo+
Party 2
Mulan
Mulan
lGelAl
Mulan
Level 157
God Stats
6W - 5L
1,745 SR
Queue Stats
195W - 173L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 1
4,306
718
3,041
5,638
2,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 0 / 1
4,406
734
417
2,038
568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
GabMarks
The Morrigan
8
3 / 1 / 1
4,368
728
2,499
3,900
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
6
0 / 1 / 0
3,646
608
1,230
4,687
1,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 2
3,836
639
4,894
2,912
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
2 / 1 / 0
3,627
605
2,426
3,969
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
CarlosC95
Poseidon
4
0 / 0 / 0
2,883
481
0
321
46
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
IronSpider13
Nemesis
7
0 / 1 / 0
3,596
599
571
2,895
921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bake Kujira
Kingstantheman7
Bake Kujira
6
1 / 1 / 2
4,033
672
2,172
5,721
3,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
lGelAl
Mulan
7
0 / 2 / 0
4,194
699
3,557
5,879
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
W
2
0
1
2.5
W
0
0
1
0.5
L
Poseidon
CarlosC95
Poseidon
0
0
0
0
W
The Morrigan
GabMarks
The Morrigan
3
1
1
3.5
L
Nemesis
IronSpider13
Nemesis
0
1
0
0
L
Bake Kujira
Kingstantheman7
Bake Kujira
1
1
2
2
W
Fenrir
0
1
0
0
W
0
1
2
1
L
Mulan
lGelAl
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,081
Damage
8,726
19,175
Taken
18,785
6,927
Mitigated
7,346
7,872
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,426
1,785
0
458
3,969
1,042
0
462
3,507
0
12,598
W
3,041
742
0
2,824
5,638
2,316
0
0
5,638
0
24,913
W
417
144
0
937
2,038
568
0
0
2,038
28,170
735
L
Poseidon
CarlosC95
Poseidon
0
0
0
0
321
46
0
0
321
1,824
0
W
The Morrigan
GabMarks
The Morrigan
2,499
1,241
0
1,262
3,900
1,309
0
237
3,663
18,063
7,625
L
Nemesis
IronSpider13
Nemesis
571
122
0
426
2,895
921
0
87
2,792
0
19,279
L
Bake Kujira
Kingstantheman7
Bake Kujira
2,172
1,006
0
1,607
5,721
3,064
0
1,026
4,673
11,232
609
W
Fenrir
1,230
479
0
1,550
4,687
1,895
0
933
3,754
0
8,334
W
4,894
2,204
0
1,299
2,912
839
0
823
2,089
0
23,918
L
Mulan
lGelAl
Mulan
3,557
506
0
2,073
5,879
2,273
0
866
5,013
0
26,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,562
Gold Earned
18,333
203
Minions Killed
135
0
Camps Cleared
0
632,592
Distance Traveled
553,802
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,627
605
14
2
0
115,017
0
W
Pele
4,306
718
47
8
0
126,890
1
W
Janus
4,406
734
62
10
0
128,921
0
L
Poseidon
2,883
481
2
0
0
40,158
0
W
The Morrigan
4,368
728
46
8
0
125,018
0
L
Nemesis
3,596
599
46
8
0
133,415
0
L
Bake Kujira
4,033
672
21
4
0
145,301
1
W
Fenrir
3,646
608
9
2
0
135,812
0
W
Medusa
3,836
639
39
7
0
115,951
0
L
Mulan
4,194
699
52
9
0
119,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role