Player Matchup

Charon
Charon
Korgothh
Charon
Level 68
God Stats
4W - 3L
1,300 SR
Queue Stats
10W - 8L
1,429 Elo+
Solo
Skadi
Skadi
StoneCold505
Skadi
Level 158
God Stats
2W - 1L
1,798 SR
Queue Stats
30W - 43L
1,422 Elo+
Solo
Lancelot
Lancelot
ThaSickest-_-
Lancelot
Level 129
God Stats
2W - 0L
1,256 SR
Queue Stats
36W - 29L
1,571 Elo+
Solo
Aphrodite
Aphrodite
bunnychan0131
Aphrodite
Level 68
God Stats
8W - 13L
1,576 SR
Queue Stats
30W - 35L
1,393 Elo+
Solo
Shiva
Shiva
errorfromdanorth
Shiva
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 140L
1,548 Elo+
Solo
Team Averages
Level 108
1,486 SR
1,473 Elo+

VS

Team Averages
Level 116
1,451 SR
1,477 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IILOSTMAGICII
Bastet
Level 144
God Stats
16W - 6L
1,500 SR
Queue Stats
184W - 170L
1,567 Elo+
Solo
Xing Tian
Xing Tian
JuicyBurrito
Xing Tian
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 106L
1,846 Elo+
Solo
Izanami
Izanami
bpennell65_TTV
Izanami
Level 8
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 6L
974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Korgothh
Charon
9
0 / 0 / 2
5,345
535
4,420
4,906
3,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 0 / 1
5,379
538
6,191
3,593
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
ThaSickest-_-
Lancelot
11
3 / 1 / 0
5,971
597
4,489
10,205
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
bunnychan0131
Aphrodite
9
1 / 0 / 2
5,726
573
3,802
5,843
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,253
625
2,037
5,378
3,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 2 / 0
4,763
476
3,595
6,090
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
 
Horus
8
0 / 1 / 0
4,571
457
3,759
7,259
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 1
5,414
541
3,497
7,854
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
JuicyBurrito
Xing Tian
8
1 / 0 / 0
5,145
515
2,620
9,156
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
4,366
437
1,300
4,206
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
Horus
 
Horus
0
1
0
0
L
0
1
1
0.5
L
Xing Tian
JuicyBurrito
Xing Tian
1
0
0
1
W
Charon
Korgothh
Charon
0
0
2
1
W
1
0
1
1.5
W
Lancelot
ThaSickest-_-
Lancelot
3
1
0
3
L
0
1
0
0
W
Aphrodite
bunnychan0131
Aphrodite
1
0
2
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
14,771
29,925
Taken
34,565
14,046
Mitigated
18,362
13,393
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,595
234
320
2,121
6,090
2,138
0
2,682
3,408
24,423
0
L
Horus
 
Horus
3,759
1,363
440
2,147
7,259
5,089
0
2,115
4,915
1,981
26,661
L
3,497
831
0
1,790
7,854
3,385
0
1,679
6,134
0
49,109
L
Xing Tian
JuicyBurrito
Xing Tian
2,620
192
0
2,164
9,156
6,496
0
1,597
7,559
20,731
0
W
Charon
Korgothh
Charon
4,420
766
0
1,819
4,906
3,486
0
1,474
3,432
17,294
728
W
6,191
2,783
0
568
3,593
1,219
24
906
2,687
0
39,262
W
Lancelot
ThaSickest-_-
Lancelot
4,489
882
0
4,634
10,205
4,080
0
2,189
8,016
0
40,947
L
1,300
866
0
0
4,206
1,254
0
74
4,027
0
19,509
W
Aphrodite
bunnychan0131
Aphrodite
3,802
321
1,491
3,596
5,843
2,101
0
2,381
3,462
33,031
0
W
2,037
495
0
1,285
5,378
3,160
0
161
5,217
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
24,259
312
Minions Killed
235
0
Camps Cleared
0
959,506
Distance Traveled
976,010
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,763
476
45
5
0
180,647
0
L
Horus
4,571
457
49
5
0
206,646
1
L
Bastet
5,414
541
80
8
0
228,209
0
L
Xing Tian
5,145
515
25
3
0
190,648
0
W
Charon
5,345
535
25
3
0
197,838
6
W
Skadi
5,379
538
71
7
0
172,674
0
W
Lancelot
5,971
597
72
7
0
244,522
0
L
Izanami
4,366
437
36
4
0
169,860
0
W
Aphrodite
5,726
573
55
6
0
189,241
0
W
Shiva
6,253
625
89
9
0
155,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role