Player Matchup

Loki
Loki
Bronze III
Julendbu
Loki
Bronze III
Level 141
God Stats
17W - 12L
1,777 SR
Queue Stats
168W - 176L
1,500 MMR
Solo
Mercury
Mercury
Silver I
LaborEdMiliband
Mercury
Silver I
Level 126
God Stats
0W - 4L
1,309 SR
Queue Stats
80W - 73L
1,474 MMR
Solo
Khepri
Khepri
Gold IV
Tsoyushi
Khepri
Gold IV
Level 177
God Stats
3W - 1L
1,715 SR
Queue Stats
448W - 455L
1,479 MMR
Solo
Janus
Janus
Silver I
guywithnoname3
Janus
Silver I
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 72L
1,478 MMR
Solo
Hachiman
Hachiman
Bronze III
jorgelin99
Hachiman
Bronze III
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
46W - 51L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,560 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,511 SR
1,486 MMR
Achilles
Achilles
Silver I
 
Achilles
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver III
Ameboncio
Mulan
Silver III
Level 152
God Stats
7W - 6L
1,500 SR
Queue Stats
269W - 274L
1,449 MMR
Party 2
Anhur
Anhur
Gold II
JohnGrikosky007
Anhur
Gold II
Level 115
God Stats
10W - 8L
1,433 SR
Queue Stats
136W - 121L
1,377 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
TedGrikosky007
Morgan Le Fay
Platinum IV
Level 140
God Stats
12W - 9L
1,620 SR
Queue Stats
245W - 238L
1,560 MMR
Party 1
Fenrir
Fenrir
Silver II
pollete27
Fenrir
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 1 / 1
7,435
572
6,838
12,432
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 1
6,633
510
6,901
12,072
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
Tsoyushi
Khepri
9
0 / 3 / 3
5,802
446
1,306
9,286
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 5 / 2
6,317
486
4,013
10,899
3,751
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jorgelin99
Hachiman
12
2 / 4 / 1
6,493
499
3,649
8,681
2,309
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosAphroditeSusano

VS

Bans
Bake KujiraMaman BrigitteIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 3 / 4
7,277
560
9,335
11,957
12,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Ameboncio
Mulan
12
0 / 2 / 2
7,018
540
7,974
10,713
8,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 1
8,920
686
8,740
6,501
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TedGrikosky007
Morgan Le Fay
14
3 / 0 / 8
8,245
634
11,167
7,107
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
pollete27
Fenrir
13
3 / 2 / 0
6,952
535
2,728
9,394
4,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
16
16
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
4
1.67
W
Mulan
Ameboncio
Mulan
0
2
2
0.5
W
7
1
1
7.5
L
Loki
2
1
1
2.5
L
2
3
1
0.83
W
Morgan Le Fay
TedGrikosky007
Morgan Le Fay
3
0
8
7
L
Khepri
Tsoyushi
Khepri
0
3
3
0.5
L
1
5
2
0.4
L
Hachiman
jorgelin99
Hachiman
2
4
1
0.63
W
Fenrir
pollete27
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
39,944
53,370
Taken
45,672
22,277
Mitigated
31,851
8,891
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,335
2,573
0
2,464
11,957
12,154
232
1,917
10,040
0
24,646
W
Mulan
Ameboncio
Mulan
7,974
1,253
0
2,584
10,713
8,781
0
0
10,713
0
54,959
W
8,740
5,256
0
2,287
6,501
3,154
542
534
5,967
0
73,112
L
Loki
6,838
1,715
0
2,750
12,432
4,634
0
973
11,423
0
56,866
L
6,901
4,509
0
500
12,072
5,465
0
1,029
10,949
0
60,110
W
Morgan Le Fay
TedGrikosky007
Morgan Le Fay
11,167
1,549
0
967
7,107
3,114
0
2,530
4,577
65,899
1,294
L
Khepri
Tsoyushi
Khepri
1,306
218
0
1,556
9,286
6,118
0
753
8,449
15,114
0
L
4,013
220
0
2,146
10,899
3,751
0
7,471
2,972
56,260
888
L
Hachiman
jorgelin99
Hachiman
3,649
2,049
0
1,939
8,681
2,309
0
219
8,454
0
47,619
W
Fenrir
pollete27
Fenrir
2,728
428
0
871
9,394
4,648
0
180
9,214
0
51,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,680
Gold Earned
38,412
377
Minions Killed
449
0
Camps Cleared
0
1,352,680
Distance Traveled
1,377,497
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,277
560
21
2
0
298,500
2
W
Mulan
7,018
540
98
8
0
255,922
0
W
Anhur
8,920
686
127
10
0
271,228
0
L
Loki
7,435
572
104
8
0
283,935
0
L
Mercury
6,633
510
96
7
0
310,461
0
W
Morgan Le Fay
8,245
634
117
9
0
263,727
2
L
Khepri
5,802
446
7
1
0
274,460
4
L
Janus
6,317
486
92
7
0
240,405
1
L
Hachiman
6,493
499
78
6
0
243,419
2
W
Fenrir
6,952
535
86
7
0
288,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role