Player Matchup

Kumbhakarna
Kumbhakarna
DEVIL-HUNTERS77
Kumbhakarna
Level 158
God Stats
3W - 7L
1,343 SR
Queue Stats
131W - 146L
1,320 Elo+
Solo
Heimdallr
Heimdallr
KillingForKicks
Heimdallr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 26L
1,529 Elo+
Solo
Jing Wei
Jing Wei
LolISux
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,012 Elo+
Solo
Janus
Janus
SenBonBenimaru
Janus
Level 49
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 4L
1,617 Elo+
Solo
Thor
Thor
Ромиуст
Thor
Level 58
God Stats
112W - 107L
1,545 SR
Queue Stats
128W - 121L
1,510 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,398 Elo+

VS

Team Averages
Level 72
1,520 SR
1,372 Elo+
Susano
Susano
AdderTruffade
Susano
Level 112
God Stats
16W - 14L
1,362 SR
Queue Stats
16W - 14L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
BUGST3R
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 47L
1,310 Elo+
Party 1
Merlin
Merlin
IeraCiel
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,344 Elo+
Party 1
Charybdis
Charybdis
JoNyjmp
Charybdis
Level 138
God Stats
2W - 1L
1,740 SR
Queue Stats
145W - 132L
1,468 Elo+
Solo
Terra
Terra
zero1957
Terra
Level 70
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 71L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DEVIL-HUNTERS77
Kumbhakarna
14
2 / 1 / 1
9,246
925
4,747
17,348
16,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
KillingForKicks
Heimdallr
14
1 / 4 / 3
9,113
911
9,158
9,659
3,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
LolISux
Jing Wei
15
1 / 4 / 2
10,148
1,015
5,922
20,211
7,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 4
9,030
903
10,139
14,957
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 15 / 2
8,806
881
4,062
25,532
8,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

66

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 16
11,360
1,136
20,190
7,225
4,162
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
BUGST3R
Kumbhakarna
17
4 / 1 / 17
10,973
1,097
6,483
11,049
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
IeraCiel
Merlin
17
8 / 1 / 20
11,311
1,131
17,387
7,449
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charybdis
JoNyjmp
Charybdis
17
8 / 0 / 15
11,417
1,142
31,192
9,925
5,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Terra
zero1957
Terra
17
2 / 1 / 26
11,742
1,174
6,603
9,109
12,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
4
Kills
32
32
Deaths
4
12
Assists
94
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
Kumbhakarna
BUGST3R
Kumbhakarna
4
1
17
12.5
L
Kumbhakarna
DEVIL-HUNTERS77
Kumbhakarna
2
1
1
2.5
W
Merlin
IeraCiel
Merlin
8
1
20
18
W
Charybdis
JoNyjmp
Charybdis
8
0
15
15.5
L
Heimdallr
KillingForKicks
Heimdallr
1
4
3
0.63
L
Jing Wei
LolISux
Jing Wei
1
4
2
0.5
L
0
8
4
0.25
W
Terra
zero1957
Terra
2
1
26
15
L
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
81,855
87,707
Taken
44,757
40,863
Mitigated
38,540
2,039
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,190
5,331
0
0
7,225
4,162
0
2,003
5,222
0
37,513
W
Kumbhakarna
BUGST3R
Kumbhakarna
6,483
1,079
0
907
11,049
12,158
0
5,140
5,909
9,532
1,668
L
Kumbhakarna
DEVIL-HUNTERS77
Kumbhakarna
4,747
850
0
197
17,348
16,074
0
7,183
10,165
10,279
0
W
Merlin
IeraCiel
Merlin
17,387
895
0
594
7,449
4,247
0
1,950
5,499
32,277
1,218
W
Charybdis
JoNyjmp
Charybdis
31,192
15,312
0
1,927
9,925
5,718
0
2,983
6,942
0
56,410
L
Heimdallr
KillingForKicks
Heimdallr
9,158
4,012
0
585
9,659
3,898
0
3,688
5,971
0
19,965
L
Jing Wei
LolISux
Jing Wei
5,922
3,551
0
905
20,211
7,140
0
5,386
14,825
0
28,440
L
10,139
839
149
203
14,957
4,805
0
3,268
11,689
22,306
0
W
Terra
zero1957
Terra
6,603
556
518
1,458
9,109
12,255
0
2,810
6,126
16,968
0
L
4,062
536
0
0
25,532
8,946
0
9,494
16,038
0
9,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,343
Gold Earned
56,803
109
Minions Killed
179
3
Camps Cleared
7
747,586
Distance Traveled
999,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,360
1,136
37
4
4
192,523
0
W
Kumbhakarna
10,973
1,097
17
2
0
220,525
0
L
Kumbhakarna
9,246
925
12
1
2
158,829
0
W
Merlin
11,311
1,131
46
5
1
187,152
0
W
Charybdis
11,417
1,142
57
6
2
184,832
0
L
Heimdallr
9,113
911
17
2
0
126,259
0
L
Jing Wei
10,148
1,015
51
5
1
214,369
0
L
Janus
9,030
903
19
2
0
152,087
0
W
Terra
11,742
1,174
22
2
0
214,870
0
L
Thor
8,806
881
10
1
0
96,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role